
"The ultimate depiction of the Three Kingdom. A heroic drama of a gathering of Legends. "With this as the concept behind Romance of the Three Kingdoms 13, we have compiled an experience that will immerse you even deeper into the world of the Three Kingdoms, with "human drama," seen through the interactions of the...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.6Kreviews | 58% | — | $16.8M |
| $69.99 | 2.5Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can modify events whatever you want.
[h1]장수제 삼국지의 마스터 피스[/h1] 군주제가 아니라 장수제를 좋아하시는 분들이라면 즐겁게 플레이 가능합니다. 전란의 한복판으로 들어가 삼국지 인물 중 한 명이 되어 그 시대를 살아갈 수 있는 게임입니다. 비록 부정적인 평가도 많지만, 높은 자유도를 바탕으로 다양한 인물들과 인연을 맺고, 천하를 관망하기도 하고, 간섭하기도 하고 때로는 군주로서, 도독이나 태수, 일반 장수로서 천하를 통일하기도 합니다. 삼국지 인물로서의 삶을 살아가보고 싶은 분들께 강력 추천 드립니다. 단, 무조건 세일할 때 사세요... 정가 주고 사기에는 쫌 그래...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese*, Korean, English*languages with full audio support
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
launched without responding, blacked out restarted pc / downloaded directx won't help no good KOEI just no good enough
中国の三国時代を扱った定番のSLGです。 三国志好きの方は楽しめると思います。
The game isn’t just about conquering territory, it also focuses on building relationships with other characters. Making allies and forming bonds can be just as important as winning battles. The world map looks detailed, and the character portraits are beautifully drawn. The soundtrack is also excellent, helping to create an epic atmosphere.
아오 똥겜시치! 이러면서 죄다 플탐 수백시간은 기본인거 보면 사실은 갓겜이 아닐까? 아님말고
补票上车,当年的回忆袭来,夏天吹着空调在寝室激战正酣。
실시간 전략으로 할수있어서 재밌음
停戦同盟のやり方と同志システムはめちゃ楽しかった!
언젠가 혁신적인 삼국지가 나타나겠지.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.6M | 16.2K | 63% | $59.99 | |
| $510.4K | 738 | 83% | $29.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $114.3K | 154 | 74% | $29.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $3.5M | 4.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8M | 157.4K | 98% | $4.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 45.5K | 95% | $17.49 | |
| $16.9M | 22.8K | 87% | $39.99 | |
| $16.9M | 45.7K | 90% | $14.99 | |
| $16.6M | 14.2K | 88% | $34.99 |