
Bullet Hell Insanity + Tower Defense Strategy. Rogue Star Rescue is a quirky new type of rogue-like shooter. Blast your way through diverse planets while rescuing your teammates and gathering traps for your defense strategy. Play solo or online to stop the Rogue Star before it annihilates everything!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese*, Spanish - Latin America*, Portuguese - Portugal*, Portuguese - Brazil*, German**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Boring Roguelike with even worse tower defense.
Gutes Roguelike + Tower Defense [b] 2-Player-Couch-Coop [/b] game
It's a nice mix of roguelike (warning: metaprogression inside) and tower defense, tons of weapons and synergies. Co-op included. The map generation is a bit boring, but the gameplay is wonderful.
ボス戦でタワーディフェンスが始まるツインスティックシューティング おそらくGungeonにインスパイアされたであろう多種多様な銃を使い、惑星を攻略していくが、ボス戦ではトラップを配置して雑魚と大型ボスの猛攻から拠点を守るタワーディフェンスに変わる トラップの数は限られており、どれだけリソースを温存するかが悩みどころとなる 他のこの手のゲームにありがちなボス戦は弾幕を避けることに集中し、攻撃は必要最低限でというような戦略を取ると普通に拠点にたどり着かれて負けるため、結構新鮮なゲームプレイを楽しめる
攻略情報がまったくないが普通に何回も周回してしまうほどのコスパはありーぬ
随机道具基本都是数值上的调整,塔防炮塔刮痧,本体枪械输出清不动怪海,纯让好友坑了。
長所:enter the gungeonに近いけれど、4人でオンラインできる。 短所:日本語攻略Wikiが無いので、キャラ解放方法とか強い武器とかよく分からない わちゃわちゃ知り合いと遊ぶならアリ。
Really fun game to play with a friend. Still didn't get old.
pew pew pew with friends
Pretty fun co-op experience. Nothing with the depth of say, Binding of Isaac etc but good stuff nonetheless.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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