
Rising Hell is a vertical platformer rogue-lite filled with adrenaline-pumping action and tons of heavy gothic metal shreds. Climb out from the ever-changing hell while you fight hordes of blood-lusting demons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 318reviews | 89% | — | $61.2K |
| $9.99 | 221ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 위로 올라가는 액션 로그라이크..[/h1] 라이징 헬은 위로 올라가는 방식으로 진행되는 액션 로그라이크 게임이다. 스토리는 존재하긴 하지만 그렇게 길지 않았기 떄문에, 거의 없는거나 마찬가지였다. 게임의 경우 기본 게임인 정복모드가 있고, 그 외에도 시련모드와 주간미션이 있다. 주간미션의 경우 해보지는 않았지만 점수에 따른 주간 랭킹전인 것 같고, 정복모드는 그냥 일반적인 게임모드, 그리고 시련모드는 특정한 게임 방식으로 진행되는 형식이다. 게임 자체는 단순하면서도 직관적이라 정말로 1차원적인 재미를 준다. 단순한 조작감과 함꼐 해야하는 것들이 명확하기 떄문에 게임에 익숙해지는데까지 그러헥 오랜시간이 걸리지 않는데. 그래서 단순함에서 오는 재미를 느낄 수 있을 뿐더러, bgm도 록 기반 사운드가 나름 괜찮았고, 무엇보다도 가장 좋았던 것은 손맛이 좋았다. 키보드로 플레이를 했음에도 묵직함이 손에 느껴지는 느낌을 받았다. 아마 게임패드(컨트롤러) 같은 것을 사용하면 진동이 느껴지면서 손맛을 더 느낄 수 있을 지 않을까 싶다. 하지만 게임의 반복적인 요소가 너무 심하고 하나하나의 컨텐츠가 많이 부족하다. 정복모드의 경우에도 솔직히 맘만 먹으면 1시간도 안되서 클리어가 가능하고, 보스전의 경우도 패턴의 정형화 되어있어서 초반에만 긴장감을 주지 3스테이지 쯤 가니까 별 감흥이 없어졌다. 무엇보다도 맵이 테마가 다르지만 거기서 거기이기 떄문에 쉽게 지루해졌다. 생각보다 지루함이 많이 느껴졌던 게임이긴 하지만, 전체적인 손맛도 괜찮았고, bgm도 나쁘지 않아서 비추를 줄까 고민을 하다가 추천으로 남긴다. 보이는 비주얼과는 다르게 생각보다 괜찮은 게임이기 떄문에 , 킬링타임용으로 즐기기에 괜찮지 않나라는 생각이 든다. 정가는 생각보다 조금 비싸므로 할인할 때 구매하는 것을 추천한다.
Dude, this game is HARD. I'd even say unfair in certain aspects. However, it's quite addictive and fun. After you finally beat that final boss, you remember why you play games.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.2K | 95 | 89% | $16.99 | |
| $61.2K | 258 | 68% | $14.99 | |
| $61.2K | 363 | 83% | $4.99 | |
| $61.2K | 258 | 79% | $9.99 | |
| $61.2K | 172 | 88% | $9.99 | |
| $61.2K | 172 | 24% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 15.1K | 91% | $24.99 | |
| $57.7K | 3.4K | 86% | $0.89 | |
| $124.9K | 7.9K | 97% | $0.74 | |
| $1M | 3.3K | 86% | $16.99 | |
| $126.9K | 506 | 89% | $7.19 | |
| $65.6K | 339 | 93% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $3.99−60% |
| 9ratings |
| 62% |
| — |
| not modelled |
| $9.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]是男人就上一百层之肉鸽版[/b][/h1] [h2]游戏总评:7.5/10[/h2] 杀戮之源是一款只能往上跳,不能往下的肉鸽游戏,有着独特的,来之地狱深处的重金属音乐和像素风画面,与各种地狱类型的怪物对战。一共有4个角色可以游玩,每个角色的特色和攻击方式都不一样,总体通关的感觉是节奏爽快,音乐带劲,难度不算很难,就是挺爽一款小众肉鸽游戏,游戏有着不同的远古圣物的武器设计,还有肉鸽游戏带来的随机属性加成和技能,每次打起来都很爽快,如果你喜欢肉鸽+这种带点街机风(街霸式打击感的音乐)类型的游戏,那么可以尝试玩玩这款游戏。游戏的缺点可能是构建深度不太深,BOSS关卡比较少,基本打一段时间很容易腻,但是全成就也就10来个小时,基本能爽玩10来个小时,虽然算不上神作,但是不失为一款佳作游戏。 总的来说,游戏史低十来块也不贵,散KEY更是便宜,如果喜欢这类型游戏可以尝试玩玩。 同时我也写了游戏的全成就指南,喜欢的不妨看看点个赞收藏一下 https://steamcommunity.com/sharedfiles/filedetails/?id=3442437426
손맛이 좋아요
fun and very unique take of rouge-like genre blend with metroidvania, you should try it
Go give it a try. Game is solid. Has decent amount of content for its price.
Super fun action roguelike game, I loved the pixel art, snappy combat, and genuinely challenging bosses. Great price too.
Nice visuals, gameplay and soundtrack. Sadly it gets really repetitive after a while beacause of few Bosses and levels. But its still a enjoyable game!
NGL THIS ♥♥♥♥ GAS FOR 10 DOLLARS
Nice action/beat them all game. Really satisfying, hectic, fun to play Quite skilled without being hardcore. I recommend! The different characters are well designed and all interesting. However I would have enjoyed more variation in the rogue like elements/items/upgrades. 8,5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.