
Rise Again is an Action Roguelike inspired by Hack n Slash and Dungeon Crawler. Witness the adventures of a cursed wizard in ever-changing dungeons. Kill, Die, and Rise Again to lift the curse. Every death is a step closer to freedom. Will you break the curse?
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About
Rise Again is an action RPG that combines elements of wizardry, roguelike gameplay, and dungeon crawling. Hack and slash your way through enemies in a medieval fantasy universe, transforming from a forgetful wizard into a skilled dungeon crawler as you progress through the game.
Before you delivered the final blow, you fell victim to the Lich's curse. You can't remember anything before the curse. As you open your eyes, you find yourself in a mysterious realm with a Portal that resurrects the dead. Explore the new realm, uncover the truth behind resurrection, and overcome the challenges of this realm alongside others cursed like you!
Enter the ever-changing dungeons to break free from the Lich's Curse, defeat the summoned creatures. Discover numerous spells and enhancements throughout your adventure. Experience unique battles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
The game has a very solid universe, with its atmosphere, visual effects, characters, and bosses. If you enjoy isometric action, roguelike, and ARPG genres, you should definitely try this game. Details like the day-night cycle make it feel like a game that cares about the player.
《Rise Again》是一款战斗节奏相当快的动作肉鸽游戏,游戏里我们将操纵各个战斗法师不断进行战斗,不断强大,消灭所有敌人,让自己成为一个强大无比的大法师。 游戏的画面相当精致,角色建模也很是不错,技能款式挺多也挺炫酷,怪物角色建模也算挺多,虽说角色的动作反馈略为轻飘,整体战斗体验还算不错。但游戏的汉化只汉化了部分,时不时还是会出现一些英文,不至于玩不下去,但多少还是略微影响体验。 游戏的玩法就是爬塔战斗,挑选各种魔法进入神秘空间后,在各个箱庭式房间里进行快节奏且高速反应的战斗,消灭出现的所有敌人,然后获取房间奖励。在掉落的技能里有一个很贴心的机制,就是掉落的技能系统都会自动给予一个升级现有技能的选择,就是说如果我们不替换现有技能,也可以选择升级现有技能,不至于让战斗浪费!然后其他的诸如天使赐福什么的也是很有用的增幅,可惜的就是道具栏只有一个,只能带一个道具或者血瓶,纠结症玩家会很难受。 在战败回到基地里,我们还能对本体属性进行提升、对武器进行升级、还有天赋树的解锁等一些操作,不过大多还是英文状态,英文不好的小伙伴想要有更好的养成体验,就得等全汉化了,或者动用一下翻译手段了。 整体而言,《Rise Again》应该是制作组的一个完成度还算挺高的练手作,能制作到这程度也已经很强了!期待后续能完善更多的内容和做出更好的优化!如果能把成就系统做丰富一点,技能进阶能有所变化,还有技能搭配也做起来,就更好了! [quote]关注「 [url=https://store.steampowered.com/curator/45145702//]左邻右里鉴赏组」 [/url] [/quote] [u][b] 游戏好不好玩,只有玩过才知道! [/b][/u]
If you like roguelikes, you'll love this game. Point blank. The mobility and skills are really fun.
If you enjoy hack-n-slash, dungeon-crawling roguelike/RPG hybrids, you should definitely give Rise Again a try. As an indie project, it shows a lot of promise and already feels surprisingly refined for its scope. btw: i won the first boss)
ラウンド後に回復しないので、無傷でBOSSまで、行かないと苦しい。 死にゲーじゃ、今後の期待は薄い。 長く楽しめるゲームでは無い事は、事実で、 アクション苦手な方は、オススメ出来ないレベル。 画像や世界観に拘るゲームでは、この先期待はできない。
I recommend to have an eye on this if you like action rogue-lites. Whether you want to buy it this early only you can decide though. At this time it is more an investment into the future. It's well made and a solid foundation, but very light on content and very clearly still in early access. I finished everything that's currently available in 3.0 hours. Currently there is one full biome, the 2nd one is quite far but has no boss yet and limited enemy variety, and after a number of rooms it just drops you back to main menu and its over. What is there is a rogue-lite with nice progression, I like the graphics and that you have many different spells and attacks available, not limited by bad cooldowns. So combat feels fast and fluid. I encountered some minor bugs, but it saves after every room already, so in the worst case you have to go back to main menu and then click play again, and you lost nothing but that one room. I had to do this 3 times in my 3 hours of play time because exits would not unlock even though no enemies were visible anymore.
This is the first time I'm seeing a technically flawless indie game made with Unreal Engine. I think most of us can understand the importance of what this means. I've played this game for a fairly long time now, (idk what's wrong about the playtime written on this review) and I didn't see NO BUGS and NO FPS DROPS. Believe me, I've tried my best to make this harder for my PC. I've set all visual settings to ultra, tried my best to make the game as chaotic as possible, and I couldn't get the frame rate below 80 fps. This is no low poly simulation. Just amazing. I'm not a big ARPG fan, I've never played anything related to it. So, I don't think I have much to say about that. The lore sounds nice. There are a lot of upgrades that I assume an ARPG fan can come up with various builds with. On the other hand, I've played a lot of Roguelikes and I gotta say this one has potential. I couldn't make it to the next biome yet, but I can feel the difference between builds, and the progression in skills. I think enemies can be imporved tho. There is a lot of different enemies but most of them don't require different strategies to defeat. Overall I think this game does an absolutely perfect job on the technical part. It is quite fun if you like trying out different builds.
This is so much fun! The graphics are impressive, and the transitions during combat feel incredibly smooth. The overall gameplay is engaging, and the fighting mechanics are well-polished. I’m really looking forward to full access!
Oyuna şimdiden çok sardım farklı büyüleri denemesi keyifli dövüş mekanikleri eğlenceli gelişme hissini güzel veriyor. Daha çok büyü odaklı dursa da bir run rapier deneyeyim dedim güzel bufflarla düşmanlara nefes aldırmadım erken erişimde olduğu için küçük kusurlar var ama oyunun ana mekanikleri güzel Roguelike veya izometrik aksiyonu sevenlere tavsiye ederim oyunu.
[i][url=https://steamcommunity.com/groups/noPROblemscommunity]no.PROblems* [/url] analiza este Acceso Anticipado...[/i] [h1]TIENE MAGIA⭐⭐⭐⭐[/h1] Aunque es una version muy temprana, y le falta algo de peso en los movimientos y ataques, se le ven maneras. Graficamente esta bastante bien, el sistema de controles con mando apunta manera, y es una manera diferente de afrontar un genero tan sobrecargado como son los roguelite. Si le añaden mas bandas sonoras, distintos personajes, y refinan el "peso de las cosas" ojito con el. [i] Síguenos [url=https://store.steampowered.com/curator/2535301/]aquí[/url] y ayúdanos con nuestro mentor 🤟 Valora para que llegue a más gente, gracias! 👍 [/i]
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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