
Run, jump, rewind, and avoid a time paradox? A time-traveling gal changes the past where she drank tapioca to prevent the extinction of humanity in this time-loop action puzzle game!
Modeled estimate, not a reported figure. How we estimate →
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About
Run, jump, rewind, and cooperate with your past self in this time-leaping action puzzle!
Playable with a keyboard (※Controller recommended)
Move: WASD keys or Arrow keys
Jump: J key or Space key
Rewind: Q key or K key
Menu: Return key
▼ Aim for the goal by cooperating with your past self
▼ However, changing past actions causes time paradoxes
▼ Avoiding time paradoxes, breakthrough puzzles with past and future selves
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
カワイイアクションパズルゲーム 脳の普段使って無いところを刺激される気がする。
only played a little bit so far, but i'm liking the game a lot. The time rewinding mechanic is fun and has been used very inventively for the two first two worlds I've seen so far. Highly recommended especially at this price point.
『これは作ってる人の頭がめちゃくちゃいいやつだ・・・』 と早々に感じさせる出来をしたパズルゲーム アクション要素はそこそこ キャラクターやシナリオは非常にかわいく見やすく、すんなりと受け入れやすい点もgood! 間違いなく良作のアクションパズルです。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
We love gyarus here, sir
とてもかわいい見た目だけどやりごたえのあるパズルゲーム! めっちゃ考えてクリアできたときの達成感はハンパないです。
かわいくて面白く、やりごたえのある神パズル。 タイムパラドックスという要素まで含めてゲームデザインされてるのが凄い。 まだ少ししかプレイしてないけど面白かった
Great assortment of (110) one-screen puzzles. I especially enjoyed watching the rube goldberg-like interactions you create by the end of the harder levels. Strangely there's a few "fake puzzles" where you barely interact with anything onscreen and complete it way under par.
Time-travelling puzzle platformer with very cute visuals, overall 9/10 One of those rare games where time control (specifically rewind) is a game mechanic, and at least the first one for me where it is possible to fail a level by causing a time paradox. Art style is very cute and the story, for the most part, is very whimsical but kinda gets some melancholic tones by the end. Time-travel itself comes across as a bit unorthodox at first as it leaves you in place while you rewind time, but the game does a very good job introducing all the concepts. Every level felt distinct enough, and if there was some technique you needed to learn there would be a level that introduced it first. There is a total of 10(+1 bonus) worlds, 10 levels each for a total of 110 levels. Every world introduces a new puzzle element, but, overall, I did not feel like it was too complicated. A lot of the levels are possible to solve in a way that uses fewer rewinds than "optimal", but none of them felt like me cheesing the levels and more like the developer not seeing alternative (and possibly simpler?) solutions. Only complaints I have against this game are on the technical side. There is no way (at least as far as I found) to rebind keys, which is not a big deal really as there are like 7 keys total, but still. All of the UIs use controller buttons for key hints so that will not make sense if you are on a keyboard, even though keyboard is fully functional. There is a timed puzzle element (vines growing) that is not communicated before you start the level (levels are timed and timer starts from first input), which is a mild annoyance as you must let the level run out the first time to get full information. The control schema is not up to par for some of the more difficult levels - you might be required to restart some levels a few times and wait a lot because you got the timing wrong and the only way to fix it is by redoing everything. Similarly, the timing that the game requires on you on some levels can be kinda tight (since you have to do it blind), so something like a timer would have been nice. It is more-or-less possible to synchronize on the moon moving across the screen (that shows how much time you have left in the level), but a numerical timer would be very welcome. Some English localization is a bit buggy and worded weirdly, but overall it is passable. Japanese one is much better if you can read that (+ Wako actually talks like a gyaru in it) Overall, a very solid puzzle game that is easily recommendable - if you like what you see chances are you will simply like it.
画面がずっと可愛くて楽しい 面白かった
拥有一颗好的逻辑思维大脑吗?那么你必须试试这款——一位穿越时空的辣妹改变了自己喝珍珠奶茶的过去,以阻止人类灭亡的时间循环动作解谜游戏! 解谜引入循序渐进,让你轻松上手,如沐回家般的温暖。时间回溯机制更是为你带来无限惊喜呀! 还在等什么?赶紧购入这款2025年3月6日的日度最佳解谜游戏吧!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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