
Relic Raiders is a fast paced, character-based arena Fighter. It is a online multiplayer game that combines the strategy of a MOBA with the speed and combat of a action/fighting game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
見下ろし型のバトロワシューター。 6キャラ存在するものの、内3キャラはゲーム内通貨1000必要とし、残り6キャラは今後登場する模様。 トップ画像には4vs4のチーム戦も見受けられるが、自分がプレイした時は約10人によるバトルロイヤルルールしか無かったです。 全体的に作りが甘いというか1プレイしてからの感想が「これだけ?」としか言えず。1位で勝利しても得られるゲーム内通貨はたったの20、作りが甘いくせに無料のキャラ以外は課金前提なのも解せません。 プレイしてても楽しさを感じず、サージと言うキャラを使って固定砲台してるだけで余裕で1位を取れるのでゲームバランスも相まって余計に面白く感じなかったのかもしれません。 1ゲームの参加人数とルールの少なさのお陰で一応マッチングはしますが、大概の全プレイヤーが想像していないゲーム性のお陰で対人ゲーながら競技性なども薄いです。 正直もうちょっと作り込んでからリリースして欲しかったところ。
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So many bugs have been fixed server pop is going up, devs are doing a great job and I'm having a lot of fun with the game
[i]Currently unplayable due the playerbase, looks like a nice smooth MOBA/Action game with cool features and characters. But right now, wasted 20 minutes on finding a match. Not worth it at the moment, hopefully the game gets more crowded.
The game is in its early state but there is a lot of potential. Gameplay is surprising;y skill dependant and fast paced. With only playing the battle royale mode with minimal practice I found myself enjoying and learning the the game. I am really looking forward to when team play comes in because team comp and map centric strats will be very interesting to see. My gripes right now is a lack of training mode and the ability to change my key bindings. The training mode is more of a personal joy but I do think that not having the key bindings being able to be changed can turn off people very quicky.
I really can't say if there's a game here or not, I click play it says "Searching for game" and also "autostart in 30 seconds" which counts down. Nobody ever joins and when it reaches zero it just takes you back to the point where you click "Play" This has been the case ever since I downloaded this a month or two ago. Looks interesting but save yourself the wasted bandwidth and minutes of hoping to actually play.
Relic Raiders, is a robust, get in and get out, sprint of fun. Espcially when you find yourself with an extra 10 minutes of spare time on your hands. From the unique characters to each characters movesets, every player feels and looks different. With more time and refinement the potential for this game is immense.
I've played this game for a little less then an hour , and out of the 9 games ive played.....ive lost two. I literally jumped in having no idea how to play and have already won 7 games. I have know idea if mabye im playing against A.I or mabye just newbies(even though im a newb). Got honestly no idea what is happening in this game, idk what the point is, all i know is that its actully pretty decent. There's not much waiting around for games and the matches are pretty quick which is nice. I personally feel like serge needs to be nerfed because as soon as i switched to another character I lost. Yet nearly every time I play as serge I win XD. I'd give this game a solid 7/10, and will increase that the more its devolped. For early access its pretty good, weird, but good. Gonna play until I get number one on the leaderboard, number 17 right now. *edit* I've just discoverd that yes, indeed there are A.I in the game.
Great mechanics and a fun game mode. feel bad for the negative reviews, it's mainly about not having enough players and not about the game which is actually really good. Early access guys, need more players!
This game SAACKS.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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