
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 8 → 7.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 81% | — | $9.2M |
| $19.99 | 11.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Great Surprise !
RE Revelations can entertain in terms of story, but the gameplay drags it down. Like RE5, the gameplay is janky, but this time it feels like a barebones version of it. Ammo scarcity is back but at the same time the enemies have become bullet sponges which results in a frustrating experience. The dodge mechanic is a good idea but doesn't work half the time. The story is slow at first but as it goes on, it becomes more interesting and entertaining. This is further enhanced due to the constant change of perspectives as you play different characters throughout the story. These characters are interesting, but some do feel like a cliche, but they all still entertain.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 8.63/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian, Japanese*, Portuguese - Portugal, Polish, Dutch, Portuguese - Brazil, Simplified Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
in the ship was new to me. nice
jogasso
This game REEKS of the 3DS, and I don't mean that as an insult. The presentation is very charming, giving recaps after every "episode" (those episodes being bite sized challenges, cuz you know, 3DS) like an actual television series is brilliant. While it felt a lil boring at times, at least to me, its still very impressive what the team pulled off with such limitations. Plus the story is pretty cool, it sticks the landing too!
é bom man
C'est une daube
buen juego
.
Jogo muito bom, vale muito a pena.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 32.2K | 78% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $22.4M | 48.7K | 87% | $19.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $2.3M | 25.9K | 94% | $3.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 12.4K | 90% | $29.99 | |
| $9.1M | 7.9K | 85% | $49.99 | |
| $9.2M | 11.7K | 89% | $19.99 | |
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.2M | 15.4K | 98% | $19.99 | |
| $9.1M | 44.8K | 93% | $7.99 |