
Myth of Empires is a multiplayer war sandbox game featuring a high degree of freedom and multiple civilizations. Players must survive, craft, create, and lead troops in their quest to conquer PVE or PVP territory and build their own empire. Xizhou Civilization Pack is now officially released!
Modeled estimate, not a reported figure. How we estimate →
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About
In a vast world forged by the Zhongzhou, Dongzhou, and Xizhou, nature’s wonders awaken as day turns to night. Discover dynamic ecosystems and immerse yourself in unique cultural traditions that promise an unforgettable adventure. Confront the mighty Jiuzhou, Hellas, and Shah civilizations, and choose your own path of development to master your strengths and shape your destiny.
Experience unparalleled sandbox freedom where diverse civilizations boast unique weapons, armor, and architecture. With over 1,300 crafting recipes at your disposal, create an empire that stands apart and opens up a world of endless possibilities.
Subdue and recruit NPCs, horses, animals large and small, and elite Beast Lords. Myth of Empires’ deep taming and breeding systems allow you to cultivate an army of man and beast that will help you with both combat and transportation, and aid you in your journey to becoming emperor.
Myth of Empires features hundreds of different weapons, armor, and siege equipment from multiple civilizations. Construct massive fortresses to defend your territory, or take your armies to the battlefield and immerse yourself in thrilling ancient warfare!
Establish administrative regions, fight for the position of county magistrate, and compete to expand your territory through Fortress Battles. Craft the perfect guild and utilize your diplomatic prowess to ensure its long-term stability.
Choose from 25 unique development paths, leverage a 16-tier Nobility system, and unlock over 100 achievements. Our brand-new profession change system lays the foundation for a truly one-of-a-kind experience. Each civilization brings its own unique strengths, putting the power of choice in your hands!
Myth of Empires supports official servers, custom servers, as well as solo and hosted modes. Creative players are also able to use the game’s robust mod editor to tailor the game to their dream experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Russian, Czech, Japanese, Polish, Traditional Chinese, Portuguese - Brazil, Korean, Thai +3 more
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to play a game, not open my computer to massive vulnerability and I don't know who's control. No game merits "root-level" control.
This game is similar to Conan Exiles, but... the AI is very stupid, this type of AI was good maybe 10 years ago, but now it's not funny anymore. The combat is very slow. I played on a PVE server, you always have to collect a lot of resources, the tools break too quickly and you have to collect resources again to make new tools. You work very hard to create something, to build a house. Today I came back from two days of work and all my horses are dead, the house is dilapidated. No... this is not for me. I'm going back to Conan Exiles, I already have 550 hours of playtime there.
我玩个单机开个修改器有什么问题,扬言封我账号?这游戏不是有单机版么,有单机为什么不能开修改器,我TM休闲呢,这算啥?你告诉我这算啥
纯垃圾
One day your gear and NPCs work... the next it doesn't.
this is no longer a game. this is life commitment 24/7.
Start winning and they Nerf the NPC's and drop your gear durability by half.
This game will suck you in. It has so many variations its difficult to do everything
the worst game I played
Eh you really gotta be dedicated to get into this I feel like. I refunded it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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