
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 8 → 7.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.8M |
| $19.99 | 11.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice and short action game with horror elements. I think its strongest aspect was its pacing, which was fast and engaging, constantly switching up perspectives to keep its otherwise superficial aspects from being too noticeable. In that regard, when it fully leaned into its more dumb action side, it was at its best. This was most present in the third act, making that the most enjoyable section. Aside from that, it was serviceable. The characters were fine, the plot was fine, the gunplay was fine, the setting was fine, and so on. Nothing was bad or horrendous; however, nothing was great or remarkable either. In that respect, the short runtime was a great choice, distracting me enough from its mediocrity. This game understood that it needed to be rapid to maintain engagement, thus it implemented features like sprint as default, the presence of a mini map, no stamina system, and more. As such, it succeeded here, except for the inclusion of the Genesis scanner. Whilst I imagine they added it to slow the game down; its inclusion was so unintuitive and superficial that it was rendered pointless. It only gave minor amounts of health and ammo on top of the, already sufficient, base amount. Ironically, this utter redundancy was the Genesis' greatest strength; you could go the entire game without using it once and nothing would change. This lack of impact made it, at worst, a mere nuisance. Overall, this game was enjoyable. Whilst it was far from great, it wasn't terrible either, making it a fairly mediocre, but nevertheless fun, experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 8.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian, Japanese*, Portuguese - Portugal, Polish, Dutch, Portuguese - Brazil, Simplified Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这nm诺曼是人类能打过的啊?把武器箱放到BOSS房间里,打一次换一遍配件,关卡设计还不能存档,wcnm的,这煞笔给我使都打出来了,啥时候熬过去过了啥时候改评价 打完了,评价为臭豆腐游戏,又臭又香,就当没长脑子爽一把,钥匙和卡一定要在本关内刷,换地图就没了。
Nice
荒波に揺れる船内にいると、船の軋みや何かが転がる音が聞こえてきます。 他にも何か聞こえませんか。
THiS GaME iS aMaZinG
Muy Buen juego en linea general , buenos graficos y excelente fluidez en mi modesto equipo.
Peak
Better than re0
HEAVILY HEAVILY overlooked, felt nice and kept coming back and finished
Volta Jill e Chris, dito isso jogaço d+
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 32.2K | 78% | $19.99 | |
| $21.8M | 51.5K | 78% | $19.99 | |
| $28.8M | 68K | 87% | $19.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 11.7K | 89% | $19.99 | |
| $5.8M | 16K | 43% | $19.99 | |
| $5.8M | 4.9K | 33% | $29.99 | |
| $5.8M | 9.4K | 87% | $19.99 | |
| $5.8M | 9.7K | 95% | $24.99 | |
| $5.8M | 10.4K | 89% | $24.99 |