
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 8 → 7.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.8M |
| $19.99 | 11.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Final boss just made the game complete @ss
bok gibi oyun şimdilik re nin en kötüsü
Zombies and boats what more could you want 11/10 underated.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 8.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian, Japanese*, Portuguese - Portugal, Polish, Dutch, Portuguese - Brazil, Simplified Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
boring as hell
剧情战役的扫描仪太拖节奏了,突击模式很肝,整体中规中矩。
MY OPINIONS FOR THIS ONE ARE ALL OVER THE PLACE. FIRST OF ALL, BEAUTIFUL GAME. YADAYADA LOVE MOST OF THE BOSSFIGHTS, VERY SCARY, SOME ARE FUN TO LEARN. I LOVE HOW ITS AN ACTUAL MAP UNLIKE RESIDENT POOPY 5. LOVE THE ACTION, HORROR, BUT HATTEEEEE THE COMEDY. GRINDR AND NAPPA ARE THE MOST ANNOYING CHARACTERS IN THIS GAME. SO, SO, SO DUMB. ALSO JILL IS SUCHHHHH A BLANK CHARACTER HERE. SO ARE MOST OF THE CHARACTERS THAT ARENT VILLLIANS. ALSO WHY DID OBRIAN HAVE SUCH A RESPECTFUL ENDING? WASNT HE CORRUPT? LITERALLY GOT THE TWO COMEDIEC RELIEF CHARACTERS BOMBED JUST TO AURA FARM. HE GETS HIS OLD PAL ARRESTED AND THEN WALKS OUT LIKE A G?
Fun but very silly spin off RE title. To get it to run you need a mod if you want to set it to 4K called RVrevHook Resolution Fix. And disable VRR/G-Sync because it doesn't run with that enabled.
Mi vieja me dió la vida, el raid mode una razón para vivirla
7分平作
A long time ago, I booted up "Resident Evil Revelations" on my old XBOX 360, but I just couldn't get into it. I never made it past the first mission and ended up putting it aside. Years later, after experiencing many other "Resident Evil" titles, I found myself wondering what the "Revelations" games were actually all about. I'm glad I finally came back to it. One thing that became obvious pretty quickly is that the game wasn't really designed with keyboard and mouse in mind. It feels much more comfortable on a controller, and some of the gameplay mechanics definitely show their age. Something as basic as movement can feel restrictive at times, and overall the gameplay could benefit from modernization. That said, what really kept me invested was the story. I liked how the game introduced a new generation of T-Virus based mutations that focused on aquatic creatures and underwater horrors. It felt fresh and different compared to the more familiar zombie outbreaks seen throughout much of the series. The setting, enemies, and mystery surrounding the ship gave the game its own identity rather than feeling like another standard "Resident Evil" scenario. One of the biggest highlights for me was seeing Jill and Chris working together again. They're two of the franchise's most iconic characters, and following them through the chaos aboard the triple "Titanic" was a lot of fun. I also ended up enjoying several of the side characters, especially Parker. He stayed true to his principles and did everything he could to stop the outbreak, making him one of the most memorable additions to the cast. I also appreciated how the game expanded the lore by showing more about the origins of the BSAA and the rise of global anti-bioterrorism efforts. It adds important context to future games and helps connect different parts of the "Resident Evil" universe together. The ending was another strong point. It left me genuinely curious about what would happen next, while also reminding me that, in one way or another, so many events in this series eventually lead back to one man: Albert Wesker. The guy always seems to be lurking somewhere in the background, chasing the next virus, conspiracy, or world-ending plan - and somehow making everyone else's problems look small by comparison. Overall, I had a great time with "Resident Evil Revelations". While the gameplay could definitely use some modernization, the story, characters, and lore were strong enough to keep me engaged from start to finish. This is another "Resident Evil" title that I believe deserves a proper remake someday. With updated gameplay, improved pacing, and modern presentation, it could become an even better experience while preserving everything that made the original memorable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 32.2K | 78% | $19.99 | |
| $21.8M | 51.5K | 78% | $19.99 | |
| $28.8M | 68K | 87% | $19.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 11.7K | 89% | $19.99 | |
| $5.8M | 8.7K | 95% | $24.99 | |
| $5.8M | 16K | 43% | $19.99 | |
| $5.8M | 4.9K | 33% | $29.99 | |
| $5.8M | 9.4K | 87% | $19.99 | |
| $5.8M | 10.4K | 89% | $24.99 |