
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 630 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A partir del 3er capítulo el juego decidió que ya no quería seguir funcionando. Crashea cada vez que intento cargar la partida.
手感还不错,剧情不错,如果能双人游戏就好啦。 不太习惯一个人控制两个角色。
A solid spin-off from the main game series with Claire. Even the plot is a bit intriguing.
好玩。
Resident Evil Revelations 2 - 7/10 - Good Game
非常好玩,故事性不错,突袭模式也很好玩,在我心中的地位可以和正传6媲美,游戏时长56小时,其中30小时花在突袭模式上了。相比于启示录1场景更多,操作性更强(起码多了体术和闪避),为了使游戏更流畅,建议跟着我设置,具体看下方。 PS:1、如果对贴图质量,画面有要求,可以去N站下载水哥画质补丁,如果没梯子,可以去B站搜相关视频,简介里有资源。 2、如果感觉画面很晕,人物走动视角自动回正很不习惯,在设置里将控制器调成B-1,这样操作起来行走时视角就不会回归了(但是跑步时还是会回归),最后将动态模糊关闭。 3、强烈建议下一个FOV补丁,B站N站都有,在补丁中将屏幕四周红色受击特效关闭,在补丁中把摄影设置为1.3,这种视角操作人物很舒服,也不会晕,还能看到克莱尔的大长腿。
replaying the same level as different characters is annoying, you genuinely never have enough ammo, your partner will be ok one second and the next theyre dead and u have to restart, enemies are arent too annoying until the invisible insects in chapter 2 and that ♥♥♥♥ totally kills every ounce of fun im trying to have with this awful game
gooood
Играю в резидент не первый раз очень крутая игрушка
Oh boy, where do I even begin? I should probably start by saying that I'm a loyal fan of the RE series, which makes this incredibly hard to admit, but this is the only entry in the entire franchise that absolutely failed to entertain me. By the second episode, I was already bored out of my mind. I only finished the game out of pure principle, just to get it over with, and I will never return to it. I rushed through the rest of the playthrough as fast as I could Here are my pros and cons, so buckle up, it's going to be a long read STORY MODE PROS - The monsters looked badass, and there were a couple of moments where I felt genuinely creeped out. It actually reminded me a bit of the monster designs from the good old Silent Hill games - The depressing environment fit the theme of the story perfectly, even if it became repetitive and bland after a while - The return of Claire, one of my absolute favorite characters in the franchise CONS - Identity crisis: While playing, you don't really feel like you're playing Resident Evil. Instead, it feels like a total mishmash of everything else (Silent Hill, Alan Wake, and The Last of Us). It’s as if the game itself doesn't know what its true identity is - Wasted potential of a legacy character: Claire feels like she’s just there to shoot monsters. There is no deeper exploration of her character, what she’s been through, or how all those past traumas shaped the person she became - Boring sidekick: Moira, despite being one of the main characters, is completely unmemorable and, at times, downright annoying - Weak antagonist: The game's villain is incredibly poorly written - Abysmal AI: The partner mechanic... honestly, I'd rather put a gun to my head and blow my brains out - Frustrating controls: The combat is decent on its own if you're playing with a controller, but playing on PC with a keyboard and mouse makes you want to rip your own balls off - Broken stealth: The stealth mechanics are pure torture and simply do not work the way they should - Useless skill tree: My god, the skill tree here is completely pointless. There are maybe a few interesting skills, but that accounts for about 1% of it. The remaining 99% consists of skills that are utterly useless and impractical in combat - Mediocre sound design: The soundtrack is nothing special, and some of the sound effects make absolutely no sense - Tedious gameplay: The gameplay feels more like an over-the-top action movie with a few puzzles thrown in. And calling them "puzzles" is a stretch. It’s not about solving riddles, it's just a lot of "backtrack across the entire map to pick up this one specific item" What bums me out the most is that while the core concept and story idea don't sound bad on paper, it completely fails in practice. It just lacks a soul, if that makes sense DLCs There are 2 DLCs available, in the first one, you play as Moira, and in the second, as Natalia. After rushing through the main story, I booted up both DLCs just to see if they were at least worth a shot. The short answer is no. If you are skilled enough, both DLCs together will take you barely an hour to complete. While they mainly serve to fill in some gaps in the main storyline, you won't miss out on anything important if you decide to skip them RAID MODE Honestly, I was really surprised by this one. This was hands down the most enjoyable and fun part of the entire game, especially since there is a huge selection of maps and characters you can choose to play as Well. that's it. If you're hesitating about whether to play this or not, trust me, you won't miss a thing if you skip this title
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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