
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 626 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
esse é bão.
Revelations 3 is LONG overdue. Raid Mode in Revelations 2 is somehow even MORE fun than Revelations 1. Both games have endless amounts of charm, and pretty hilarious writing. These are light-hearted and dont take themselves too seriously. These are the best games in terms of replay value in the entire franchise
Não sei pq falam mal do jogo.
Очень даже да, красиво и понятно
I'll simplify this review and remain upfront since it's not a traditional Resident Evil experience. [b]Resident Evil Revelations 2[/b] is yet another spinoff in the franchise that follows Claire Redfield and Barry Burton in their interconnected paths to uncover the depths of another mysterious but deadly island that's been infested by nightmares. You've seen this before in previous entries and you're also stuck with switching characters and assuring they survive. It's nothing you haven't already done but it's not unforgivably annoying as [b]Resident Evil 0[/b] or both Outbreak entries. I meant what I said about this not being tradition. The story is divided into four chapters for both protagonists and not completed unless you've bought the whole game. You don't get further context or bonus content without having them. Don't become comfortable with playing this out of context if you're playing the main campaign because you won't be satisfied. The main narrative itself is a bit disjointed but has intrigue as it unravels the diabolical schemes of its main antagonist. Here, I'll break it down for you. Claire and Barry have separate but similar paths that involve navigating numerous areas. They both have partners that have certain abilities to their advantage that resolve puzzles and find hidden items. Through teamwork, all four characters have their own personal stories and connections that reflect the villain's motivations. They're also tested with familiar and newer enemy types, brutal traps and nonstop brainstorming to escape the villain's twisted plans. What you see is what you get but there's plenty of replay value through bonus content. Aside the main story, and bonus episodes that give further context, you'll find more challenges and enjoyment with "Raid Mode" even with co-op. This mode isn't just challenging but very addicting once you've become too intelligent to lose. You'll find many locations from the story, as well as other nostalgic areas through DLC, that gives you the chance to truly become the champion of survival-horror! You could play alone or with your friends but don't feel discouraged to play it as a spinoff to the mainlines. It has certain things holding it back from being a masterpiece but doesn't overstay its welcome as [b]Resident Evil Survivor[/b] and so on. It's a shame it's the only game where legacy characters truly "interacted" after the Raccoon City incident since there's potential. But that didn't prevent me from recommending this to anybody that's already played the other games and wants more.
6/10
vyjebana zkurvysynska hra plna bugu
the game was great
Don't listen to the reviews, this is one of if the not the best resident evil game to date
JOGO BOM
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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