
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 816 reviews with recorded playtime.
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
no wesker :(
very good
it is good
yeah
I played this game on Playstation in co-op with no problem. I tried to play it again on PC with a friend, but we got stuck because of several bugs. I don't know about you, but I think the key mapping for the keyboard is weird. It's better to use a controller. So if you really wanna play it. . . Good luck!
Nie wiem co się dzieje i co robię. Strzelam do wszystkiego co się rusza i nie mam ochoty przechodzić tej gry do końca
Basura. Mal shooter, mal Resident Evil. Los enemigos inactivos no se pueden atacar hasta que estas encima de ellos, patética excusa para gatillar los quick time events, al final lo único que hace es romper la inmersión. Zombis gordos mórbidos? enserio? la mayoría de ellos ni podrían caminar si el juego fuero un poco realista. No se puede poner pausa jugando en solitario, un insulto al tiempo de jugador. No se puede prender o apagar la linterna, el juego lo hace automáticamente dependiendo del lugar, una forma patética de limitar la visión del jugador. Además descubrí que cuando el juego quiere que corras los zombis no dejan munición...
tbh i dont understand the hate to me this was a good re game
THIS IS ONE OF MY FAVOURITE RESIDENT EVIL GAMES EVER
卡普空最好玩的生化 虽然UI 剧情 和很多都不好 但他是最高玩
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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