
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 24.5Kreviews | 82% | — | $4.4M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1071 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In a significant shift for PC gaming, publisher 2K Games has silently activated a new verification system within its titles, forcing players to reconnect to the internet every two weeks to verify ownership—even for single-player content. This aggressive update, implemented in partnership with anti-piracy firm Denuvo, effectively kills the concept of indefinite offline play for several major franchises, sparking immediate backlash from digital rights advocates and consumers. According to recent findings by a game pirate, the new mechanism utilizes a “fixed offline authorization token” embedded in games such as NBA 2K25, NBA 2K26, and Marvel’s Midnight Suns. Unlike previous iterations of Denuvo, which only required re-authentication when a user changed significant hardware components like a graphics card or motherboard, the new token automatically expires approximately fourteen days after issuance. Once the timer runs out, the game refuses to launch until the user reconnects to the internet to generate a new key.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Never really been bothered by Denuvo and its performance impacts. Until now, when 2K sneakily added some silly 14 day token refresh to a 4 year old single player game. Forcing you to log in online to verify the integrity. When I was younger I never really cared about such things as consumer rights and bla bla. But as I've gotten older my tolerance for anti-consumer behavior has dramatically changed. Generally I do not like the concept of "review bombing" but it do has its merits. Screw anyone who indulges in Denuvo generating revenue for those who invest in it. The time, effort and money put into Denuvo could've been spent on something meaningful instead. Wanna fight pirating? Make consumer friendly products. This game is otherwise fun. Denuvo is just a deliberate scheme for suits to earn money on a problem that is non-existent.
Was enjoying it. Till I found out you can't play the game without an internet connection, no wonder I'm getting questionable ♥♥♥♥♥♥ performance thanks to denuvo.
This is a wonderful game that I thoroughly enjoyed. 2K have retroactively added 14 day online drm checks which is tantamount to a criminal seizure of goods they already profited from the sale of. Do not buy this or any other 2K game if you care about game preservation or ownership rights. https://steamcommunity.com/app/368260/discussions/0/841752762653882055/
I dunno, man. I surprisingly really like the gameplay but unfortunately everything you do between missions is soooo bad and boring and it takes up most of your time. The writing and the dialogue are so incredibly cringe that I'm just skipping past almost all of it at this point.
This is such a weird game. Mind you, I enjoyed it, but it feels like the developers wanted to make 4 different games. The promotional material makes it feel like it is going to be a grim, gritty, dark action game. Like a Marvel version of the Arkham games. But that is not at all what this game is like. Instead, it is mostly about tactical turn based combat in the vein of Firaxis' earlier XCOM games. But much more upbeat than either the promotional material, or the XCOM games. And with 2 extra games tacked on. Like I said: weird. The tactical turn based combat is fun. You do missions with well known Marvel characters (or The Hunter; who you get to create) rather than randomly generated nobodies. Each character has a distinct style and distinct moves that feel appropriate to the comics. Unlike the operatives in XCOM, they are not at all fragile, and if they do go down, they will recover after a few missions. You also don't need to hunt for opponents. You are dropped into a pretty small arena where all enemies are fully visible. (Though reinforcements often arrive in subsequent rounds.) These arenas are usually full of environmental objects that can be used. E.g. you can knock enemies into electrical equipment to stun them, pick up boxes to throw at enemies, etc. Spider-Man in particular really specializes in using these environmental objects, and that feels very appropriate to the comics. Another big difference from XCOM is that combat is performed by playing cards. Each character has their own deck of cards that can be expanded and modified by doing research, crafting, getting rewards from mission, etc. The decks from all characters participating in a mission are added together and then you get to draw a number from those. What I really like about this, is that while there is randomness in what cards you get, the effects from the cards themselves are almost always entirely predictable. So no more failed missions because your veteran operative missed two 95% shots in a row. The combat is fun and you have a good number of different characters you can take along to change things up. However, most characters don't have very many different cards in their decks and enemy variety is pretty limited, so I don't know how much replayability this game has. But wait, I told you that it feels like the developers had 4 different games they wanted to make and we've only covered two. In between missions you're in your base of operations where you can do research, crafting, etc. Here you also hang out with your teammates. You can talk to everyone, lounge in the pool, train, help people with problems, play video games, go on a picnic, join a book club, prepare a birthday party, etc. Hopefully, you'll get to be good friends with everyone, which confers various combat bonuses. This is not unlike a dating simulator kind of game. Very, very different from the tactical combat game. I found it fun, but not as much fun as the tactical combat, and it does take up quite a bit of time. Of note (especially considering all the marketing that wants you to believe that this is a grim game in the dark corners of the Marvel universe), nearly everyone is super chill, friendly, happy, and easy to get along with. For instance, if you're expecting Wesley Snipes' Blade, that's not what you get in this game. This Blade is pretty chatty, starts a book club, has a cute crush, etc. The other thing you can do in between missions is explore the grounds outside of your base. This is basically a walking simulator. There are a number of different landscapes here, full of collectibles, some simple puzzles, crafting ingredients, etc. This is easily the least interesting part of the game, and it really doesn't have all that much to do with Marvel. I'm a completionist, so I did solve all the puzzles and got all the collectibles, but I don't feel that it was a great use of my time. So, those are the 4 games that are Marvel's Midnight Suns. The Legendary Edition adds 4 DLC, each containing a new character and additional missions. All of them fit in well with the base game. If you enjoy the game, I would recommend getting the DLC too. Is this game for you? If you're looking for fast paced action, then definitely not. If you like turn based tactical combat, deck builders, and you like Marvel and would like to talk/hang out with some of their well known characters, then do definitely give it a shot. That's super specific, but with a game this weird, I can't give a simpler recommendation Final notes: 1) This game uses Denuvo with a 5 machine activation limit. That's just dumb and pointless. The game is almost 4 years old now. Firaxis/2K should remove that with a patch. 2) I played this on an OLED Steam Deck. Didn't change any settings. It plays very well.
Whoever designed the combat system is legendary. Whoever designed everything else should never be allowed to touch game development again. The combat system is unfortunately sandwiched between the fecal matter of someone who has the imagination of an HR department.
As someone who doesnt care at all about Marvel and superheroes, this is a fantastic game. The combat is rich. The animations and beautiful. The writing is great.
Marvel’s Midnight Suns is a unique and surprisingly deep strategy game that blends Marvel characters with turn-based tactics and card-based gameplay. The combat is one of the strongest parts of the game. Using cards to control abilities adds a fresh twist, and each character feels different, which keeps battles interesting and strategic. The roster is also a big highlight. Seeing characters like Iron Man, Blade, Ghost Rider, and others interact is fun, and they all have their own playstyles that make team-building enjoyable. Outside of combat, the social and relationship systems add another layer to the experience. However, I do wish some parts of the game were more tidied up, as certain systems and interactions can feel a bit messy or not as polished as they could be. Overall, Marvel’s Midnight Suns is a solid and unique Marvel game with a lot of depth. It’s enjoyable, but it could have been even better with a bit more polish. Gameplay: 7/10 Good | Overall: 7/10 Good
Add, please, Ukrainian localization. Довго відтягував пограти в цю гру. Головна причина відсутність української локалізації. І це було не дарма. в грі тонни тексту, я б втомився все це читати англійською. Локалізація не офіційна і це погано. Локалізація від ШІ і це не дуже добре, але достатньо для комфортної гри. Сама гра така собі суміш карткової, покрокової та менеджевої гри. Ви вільно гялуєте по території замку. В боях бій та ходи покрокові. Для ударів користуєтесь картками-вміннями. Бої цікаві та насищенні. Завдяки великій кількості персонажів вони постійно різноманітні. Локації замку цікаві, було весело їх досліджувати та дізнаватись трошки більше лору. Арени бит дуже інтерактивні і під час бою можна і вибити суперника за межі і можна влупити пачкою свіжих газет :). Завдяки цьому можна використовувати дуже велику кількість тактик під час бою. Сюжетна частина мене не дуже захопила. Надто примітивно і не задівало мої почуття. Ні радості. ні співпереживань. Моджлива причина в величезній кількості персонажів. А ще в тоні тексту. Розмови тут ведуться кожну хвилину. Інформація тече рікою і що б її всю опрацювати чи запам'ятати потрібно багато часу і зусиль. Це перенасищення не давало зануритись в емоційну складову. Я вважаю це мінусом гри і сюжету. Бо під кінець гри я вже майже не читав діалоги і намагався пошвидше закінчити сюжет. Візуальна частина гри гарна. Мені сподобалось. Ефекти навичок, добивань дуже круті і майже не надоїдають за весь час гри. Мінусом гри вважаю грінд і пустота валюти. Бо майже 50% ресурсів іде на косметичні предмети. Це трошки бісило. Кожжну битву ти думаєш. а навіщо намагатись пройти краще битву, якщо все що ти придбаєш за бонусні бали, це буквально труси для Росомахи :))). В грі забагато різних ресурсів, це теж вибішує, нре розумію причину цього. Достатньо було 2-3 ресурси і це б полегшело нагрузку на гравця. Загалом гру рекомендую для фанатів Марвел, покрокових боїв, карткових боїв. Я з величезним задоволенням пройшов гру.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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