
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 71.6Kreviews | 77% | — | $30.3M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2497 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game isnt so bad. EXCEPT ♥♥♥♥♥♥♥ HAOS, THIS BOSS IS JUST HELL NOT FUN AND NGL THE WORST BOSS CAPCOM HAS EVER DESIGNED. I DESPISE THIS PIECE OF GARBAGE TO MY VERY CORE. IT IS SO ♥♥♥♥♥♥♥ BAD I HATE THEIR ATTACKS, THEIR DESIGN AND THEIR ♥♥♥♥♥♥♥ EXISTENCE. But Capcom i love your games
量大管饱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To be honest I dragged this game way too much. The first part (with Leon and Helena) didn't hook me, I understood the game later on when I played the other parts, and loved it ever since. I saw people complaining that there was more action than horror, but honestly, it rocked. I think it fits perfectly in the franchise. Good game overall, I do recommend it <3
好玩
生化危机6是我玩的第四部生化危机,也是第一部没有看攻略完全靠自己打的生化危机,也是对我而言惊吓程度最低的一部作品,顶多算惊悚;在被生7吓的屁滚尿流以后,很难再去接触生8了,但是这一部生6真的就是玩的最爽的一部生化危机,全程大场面,大爆炸,看得出来当初卡普空的野心,也看得出当时想让生化危机从传统的恐怖游戏转型到大众方向,可生化危机最终的归宿应该是生7那样,从这也不得不佩服卡普空的战略眼光;只可惜既要又要,最终就只会变得面目全非,不像自己。 游戏流程大概20个小时,我开的业余难度(动作和恐怖游戏苦手)从玩法来讲,硬是鸡蛋里挑骨头的话,也就是每一个QTE处决画面或者是翻墙跳跃动作画面,都是一个模组里面做出来的换皮,没有针对每个人物的个性,做出不同的动画,这是我觉得唯一比较遗憾的地方,对于动作天尊来说,这个本应更是个亮点来的。可这一部的卡普空的预算全部出在了大场面画面上面了。 虽然近些年可能这部作品不会进行重制,但是我还是会依然无比期待这一部重制作品的出现。
SOOO FUN WITH A FRIEND!
太美味了😋
buen juego
Recomedado
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.8M | 68K | 87% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $542.7K | 3.3K | 96% | $6.99 | |
| $16.3M | 36.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.2M | 24.5K | 82% | $59.99 | |
| $30.4M | 748.6K | 92% | $4.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $30.2M | 72.7K | 98% | $19.99 | |
| $30.1M | 13.6K | 93% | $40.19 |