
Join Jill Valentine, the survivor of the notorious disaster, as her nightmare continues. After resigning from S.T.A.R.S. Jill now prepares to head out of Raccoon City… but caught in a town crawling with zombies, more than ever she must rely on brute force and cunning to find a way to escape alive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eu vou recomendar por que no geral ainda é um bom jogo, e tem uma história fenomenal. Contudo eu senti quase como se fosse um downgrade em alguns aspectos. Esse sistema de craftar suas próprias munições de inicio parece interessante, mas vendo quão mais escasso é achar pelo mapa tu fica muito na merda dependendo. Enquanto os antecessores (o 2 principalmente) te dava bastante. E aqui tem um maníaco psicopata que corre e tem bazuca atrás de você rsrsrsrs. Tanto que metem um livrinho ensinando sobre as munições e tals e até como tu tem que fazer cada tipo de tanta variação que tem, mas eu sinceramente preferia só chegar e pegar elas. O cenário de certa forma parece mais embaçado, menos polido, não sei explicar. Além do modelo do personagem ficar se remexendo e contorcendo a todo momento de maneira esquisita e não era assim antes ou pelo menos não tão notável/perceptivel como é aqui. (Dos 3 até aqui dos jogos antigos foi o único que tive problema de parar de comunicar o controle do nada ou até de simplesmente crashar do nada e te fazer perder progresso) Mas tirando as coisas ruins, tiveram gratas adições, tem até um livro de tutorial pra isso no inicio. Como o dodge meio parry que te ajuda MUITO a lidar com inimigos e principalmente enfrentar o Nemesis (esse dito cujo que é um infeliz lazarento forte da desgraça KKKKKK). A parada agora das escadarias não serem mais uma interação e sim de fato subivel tornou muito mais fluído andar pelo mapa e mais dinâmico para o combate te ajudando ou te fudendo em muitas situações. Os sons gerais parecem melhores, das balas em si principalmente, parece mais gostosinho de ouvir. Mas algo disparado que eu achei melhor foi a cutscene, senti que aparenta melhoria visual e com toda certeza está muito mais fluído e gostosinho assistir (e tem bastante até ocorrendo com certa frequência). E por fim, a história é simplesmente muito daora, tu conectando as coisas do 2, entendendo onde e quando está acontecendo. Personagens do 1 presentes, ler as coisinhas e ir entendendo cada vez mais o que ta rolando. Isso tudo tem se apresentado muito foda, e é uma grata continuação que senti conectar bem a história e me deixa curioso como alguém que não faz ideia dos próximos, como caralho ainda tem jogo pra caralho pela frente dado esse final do jogo. kkkkkkkkkkkkkk. De músicas acredito que todas fazem muito bem seu trabalho, deixando tenso ou animado nas horas corretas. Por mais especifico que seja, a que mais curti foi essa: https://youtu.be/PWJJwWQ6q9w?si=RNVPb-w6tPFsUvx5 [h3]"You want S.T.A.R.S.? I'll give you stars!"[/h3] (Que frase insana da porra, eu me arrepiei todinho bicho.)
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1.首先:ESC 是关闭游戏;F1 是各种参数调整,包括键位设置,比如按右键先把默认的键位删除,然后自己再设置一个。 2.原版3代 虽是流程最短,但也是游戏节奏最为紧凑的,可以说是留住了精华,没有敷衍了事。建议游玩困难模式,只有这个模式下游戏机制才是完整的。 3.个人感觉与各个重置版和原版比对里,3代则是原版比较好玩的。虽然说玩的熟练2~3个小时左右就可以通关,但短也有短的好处,属于是那种想玩就可以玩一把的类型。 4.游戏貌似没有云存档,如果卸载了,打出的结局周目数,还有佣兵跑图挣的钱和装备就全没了。 5.总结来说:个人是比较喜欢原版3代的,机制上也比原版前俩代要好,而且游戏节奏紧凑。如果能接受画面,还是很推荐的。
Very fun game, a bit disappointing, but for the most part, great. Graphics are nice for the time, definitely outdated by modern standards, but you get used to them fairly quickly. The pre-rendered backgrounds are beautiful and full of detail, bringing the streets of Raccoon City, the clock tower, the hospital and the cementery to life. The environments feel dangerous and chaotic, perfectly capturing a city in the middle of a zombie outbreak. Each area has its own atmosphere and identity, making exploration memorable. Character and enemy animations are surprisingly good overall, especially considering the game's age, although some animations can feel a bit weird. Sound effects are fantastic. The zombies, monsters, gunshots, explosions, footsteps, and environmental sounds all contribute heavily to the tension and atmosphere. The soundtrack is excellent, creating suspense, anxiety, and excitement throughout the adventure. The voice acting is decent for the time, although some of the dialogue feels out of place. Gameplay is still great, although, for me, it was the least favorite of the 3 classics. This one abuses the amount of enemies it throws at you; you are constantly forced to run or get grabbed, instead of strategically fighting like in the previous ones. Maybe it's because it relies on the new "avoid" mechanic, which doesn't work 99% of the time, and also the environmental items you "supposedly" can shoot, but in reality the aim system keeps targeting the wrong things instead of the thing you actually want to aim at. Also, the ammo crafting is really frustrating. Instead of mixing the gunpowder just like you do with the herbs, you have to use an item, and I had to restart the game from the beginning because the item bugged mid-game and disappeared from my inventory, and I didn't realize it was gone before saving. Nemesis is very frustrating; unless you cheese him with some weird mechanics, you can't position yourself to shoot him, and also you can't outrun him to properly shoot him from a distance. You'll waste all your bullets and healing items just for some weapon parts that, if you don't or can't defeat him again, are completely useless because you can't combine them with your existing weapons. Nevertheless, it's a really cool enemy. The "STARS!!" line that he constantly says, even when dying, is weirdly funny. The "live choices" you can make in certain parts are a nice addition, but the flashing white screen you get when they appear is super annoying. Also, some of them are very confusing because you don't get much context on what you are actually choosing. The enemies continue to be great and challenging. Requiring different strategies and/or weapons to engage them. Like I said previously, I didn't like the amount of enemies this game throws at you at once in various parts; it felt more like an action than a horror game in those parts. Another thing that was a bit disappointing is the infinite ammo guns being locked behind the mercenaries mode, instead of the usual speed run of the game. I loved the speed runs in the previous games because you had to learn the locations of everything, plan the routes, etc., and having those rewards when you completed them was awesome. The mercenary mode, I didn't like it very much, but maybe it's because they locked the infinite ammo guns behind it. But you get to play the game with a fixed inventory in a different route with different enemies and racing time. The story is simple but memorable. Following Jill Valentine's escape from Raccoon City gives you a different perspective on the outbreak while expanding the overall Resident Evil lore. I was a bit disappointed that there weren't two protagonists like in previous games (yeah, you can play with Carlos, but it's only a blink). In short, great game, a bit disappointing, but still worth experiencing. If you are a fan of the genre and the series, give it a try.
Great
ngl, this game is way better than i expected and it is way better than the remake. just insane, go for it.
I'd argue that it's better than the remake. Has trash controls but it's a great game. Get the Classic Rebirth Patch for fixes
El más rejugable de la trilogía original, lastima que el remake no este a la altura.
Jebka stará
Old but gold. finished it 3 times and still had so much fun.
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