
Command Leon S. Kennedy, a rookie cop who stumbles onto the carnage reporting for his first duty, or play as Claire Redfield, desperately searching for her missing brother. Cutting edge 3-D accelerated graphics that create a terrifying, photo-realistic experience.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3] WHAT A SEQUENCE MAAAN [/h3] The first game is clearly a test-drive into bringing the genre of survival horror into the gaming sphere's attention, using popular 90s snuff horror movie filmography as an inspiration to the game tone and set. But this time, the focus of the storyline development happens a few days after the mansion's revelations, set within Raccoon City, with a much more "action-packed" adventure. Following the first game ideation, it's still basically a game about puzzle solving inside a map exploration with an evolved narrative, following the prequel context around the colonial mansion being used as a secret bio weapon laboratory in collusion with a large-scale pharmaceutical company, and how the effects of this conspiracy turned into a whole town population being decimated. This time we meet the double protagonists Leon S. Kennedy, a first-day officer at the town of Raccoon City, and Claire Redfield, his newly-met partner, sibling of the first game protagonist, Chris Redfield. Leon is heading to Raccoon City ahead of his first day as a police officer, while Claire visits the town mainly to uncover her brother's whereabouts. Their paths collide as they find themselves inside a destroyed town inhabited by undead civilians and biochemically modified entities. Furthermore, as the duo digs an escape route out of the city, they uncover even more revelations around the conspiracy hovering over the town, along with important details previously incubated about the pharmaceutical company (Umbrella Corp.) and those responsible for all the casualties, the creators of the series' main subjects, the T-Virus and the G-Virus, all hidden right under their own noses, below the town police station, tying the company's conspiracy to the town's original purpose even more closely. [h3] a little tip? [/h3] Again, as I recommended in the first game review, use ReShade with Geom to turn the graphics into something closer to the original screen representation (by mixing the pixelated pre-rendered background sets with actual scanlines simulated over your game, so it can make the pixel-chunky pre-rendered bgs into something more faithful to the anachronistic gameplay) I loved this game, as it's an excellent sequel and an exquisite game regardless of the franchise, giving more reasons to those who loved it before.
One of the best survival horrors of all time. I absolutely love the first game but can admit they made this one just even better than the first. The replayability is so high with the original trilogy, especially this one. But I warn those who haven't played that it looks as old as it is, there are fixed camera angles, and there are tank controls.
Love this game but why no Steam Cloud Sync?
저장했는데 계속 저장 데이터가 날라가서 처음부터 새로 게임을 해야하네요..ㅡㅡ
经典永不过时。 谁知道无限弹药的秘籍还能用不?
G.O.A.T.
a classic, super fun.
peak
⠀
Simplesmente a maior obra de arte da franquia, o game responsável por colocar Resident Evil de uma vez por todas como um dos carros chefes da grande capcom, joguei muito a mais de 20 anos atrás, e sigo jogando até os dias de hoje, simplesmente fantástico!
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Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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