
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.8Kreviews | 80% | — | $8.8M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a day 1 RE fan, this was one of the remaining games I had not played... and honestly, not even an hour in I was over it. Have I given it a proper go ? probably not. The train setting is so boring and painful to navigate... backwards, forwards, backwards, forwards, up, down, backwards, forwards etc.... I beat the stinger using every single bullet in my possession which gave me an achievement and then it was backwards, forwards etc etc again. Worst scenery design choice in the franchise. The controls for some reason cannot be custom set and the choices available don't align with other RE's so although my brain is wired to press Y for my menu, muscle memory was constantly forcing me to change characters. This alone was infuriating and although its a bit my fault, the fact I can't change the controls to what I want them to be is annoying. The voice acting from the very begining has always been a little cheesy and comes off as emotionless, very much feeling like the people are just reading off a page into the mic but in this... it is cringe worthy. I might revist the game again but I won't be rushing back, it bored me from pretty much the very start.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Serinin bu oyununu da sonunda tamamladım ve şunu söylemeliyim ki eğer seriye yeni başlıyorsanız veya kronolojik sırayla oynamayı düşünüyorsanız sakın bunu yapmayın. Serinin diğer oyunlarında deneyim kazanana kadar bu oyundan uzak durun. Resident Evil'a başlamak için muhtemelen en iyi seçenek RE 1'in yeniden yapımıdır. Zero ilk ve ikinci oyunlara dair pek çok sürprizi açığa çıkarıyor bu yüzden dürüst olmak gerekirse en iyisi o iki oyunu bitirdikten sonra Zero'yu oynamaktır. Oyun gerçekten zorlu sinir bozucu geri dönüşler karakteri hareket edemez hale getiren düşman saldırıları kabus gibi bir envanter yönetimi kötü bir kararın ve yedek kaydın olmayışının oyunu baştan oynamaya zorlayabildiği anlar ve fazlasıyla yapay veya basit hissettiren bölüm sonu canavarlarıyla dolu. Sadece yönettiğiniz iki karakter arasında envanteri idare etmeye çalışırken bile zekanızı ve becerikliliğinizi zorlayan bir yapısı var ancak genel olarak oyun mükemmel eskimeyen grafikleri ve harika atmosferik müzikleriyle daha çok serinin halihazırdaki hayranlarına hitap ediyor.
its a great game. tho the controls arent what im used to. but im adjusting to it.
RE0 is criminally underrated. Everyone skips it, but it's where the whole Resident Evil story actually begins: the train, Marcus, the leeches, and the first time we ever see Wesker and Birkin. The partner system was genuinely ahead of its time in 2002, even if the inventory drives you insane. If you never played it or just want the full story without the item-box headache, I put together a complete story recap of RE0. Tried to make it feel like sitting around a fire hearing the whole thing told properly. Might be worth a look if you're into the lore: [url=https://youtu.be/lmTOzDPq3M0?si=vQBGYggqUkiIxqaH] Before Requiem: The Complete Story of Resident Evil 0[/url]
Nice
我个人感觉比一代要好很多,因为这一代地图设计没有生化危机系列其他作品那么绕,这就导致了监控视角实际上勉强还可以接受
돈 값하네
Too hard
it's peak fiction actually
goated
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 23.6K | 96% | $9.99 | |
| $8.8M | 13.3K | 91% | $24.99 | |
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 15.3K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 36.6K | 92% | $19.99 | |
| $117.7M | 223.5K | 97% | $39.99 | |
| $37.5M | 98.5K | 94% | $19.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |