
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 46.3Kreviews | 83% | #25 | $7.9M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
uma boa sequência para o primeiro, gráficos otimizados, historia ok e boa jogabilidade, gosto muito da série remnant
难绷解密
What a game.. absolute cinema, amazing combat,story and enviroment. crazy locations and weird bosses like in souls games, guns are ok, enemies are new in every location, amazing gameplay for a chill or with friends, its kinda souls like but u game choose game difficulty, amazing game on G2A for 7 dollars, grab it and play. worth it, game time around 100H, trust me that u will enjoy every hour
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best RU #7, worst JP #91 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ひと通り遊んだらもうやらない気がする。とはいえそのひと通りがまだ終わっていないのだが。 ストーリーを楽しむFPSで、ソウルライクってほどソウルライクしてない気がする。武器、指輪、武器モッドの性能は派手さを感じない控えめなイメージ。爆発的に強いとかはない。 ルートシューターではないので強い武器を一回取ったら強化して終わり。 面白いけど、値段の割にはボリュームが薄い?DLC込みでもそんなに。
Вся игра выглядит, как даунгрейд 1 части. Кол-во трейтов очень сильно порезали, разнообразие оружия как будто стало меньше, апргейд брони убрали. Зато у нас куча колец и отвратительный интерфейс, из-за которого в этой куче сразу теряешься. И как бонус добавили пассивки на + 1% к параметру (хочешь больше проходи 10 раз игру). Игра продолжает давать кучу мили оружия, колец и амулеты на билд в мили, когда сама боёвка и мобы игры под это не приспособлены. Локации стали больше, но они остались такими же посредственными, однотипными и унылыми. Если в 1 части на это можно было закрыть глаза, т.к. проходились они быстро, то здесь их прохождение превращается в пытку. Экономику сильно порезали. Если в 1 части проблем с деньгами почти не было и ты мог покупать оружие и шмотки почти не фармя (и из-за этого, возможно, и ощущается, что в 1 части больше разнообразия), то здесь ты на протяжении всей игры чувствуешь себя бомжом. Понятно, что игра заточена на несколько прохождений, но здесь, как по мне, перегнули палку, в 1 части балнс в экономике был лучше. Всё равно ставлю положительный отзыв, т.к. в коопе можно побегать и получить свои положительные эмоции. Если 1 часть понравилась, то и эта должна зайти. В соло траить не советую.
好玩的,就是短了点
太难了,没有老手带什么也不会。缺少引导
The game is good.
I loved Remnant 1 and was very excited to play this but after 14 hours just can't go on. It's just one huge maze like map with small corridors after another. In my 14 hours of playtime i got only two bosses. They were pretty fun but the rest of the game is just a chore. Final straw was a fight where you lose health and can't heal while waves of enemies come at you. Loot is boring. Just ring after ring after ring. Weapon upgrades are boring. Can't upgrade armour. Boring. This game just sucks and i hate it :). Deleted and wish i could still get a refund for this crap even though it was cheap.
Remnant 2 is one of those games that feels much better the deeper you get into it. but it stands out because of its excellent gunplay, procedural worlds, build variety, and especially its co-op. Overall: 9/10 Combat — 9.5/10 The shooting is fantastic. Weapons feel powerful, enemies hit hard, and bosses force you to learn patterns rather than simply soak up damage. Dodging, positioning, weapon mods, skills, and archetypes all work together to make combat feel rewarding. Build variety — 9.5/10 This is probably the game's biggest strength. You can combine different Archetypes, weapons, rings, amulets, traits, and mods to create wildly different builds. Experimenting with builds can become almost as addictive as actually playing through the story. Exploration — 9/10 The worlds are designed to reward curiosity. You can walk into an area thinking you're just doing a normal dungeon and suddenly discover a secret boss, puzzle, alternate path, or completely different encounter. Because the worlds are procedurally generated, replaying them can reveal things you didn't see the first time. Bosses — 9/10 Some bosses are genuinely excellent, with memorable mechanics and impressive designs. A few can feel frustrating or overly chaotic, but overall the boss encounters are one of the strongest parts of the game. Story — 7.5/10 The story is interesting and the lore has a lot of depth, but it isn't necessarily the reason you'll keep playing. The game does a better job of creating mysterious worlds and interesting situations than delivering a consistently compelling narrative. Co-op — 10/10 This is where Remnant 2 really shines. Playing with friends makes the exploration, builds, bosses, and ridiculous moments significantly more enjoyable. It's one of the better co-op RPG experiences if you have people to play with. What makes it special The biggest thing I like about Remnant 2 is that it respects experimentation. You aren't locked into one playstyle. You can completely change your character's build, find unusual equipment combinations, and go back through worlds looking for things you missed. It also has that great "one more run" feeling. You finish an area, discover there's an alternate version of it, realize there's another boss you haven't fought, then notice you need a particular item for a build... and suddenly you've been playing for another three hours. The downsides It isn't perfect. The story can be confusing, some areas can feel repetitive, and the procedural generation means you won't always get equally exciting encounters. The game can also be pretty unforgiving if you aren't comfortable with Soulslike-style combat. And while the game is perfectly playable solo, I'd strongly recommend co-op if you have
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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