
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Взял ради интереса, в целом интересная убивалка времени, в коопе , конечно веселее должно быть, но и после работы пробежать пару раз пальнуть можно под чаек. Сразу надо понимать, что игра достаточно бюджетна, это видно во всем, но она и ни на что не претендует, это не очередной убийца чего-то. А просто коопный дс с пушками. Тут кроме боссов и средне-минимальной прокачки особо ничего нет. Но и калить игра не калит. Про баги, мне особо не встречались, сложная ли? Ну, на харде не играл, мне как казуалу норм. Штрафов за смерть кроме отката к кострам особо нет, есть респавн противников, перед боссами стоят костры, вот и все. Так что отвечая на вопрос стоит ли ее брать? да, можно, игра не дорогая, потерять нить сюжета, если вы на время ее дропнули сложно, он настолько никакой, что и ничего страшного, знай себе бегай и пуляй, все.
Keine Kaufempfehlung für Spieler, die keinen Spaß an frustrierenden Bosskämpfen haben Das Setting von Remnant: From the Ashes hat mich zunächst sehr angesprochen. Die Atmosphäre, die Welt und die Grundidee des Spiels haben viel Potenzial. Leider wurde mein Spielspaß bereits nach kurzer Zeit komplett ausgebremst. Nach gefühlt 20 Minuten Spielzeit steht man bereits vor seinem ersten Bosskampf. Für mich war der Schwierigkeitsanstieg völlig unverhältnismäßig und eher frustrierend als motivierend. Statt Lust auf mehr zu machen, hat das Spiel bei mir den Eindruck hinterlassen, meine Zeit zu verschwenden. Besonders problematisch ist, dass man bei einem Spiel aus dem Jahr 2019 kaum noch auf spontane Online-Unterstützung hoffen kann. Wer das Spiel heute überwiegend solo spielt, könnte an manchen Stellen schnell an seine Grenzen stoßen. Wer anspruchsvolle Bosskämpfe und häufiges Scheitern als Teil des Spielerlebnisses mag, wird das vielleicht anders sehen. Wer jedoch für sein Geld vor allem Spaß, Fortschritt und eine angemessene Lernkurve erwartet, sollte sich vor dem Kauf gut überlegen, ob dieses Spiel das Richtige ist. Mein Fazit: Tolles Setting, aber ein für mich viel zu frustrierender Einstieg. Daher keine Empfehlung
потраченного времени жаль, пятикратно переваренный кал
粪
fun little coop slop to play with your buddies.
игра неплохая если проходить в кооперативе, игра в духе дарк соулса
You shoot you dodge you shoot you dodge. Russians help you clear levels. Ya its fun
独狼纯坐牢,傻逼地图
ноль доп квестов, ноль интересных нпс, ноль баланса, ноль хороших запоминающихся боссов, нет бекстепа ,нет рипоста, есть бесконечный гринд ради шмоток, есть фортнайт тайп лутбоксы, есть бесконечная загрузка Вывод: КАЗУАЛЬНЫЙ КАл
This game is a soulslike with guns. I played Remnant 2 first, so I was pleasantly surprised about the quality of this game, which came before. Indeed in many ways, Remnant 1 is better. Notable differences from Remnant 2: - Armor sets have bonuses, with an entire matching set giving massive bonuses - Armor can be upgraded, allowing for immense damage mitigation in comparison to Remnant 2 - There is no max trait point level. You can maximize all traits - No classes, which means no skills, only mods - Larger open areas rather than smaller dungeons all connected - You cannot join other games in-game. You have to go to the main menu. However there is a quick match option, so it is always easy to find games to join. This can however take you vastly above your own skill and power level, as it does not matchmake with respect to difficulty settings, so use it with caution. - Ammo economy matters. You are constantly low on ammo, making for more desperate situations, which is nice. Hit your targets or you are screwed. There is a noticeable difference in the feel of the guns in this game in relation to the sequel, with this game getting is more right. The gameplay overall feels better, even though the mechanics obviously got a step up in the sequel. With no class skills and traits able to be maximized, there is also not really a lot of build crafting here, which is sad. Gun, armor and traits fully upgraded, and it just comes down to your reaction time really. In Remnant 2, build crafting is extremely important. I will say that I prefer the Ward 13 hub area in this game, and the larger open areas. The world of Remnant 1 feels larger and more creepy and mysterious. You get a better feel for the vastness of the universe, rather than just being teleported around all the time. Multiplayer connection also seems to be better in this game. I have not had a single crash, whereas Remnant 2 has CONSTANT connection issues. I have however had people dragon ball-teleporting all over the map due to immense lag. Even to the point of them lagging out of the map and dying. Super weird. This has already happened to other players I have played with several times in my few hours of playing (7 hours in-game. Don't know why steam says 17) so I think this is a big issue. Overall Remnant is a beautiful diamond with just a few cracks in it... And having played Remnant 1 now, I am immensely pissed off that they cut out so many amazing mechanics from Remnant 2. Had Remnant 2 been building on top of Remnant 1, rather than being a pretty different thing, it would have been a much better game. Play this game. It is steampunk horror survival looter shooter monster whatever, with a soulslike twist. Awesome game. 8,5/10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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