
RemiLore: Lost Girl in the Lands of Lore is a “rogue-lite” anime-style adventure set in a colorful fantasy world where players hack-and-slash their way through an army of mechanical monsters using a huge variety of unique melee weapons and devastating magic attacks!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 56reviews | 57% | — | $43.4K |
| $39.99 | 18ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一步 : 關閉所有遊戲內聲音 第二步 : 不要看故事內容 第三步 : 勿貪刀 第四步 : 帶著「愉悅的心態」來通關此遊戲 ** !! 真的不知道該說甚麼.. 這遊戲女主除了整天跟書吐糟抱怨,還能做什麼? 還有可以合作模式結果還要連線控制室? 乾脆把這功能關掉吧.. 還真的不知道這鬼東西在哪 一個故事模式、一個單人模式.. 幹嘛!? 嫌破關一次還不夠喔!? 內容物還一樣無改變,也沒什麼多的特殊獎勵.. 說白一點整個經費是用在【時裝】跟【音樂】上吧? 操作上會有點小卡,推薦使用手把玩 注意! 瞬移沒有無敵! 能早點閃招就閃 關卡程度不難、部分都是彈幕攻擊 時裝方面很多套供玩家選擇,有用心製作還不錯 開場音樂與特效值得推薦! 除了女主吐糟外 #繁中化
foda.
Fun game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还可以呢,为啥褒贬不一呢;可以推荐。非质量入库要素也都有--中文云存档成就掉卡加一。 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
x-- 7 / 10 --x It's not a bad game, just a tad bit repetitive. Basically bought this game for the Isaac costume.
J'ai hésité pour recommander ou non ce jeu. Après +2h de jeu, j'ai beaucoup aimé le coté arcade et manga, les graphismes des décors très colorés, les musiques acidulées... Mais les combats sont répétitifs, les donjons trop longs (et la mort est punitive car on doit tout refaire). Les loots sont souvent bidons (seulement des armes). Les armes justement parlons en, elles sont improbables et collent bien à l'univers du jeu. OK c'est un hack'n slash, mais c'est trop long. Le tuto est bien présent, la prise en main facile. J'ai regretté que tout le jeu ne soit pas traduit dans ma langue, ça parle beaucoup pourtant (notre compagnon le livre). C'est très jouable, assez dur si vous voulez bouriner sans prendre le temps d'esquiver. Le score de bonbons permet de payer des améliorations de magie, des potions, des armes... Il n'y a qu'un personnage apparemment, avec plusieurs habits différents. Les combats au marteau sont vraiment trop lents. Cela ne me motive pas d'y retourner, pourtant il a plein de qualités mais j'ai trouvé que les combats NE SONT PAS satisfaisants ni la progression. C'est trop répétitif de casser des robots et décors. Dommage.
Was an interesting game. a little hack and slay in anime style :D 75/100
This feels like a game that belongs to mobile, its well made buts its not my type of game, i don't like to be at the mercy of the RNG maybe i'll get a good weapon this time on the gatcha, i gor trough the first zone in 30 minutes, the second zone was hell due to the weapons i got, hammers are atrociusly slow, the gameplay is fun if i find it on mobile i'll play it there.
内容太少,动作设计上也很糟糕,感觉就画面和立绘好看,所以为什么不做成战旗类或者回合制?偏偏要做难度比较高的动作,步子迈太大了,可玩性太差,可惜了一个好画面。。。。。。。。。。。。。。
Game can be completed in 2 1/2 hours - but if you're after all achievements e.g. complete game with hammers only, then it would take much longer, and on top of that collecting all weapons and doing the mastery for them too. Expect at least 20 hours if you use 1 weapon class each run on top of your first run (there's about 8 weapon types - so about 18 hours minimum for 100%, and that includes completing it once in multiplayer)
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.4K | 160 | 66% | $7.99 | |
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