
A psychological sci-fi thriller aboard an orbital quarantine station. Interrogate 10 astronauts, identify 4 infected crew members, and prevent a mutiny before Earth reentry.
Modeled estimate, not a reported figure. How we estimate →
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About
RED PROTOCOL is a psychological sci-fi thriller about the final shift aboard an orbital quarantine station.
Before returning to Earth, every astronaut must pass one last interview. Today, a long-range expedition of ten exhausted crew members arrives at your station. Your job is to question each of them, identify carriers of an unknown psychological infection, and decide who is cleared for descent and who must be isolated.
The problem is that this disease does not make people violent or insane. It makes them too perfect. Too calm. Too complete. Some infected crew members have nearly lost their inner contradictions. Others are only beginning to change and can still hide behind convincing, human explanations. Every one of them wants to go home. Every one of them is ready to tell you exactly what you want to hear.
Your mission is to find 4 infected people among 10 crew members.
But every mistake raises the stakes:
- let the infected pass, and the contamination reaches Earth;
- isolate too many people, and the station edges toward mutiny;
- once 6 crew members are flagged, the quarantine system enters a critical state.
Each interview is built around questions, answers, and doubt. You can keep pressing when something feels wrong, or end an interrogation after a single answer if you are already convinced. The deeper you go, the more detail you uncover — and the easier it becomes to make the wrong call.
In RED PROTOCOL you will face:
- 10 crew members with distinct biographies, fears, and personal reasons to return home;
- hidden infected assignments that change between runs;
- morally tense decisions with no comfortable answers;
- multiple endings shaped by your suspicions, mistakes, and the station's rising tension;
- a cold orbital atmosphere where the threat is not a monster, but flawless behavior.
This is not a story about something lurking in the dark. It is a story about a person who sounds just a little too perfect to be real.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] Because this was put together with the Ren'Py e-book construction kit, it didn't require any actual coding or development. The whole thing was vibe-coded with ChatGPT. Just like there's no professional writing here, there isn't any professional software development either. This is a nasty AI slop written Ren'Py crapfest from Russia... the Russian developer vibe coded a Ren'Py CYOA e-book with AI slop images and slapped a ONE HUNDRED UNITED STATES DOLLARS price tag on AI slop... it's hard to describe this as anything but a direct attempt tp scam people out of money for AI slop. This was entirely made with "wrong" looking AI slop instead of genuinely and sincerely created game assets. It's hard to say if this was because the developer didn't have the skill to do the job of creating real game assets or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision. AI slop sticks out like a sore thumb... and it comes across as insulting. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too, and that's glaringly obvious here. Those technical issues put this E-Book beneath what is expected from a contemporary, professionally developed PC game. The poor quality of this E-Book is reflected by how many people spent time with it. At the time of this review, SteamDB shows the E-Book all-time peak count was only ONE reader. That's right, only one person ever read this at a time. When I read this for the purposes of reviewing it, I equalled the peak reader count for the E-Book. OUCH. Next is pricing and value. Is this E-Book worth buying from among the 140,000+ games on Steam? RED PROTOCOL has the completely insane price of $100 USD, which is incredibly suspicious, higher than AAA pricing for an asset flip shovelware scam game. Why would the "developer" put such a high price tag on an asset flip with no true value as a game? There's no direct proof for this, but it's entirely possible this game is priced this way for money laundering or other criminal purposes. Higher prices allow more money to move with fewer transactions. Valve have previously banned developers for running money laundering scams. While there's no direct evidence in this case, it's highly suspicious and gamers should be wary. Ethics aside, given the defects and quality issues with the E-Book, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. The use of AI slop is a direct insult to gamers and real, ethical content creators and artists everywhere. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this E-Book as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the E-Book (to date). Until this status changes, this E-Book will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this E-Book.[/quote]
没中文 没成就 《赤色协议》 《赤色协议》是一部关于轨道检疫站最后一次轮班交接的心理科幻惊悚片。 在返回地球之前,每位宇航员都必须通过最后一次面试。今天,一支由十名疲惫成员组成的长期远征队抵达你的空间站。你的工作是审问每一个人,识别未知心理感染的携带者,并决定谁获准降落,谁必须被隔离。 问题在于,这种疾病不会让人变得暴力或疯狂。而是让他们变得过于完美。过于冷静。过于完整。一些被感染的船员几乎失去了内心的矛盾。另一些则刚刚开始变化,仍能躲在令人信服的人性化解释背后。他们每个人都想回家。每个人都准备好说出你想听的话。 你的任务是在10名船员中找到4名感染者。 但每一个错误都会增加风险: 让感染者通过,污染就会到达地球; 隔离太多人,空间站将面临叛变的边缘; 一旦有6名船员被标记,检疫系统将进入临界状态。 每次面试都围绕问题、答案和怀疑展开。当你觉得某件事不对劲时,可以继续追问;如果你已经确信,也可以在听完一个回答后就结束审讯。你挖掘得越深,发现的细节就越多——同时,做出错误判断的可能性也越大。 在《赤色协议》中,你将面对: 10名拥有不同背景、恐惧和回家个人理由的船员; 每次游戏都会变化的隐藏感染者分配; 没有舒适答案的道德紧张决策; 由你的怀疑、错误和空间站日益紧张的气氛塑造的多种结局; 一种冰冷的轨道氛围,威胁并非来自黑暗中的怪物,而是来自过于完美的行为。 这不是一个关于潜伏在黑暗中的故事。这是一个关于听起来过于真实、从而显得不真实的人的故事。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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