
A unique and deeply engaging political/military strategic simulation from the creator of Plague Inc. Balance competing civilian and military priorities and deal with a deadly insurgency in order to stabilise a war-torn country.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 22 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creator of 'Plague Inc: Evolved' comes a unique and deeply engaging political/military strategic simulation.
In Rebel Inc: Escalation, the war is ‘over’ - but we all know that doesn't mean anything. In order to stabilise a war-torn country, you need to balance competing military and civilian priorities to win the hearts and minds of the people, whilst also stopping a deadly insurgency from seizing power!
Following on from the global mega hit 'Plague Inc.' with over 160 million players, Rebel Inc: Escalation offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency. It has received acclaim from international development experts and was even featured at a major international peace conference!

8 regions to stabilise - Deploy to wildly different strategic environments, including the gentle farms of ‘Saffron Fields’, or the impenetrable forests of ‘Distant Steppe’. Work to defend the ‘Azure Dam’ from the Insurgency, or develop unique new strategies to counter the drug trade in ‘Opium Fields’.
8 unique governors - Each one with radical new abilities to master. Choose the ‘Economist’ to receive an entire year’s income in one go or the ‘Warlord’ to train a personal militia. Field an army of heavy armour with the ‘Tank Commander’, or tap into the black-market with the ‘Smuggler’.
Hyper-realistic - Inspired by Afghanistan, the simulation is highly detailed, containing real world development initiatives and an innovative representation of counter insurgency tactics. It has been praised by the World Bank and was even featured at a major international peace conference.
Campaign Mode - Conduct large-scale operations across multiple regions. Carefully manage resources and choose unique upgrades in a persistent world with 150+ Player Tactics, Map Features and Insurgent Tactics to radically mix up gameplay!
Vs Multiplayer - Take control of the Insurgency to try and topple the government in your opponent’s Region, whilst trying to stabilise your own! Dynamically scaling difficulty ensures that players of different skill levels can have a good, challenging game.
Co-Op Multiplayer - Work together to simultaneously stabilise two separate Regions, sending soldiers and resources to your partner to achieve your goals. Or jump into a Co-Op Campaign of escalating difficulty.
Challenge Mode - Compete against the Steam Community on randomised Weekly Challenges, including an extra hard mode for the best of the best.
Custom Scenarios & Scenario Creator - Explore a world of fresh new ways to play with official and community created Scenarios, or develop your own share them with other players via Steam Workshop. Who said Nation Building was hard?
Advanced civilian and military AI - Sophisticated narrative algorithms model the needs of local populations, while deadly insurgent attacks put constant pressure on your operation.
Gorgeous Graphics - Stabilise a beautifully rendered 3D world that responds to your actions and thrives as you provide jobs and services. Drone cams and civilian TV channels bring your operation to life and show you what's happening on the ground.
Rebel Inc: Escalation builds on the original critically acclaimed gameplay of Rebel Inc. with multiple significant, all-new features, enhanced music, improved 3D graphics for PC/Mac, online multiplayer and steam workshop support.
An important note: Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
concha de la madre del q hizo este juego, habia un insurgente mas grande que mi pene
Too simplistic and you can't play as rebels.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really needs a mode where you get to play as the insurgency Cool game though, it feels more like a checkers match trying to funnel enemies rather than a 'political simulator' most of the time, but its all good fun regardless
游戏平衡很差,控制区能刷出叛军,叛军永远杀不完
和解药公司的刁民逆反机制一样,重要的东西永远不在教程讲清楚或者重点说,玩起来永远都是一头雾水没有头绪
Ndemic has this bad habit of making really fun, unique games, and then stuffing it full of odd rules that the game doesnt explain, as well as forcing you to play the game one way if you want to actually win.
I played the tutorial and two scenarios. The game seems interesting initially, but I quickly realised that most of the decisions are meaningless, and there is close to zero replayability. Basically you select a few policies like hospitals and schools until you get attacked, then you build military until you fight back the threat and win. That's it. Should you go schools or hospitals or toilets? Who cares. It doesn't matter. It is an illusion of strategy and choice.
制作组我他妈请问了你确定经济学家是拿给人玩的?
I never got into Plague Inc. I had some fun with it on my phone when I was in high school, but never got attached to it. Rebel Inc. I got SUPER into. It's Plague Inc. but geopolitical! As someone who grew up during the US-Invasion of Afghanistan and spent a lot of time reading about it and other asymmetric conflicts around the world, this game scratches an itch that to date no other title has. I get to do what ISAF could not... It's really easy to learn, but harder to "master." I had no problem playing on regular and brutal; now I exclusively play on Mega Brutal for the challenge. I have no experience with multiplayer. I started playing this game when it was initially released on mobile and then later came to steam, before the addition of multiplayer. The main appeal to me was the single player missions and campaigns. 10/10 recommend.
Я не знаю, что обновляли разрабы, но мятежники стали просто непроходимыми, военные вообще с ними справиться е могут, даже когда стабильноть региона растёт, даже когда у тебя развиваются инициативы, ты тупо не можешь выиграть из-за падения репутации. Они всю её съедают, появляются с самого начала в нескольких зонах, при этом твои солдаты перемещаются со скоростью мёртвой улитки. Стоят половину годового бюджета, производятся столько же так ещё и не могут даже при поддержки других подраделений, нескольких укреплений и авиаударов выгнать мятежников...Это на СРЕДНЕМ уровне. Игра просто непроходима. Срочно патч
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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