
A unique and deeply engaging political/military strategic simulation from the creator of Plague Inc. Balance competing civilian and military priorities and deal with a deadly insurgency in order to stabilise a war-torn country.
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From the creator of 'Plague Inc: Evolved' comes a unique and deeply engaging political/military strategic simulation.
In Rebel Inc: Escalation, the war is ‘over’ - but we all know that doesn't mean anything. In order to stabilise a war-torn country, you need to balance competing military and civilian priorities to win the hearts and minds of the people, whilst also stopping a deadly insurgency from seizing power!
Following on from the global mega hit 'Plague Inc.' with over 160 million players, Rebel Inc: Escalation offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency. It has received acclaim from international development experts and was even featured at a major international peace conference!

8 regions to stabilise - Deploy to wildly different strategic environments, including the gentle farms of ‘Saffron Fields’, or the impenetrable forests of ‘Distant Steppe’. Work to defend the ‘Azure Dam’ from the Insurgency, or develop unique new strategies to counter the drug trade in ‘Opium Fields’.
8 unique governors - Each one with radical new abilities to master. Choose the ‘Economist’ to receive an entire year’s income in one go or the ‘Warlord’ to train a personal militia. Field an army of heavy armour with the ‘Tank Commander’, or tap into the black-market with the ‘Smuggler’.
Hyper-realistic - Inspired by Afghanistan, the simulation is highly detailed, containing real world development initiatives and an innovative representation of counter insurgency tactics. It has been praised by the World Bank and was even featured at a major international peace conference.
Campaign Mode - Conduct large-scale operations across multiple regions. Carefully manage resources and choose unique upgrades in a persistent world with 150+ Player Tactics, Map Features and Insurgent Tactics to radically mix up gameplay!
Vs Multiplayer - Take control of the Insurgency to try and topple the government in your opponent’s Region, whilst trying to stabilise your own! Dynamically scaling difficulty ensures that players of different skill levels can have a good, challenging game.
Co-Op Multiplayer - Work together to simultaneously stabilise two separate Regions, sending soldiers and resources to your partner to achieve your goals. Or jump into a Co-Op Campaign of escalating difficulty.
Challenge Mode - Compete against the Steam Community on randomised Weekly Challenges, including an extra hard mode for the best of the best.
Custom Scenarios & Scenario Creator - Explore a world of fresh new ways to play with official and community created Scenarios, or develop your own share them with other players via Steam Workshop. Who said Nation Building was hard?
Advanced civilian and military AI - Sophisticated narrative algorithms model the needs of local populations, while deadly insurgent attacks put constant pressure on your operation.
Gorgeous Graphics - Stabilise a beautifully rendered 3D world that responds to your actions and thrives as you provide jobs and services. Drone cams and civilian TV channels bring your operation to life and show you what's happening on the ground.
Rebel Inc: Escalation builds on the original critically acclaimed gameplay of Rebel Inc. with multiple significant, all-new features, enhanced music, improved 3D graphics for PC/Mac, online multiplayer and steam workshop support.
An important note: Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
solid RTS game that's not overwhelming hard but can be challenging.
Absolutely love the game, only suggestions would be to add multiplayer components like stabilizing the same region together and making custom map support would really increase the replay-ability of the game.
只能说一般般 我是因为前作瘟疫公司才买的,果然和前作一样,刚开始还是很有意思的,但玩了十几局后就是很重复的内容的,我能玩40个小时全靠创意工坊,但现在也玩不下去了 打骨折时可以入手玩玩
дал людям все блага но они меня свергли так как какой-то рандомный мятежник криво смотрел на них поселения а это значит что я не справляюсь
É como se eu trabalhasse em uma organização que faz coisas no mundo.
Эта игра хорошая, но только редактор сценариев ощущаеться слишком урезанным. Как по мне если только обновить редактор сценариев и добавить туда к примеру раздел где можно было бы делать события с решениями, и буквально вся проблем редактора на мой взгляд будет решена.
Ain't gonna lie but this game what brought me to steam. I play the mobile game for months trying to learn it when i was teenager since it's the only game who make me amazed that even with cheats or modded version it still make me lose because i don't know what I'm doing. It design to make you lose to replicate how it feel to bring western imperialism in middle east and it did a great job, your main goal is to minimise your chance of losing, to grow your community service while strengthen your army to defend your population, risking your reputation for good doing or either gambling covering up your reputation with chances of corruption and backlash. Spending to Maintain foreign relationship before the neighbour countries fund the rebels, choose to hire & train policemen or straight saving money with untrained militia with higher risk of corruption, Covering up or apologising by giving away money when airstrike hit civilians or worse lie to maintain your reputation you either overthrown quickly by it or you got away but with high corruption, the more important to remember are to spend wisely because inflation can make your projects expensive when spending too much, so chill down for a bit while waiting for the right time, corruption is also pain to deal with in beginning but you get use to it, just slowly spend anti-corruption then purge them all at anti-corruption 4 & 5 muhahaha! But anyway that volcano last part is crazy this rebels is so desperate to overthrown you that even in calamity they still manage to attack you hahaha!
Having played the first 5 levels, I find myself curiously unengaged. I was expecting something closer to a realtime civilisation-like game but the management and tactics all feel very bland unfortunately. I select some options and hopefully they work in time before I run out of reputation. I do not find myself caring much about the choices and sort of randomly selecting a few of the cheapest when budget allows. It feels like this game could have been very good with a bit more attention to the tactics or even just the map and cities changing more as you invest, but there is none of the feedback that would allow you to feel your choices matter. Oh well.. not too bad, but wouldn't recommend.
Игра крутая, я обожаю саундтрек и геймплей (композитору руки целовал). Хотелось бы увидеть Rebel inc 2 который будет более подробным, реалистичным (и не только), оптимизированным и с более красивой графикой. Хотелось бы увидеть что-то на уровне между нынешним Rebel inc и Hoi4. То есть не супер сложно, но интереснее. :peaceicon:
Буря в пустыне
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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