
Rebel Fury is a digital implementation of the wargame published by GMT Games and designed by Mark Herman.
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About
Rebel Fury is a solo or two-person turn-based strategy wargame based on the Rebel Fury boardgame created by the legendary game designer Mark Herman and published by GMT Games. The game includes six historical battles: Fredericksburg, Chancellorsville, Chickamauga, Chattanooga, the Battle of the Wilderness and Spotsylvania.
Players can battle human opponents online or play against the game's AI. There is a special solitaire-only scenario with a simplified AI for learning the game.
Rebel Fury features gameplay based on the historical wargaming boardgames of the 70's and 80's. Players maneuver markers that represent their units on a hexagonal map that mimics the gameboard and cardboard counters of traditional boardgames. Turns are completed in an "I go, you go" style, wherein players alternate their turns with their opponent until one player passes. Once that happens, a random number of unopposed actions are given to their opponent. Pass too early and you risk giving your opponent the opportunity to maneuver completely around your forces. Combat is resolved through die rolls modified by terrain, battle line factors, and the use of artillery support. Attackers benefit from supporting units. Defenders benefit from being in defensible terrain.

Rebel Fury is Volume 1 of The Civil War Heritage Series published by GMT Games.

Each side has an historically accurate order of battle that encourages the player to attempt to outdo the generals of history. Each battle has a unique set of victory conditions that mirror the strategic goals of history.
This design features a new system of Civil War combat akin to the old SPI Blue and Gray Quads. Each game in Rebel Fury is quick-set-up, quick-playing, and deeply interactive. The density of counters in each scenario is low, allowing you to see and experience the big picture of the battle.
Rebel Fury places you, the player, in the role of the Army Commander (Lee, Burnside, Hooker, Bragg, Rosecrans, Grant). You maneuver your army to find the enemy’s flanks, concentrate your forces for an attack, and determine where to commit your artillery assets.
Units are portrayed at the Infantry/Cavalry division level. The Civil War Heritage series game system features a new Zone of Influence/Zone of Control mechanic that controls unit formation (March/Battle) based on their proximity to your opponent. As your units close with the enemy, your forces naturally break into battle formation, where they then maneuver the last distance to engage. Unlike most hex and counter wargames, this system allows you total freedom to move units in any order multiple times, unleashing the full range of historical tactics in a simple and clean format.
Combat features a differential combat system with few but significant factors that capture the key features of Civil War division level combat. Units are rated for quality, artillery support, supporting units, and terrain. The game features artillery duels with the occasional Exploding Caisson result. The Civil War Heritage series combat system accurately depicts the ability of units to launch multiple waves of attacks on the same position, capturing the back-and-forth nature of many famous combat duels.
Each battle features special units and situations, such as Wilder’s Brigade of mounted infantry (Chickamauga) plus other famous units and personages.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, great implementation of a old school board game.
such a great game. great design and great pc implementation.
Pretty nice implementation of the board game with a decent IA. Really helpful and fast customer support.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just learning this game. So far so good and it looks like a fun new system.
J'adore les jeux de Mark Herman. Cette transformation de son classique en version digitale est réussie. Musique, ergonomie, simplicité et challenge. une très belle réussite et on se croit vraiment sur le champ de bataille. Merci pour ce beau travail.
Not a game for experienced gamers. Fine for newbies and children.
I've never played a game like this before - a digital version or traditional paper map with cardboard units - and am more than pleasantly surprised. This is an extremely good game. The rules for movement make for a lot of tactical decisions. The ability to win by defeating enemy units or via strategic control of portions of the map adds so much to the depth of the game and replay value. I really hope that the next installment in this series 'Army of the Potomac' makes it to digital.
Bella trasposizione per pc di un acclamato war boardgame della GMT , ad un prezzo veramente buono , sarebbe da prendere al volo come ho fatto io , invece nonostante sia fatto bene lo sconsiglio , motivo ? E' ingiocabile , mi spiego , avviato il gioco sia in uno scenario sia nel tutorial dopo qualche minuto la mappa incomincia a scivolare verso il basso senza poterla fermare e una volta arrivata in fondo non è più possibile riportarla su altrimenti scende ancora , ho provato a riavviare il gioco più volte ma il risultato non cambia la mappa inesorabilmente scende , scende fino a fermarsi dove tutto è nero . Certo che una roba del genere non mi è mai capitata , spero che gli sviluppatori risolvano questo problema altrimenti è ingiocabile , costa poco ma sono soldi buttati via e mi spiace perchè ci tenevo a questo gioco .
If you know the board game, it's the same except with less space and faster play. If you don't know the board game, do yourself a favour and buy it. Also, has the hotseat mode.
Very good implementation of the board game. I hope there will be more "hex and counter" wargames adopted to PC like to this one.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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