
A fusion of roguelite, tower defense, city-building, and deck-building! We created a new kind of real time strategy game filled with addictive and fast-paced gameplay. Create your deck, defend your city, and build the largest Ratropolis in history!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 31 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ratropolis combines roguelite, deck building, and tower defense with real time strategy gameplay. Lead your small rat outpost to safety and defend your rat citizens from predators and monstrous creatures. Build the largest 'Ratropolis!' and etch your name into rat history!
Choose from over 500 cards of economy, building, military, and skill types to execute your strategic command. All leaders begin their journey with a deck of 8 basic cards. Building an efficient deck is key for protecting your rats from waves of rat-thirsty enemies. Add, remove and upgrade your cards to create a deck worthy of a true leader!
Defending your rats in the city will be a challenge. Get aid from advisers with talents in finance, defense, or leadership. They will provide you with better options when chaos arises. When the city falls your campaign will end, but with every end a new beginning is born. Unlock new cards to expand your options and make each defense a new experience.
Now lead Ratropolis to victory and save your Ratizens from destruction!
Unique Gameplay: Real-time deck building card game combined with roguelite and tower defense elements! Have you ever played anything like that before?
Very Addictive: Highly engaging and rapid gameplay that requires quick judgment and response
Replayability: Easy to play but difficult to master.
100+ Events: Random decision events give you a new experience every time you play
500+ Cards: Unlock new features and cards to become stronger after every game.
6 Possible Endings: Choose your own adventure!
6 Leaders! Each with their own play style and traits.
Lead Cute Rats, not Feral Cats!
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ratropolis, do I recommend it - yes, though not for all. Why? What is the game all about - well, it is like 1plain towerdefences of old. You got a basebuilding in the middle of a plain (on a 2D map), you expand to either side to construct defences and deploy units to keep your main building safe from enemies spawning on timed waves. As the game progresses the more and more strained your defence. It lets you produce your units and buildings through a card-deck system based on the hero you chose to lead your little rat-kingdom. So do expect actually a quite wide assortment of playstyles to win the games with - from the noble warrior knight, forming a legion of brave mice to hold the line. You got the builder making tall walls, catapults and traps. There are merchants, necromicers and more. Indeed, even within the archetypes you got options to play around with. This is the game's strength, if you enjoy the core gameplay and are not bored by it, it is a ton of value for the money spent. Now, this is my main drawback. While I personally do enjoy the gameplay, this must be said: The game is easy. Very easy. So if your goal is just to beat the game once and be done, you will not get much out of it. You can push through the 20 pollution levels (the difficulties) in quite rapid succession if you focus on being efficient. It won't take long before you know how to beat the game. So a lot of the fun is you placing rules upon yourself to try new things and not to play to win per-se, but try to win with the build you want to go for. So if you are a play-to-win gamer, this is probably not for you. A personal big win though is that this game reeks of old flashgames nostalgia and it plays like one as well. If you are one of those who remember those games with fondness, I can say you surely going to enjoy this game as well. It kinda brings you back to your roots. Just take a break from work for 10-20minutes of rats fighting for their lives. It is actually really enjoyable and I do recommend it if you have read this far, because I know you will be the type who feel the same. So I will confidently say you should give it a fair shot. If you did not enjoy it within the first hour - you can always refund the purchase, after all!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, French, Simplified Chinese, German, Russian, Traditional Chinese, Polish, Spanish - Spain, Portuguese - Brazil, Turkish +1 more
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
귀엽다
Rato Grande ,rato comprido ,rato anão ,rato aquático ,rato voador!!!!!!!!!!!!!
tldr; too many cards dilutes the pool making it extremely hard to find certain cards that are needed to win, game is not balanced at all. Too many frustrating things where most don't even make sense to begin with. Too much QOL is missing from this game, simple things like seeing cards and where they are unlocked is one thing, not being able to see monster hp besides bosses or how much damage the enemies do. Micro managing rats is not very good. You have 2 options send rats left or send rats right. If a wall breaks your rats will retreat to the previous wall for extremely questionable reasons usually resulting in them getting killed on their way backwards. Winning in this game involves extreme RNG favoring you and giving you the essential cards to even have a chance. If you don't pull cards like breed or any form of population increase early on then you will certainly lose without a doubt. There are way too many cards in this game and it is pure RNG which cards are presented to you in the shop. Many of the cards make no sense how they are played such as traps, now you would think that you would be able to place these OUTSIDE your walls right? Well you would be wrong because for whatever reason things such as a MOAT can only be placed WITHIN your walls making it make absolutely no sense, this applies to all traps as you cannot place ANYTHING in front of your walls without another wall in front of that. These problems have not been fixed/changed over the years this games been out. The game has 20 "ascension" levels and not even halfway through it seems to be borderline impossible to win without extremely good luck that you could have instead used to win the lottery. This is literally a game for masochists only, because you will lose alot, and most of the time it will not be because of something you did. If you still aren't convinced at least wait for a 50%+ sale.
規則簡單,卡牌變化高 6隻不同職業又分男女,共12隻不同特色的領袖 跟2年前玩時,加強了許多,感覺除了基本規則一樣外,更像是個新遊戲。
god
Habs getestet und muss sagen, ich bin kein Freund von solchen Games. Ich mag die schnelle Art nicht und weiß oft gar nicht genau was ich da mache. Für mich ist dieses Spiel einfach viel zu schnell und unübersichtlich. Es würfelt mir zu viele Elemente zusammen .-.
相当喜欢这种游戏,十分推荐啊兄弟们赶紧冲
Honestly a very good game, I personally liked it a lot. There is a lot of potential in this game and the brand of ratropolis and honestly there is a lot of cool unique stuff that the devs can add to the game. If you love rouge-like games that are hard/challenging then this is the game for you. This game made me both rage and cheer but mostly rage. Sadly the devs, at least I believe. Have abandoned the game, it rarely gets updated and it's honestly a shame because there a lot this game could have/add and I personally would love DLC for this game
Overpopulation? 50 people in one house? Never heard of it. [h1]BREED CARD GOES BRRRRRRRRR[/h1] [spoiler]Sh*t, i have no place for more buildings, let's destroy more houses, because house is for pus*es, and still people love me [b]Imperator symulator[/b][/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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