
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Engagement
Hours played at review time, across 284 reviews with recorded playtime.
Reviews
Themes across 283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
AI bomb carrier literally will ignore undefended site it was in and go to a stacked one just because, that's how bad the AI decision making is right now.
Stupid game. Why is there an autolose in a single player game? If your game crash when you're halfway into a tournament match, you autolose, there's no turning back, this is stupid. Highly unrecommended, unfriendly towards player and devs not even responding to players question atm in the discord. Fella just answer the question he want to and avoid question he don't want to solve.
Here's why this game is bad. 1. In reality, stats of players don't matter. It won't matter how many times people will try to blame the gamer's choices, if the players stats don't reflect their skills in match. 2. Soooo many bugs during matches makes players do dumb things which makes stats not matter. If you blame it on the gamer then in the end stats still don't matter. 3. staff and player list huge but that doesn't matter because, you guessed it, stats don't matter. 4. Game is obviously biased to hurt you if you win too much, which makes the stats of players, not matter. 5. Because stats don't matter and the game will tell you when you can win, makes this game not worth my time or energy and causes it to lose its fun factor and purpose. 6. Lastly, because stats don't matter, strats don't matter. Pros: cool AI pics and concept. 4/10
16 hours in. I have yet to play an official game vs any team that is not at least top 25 in the world...while being top 430 (literally the last one on the ladder). Absurd
经营做的依托狗屎,快速比赛更是纯看运气,哪怕你梦之队也能被路边一条0:2踢死,这个价格都有点对不起了
♥♥♥ какая же ♥♥♥♥♥, сколько тупых моментов это вообще шок...
最难受的主要是,搞了个五个新人队,没有小众宝藏比赛打,上来就打t2赛事根本游不出去
Must be early access labeled.
хорошая игра с большим потенциалом. экономическую часть нужно улучшать, потому как например спонсоры толком денег не приносят, а траты на хотя бы одного звездного игрока составляют космические 100 тысяч долларов в месяц. искусственный интеллект во время матча тоже срочно нужно улучшать. абсолютно нелогичные действия принимаются пешками во время раунда, что даже смешно. также неплохо было бы добавить более быструю перемотку самого матча, т.к. даже на 4x смотреть весь матч крайне долго. ну и побольше эндгейма было бы тоже неплохо, потому как после выигрыша мажора делать особо нечего. несмотря на все эти проблемы, игру можно рекомендовать. делаем скидку на то, что это первая игра этого жанра в сфере киберспорта
This game needs serious tweaking before it becomes a full-on-product. I don't know why its even on Steam in the way that it is. EXTREMELY low star tourneys will have you facing up against teams that are a few hundred tiers above you, and expecting you to win. And when you feel like you CAN when, suddenly the game thinks "Oh well its a 1 v 2. The enemy planted the bomb. But because of the "save mechanic" bug, your 2 players are going to refuse to go in and kill the last enemy/AND defuse the bomb. Theres also angles that the enemies are killing my players where they ABSOLUTELY should not be killing them from. Its genuine ♥♥♥♥♥♥♥ I love literally everything about this game except for its game sim's
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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