
The trippy and wondrous exploration-walking simulator. Arty, surreal, different. Grant your brain some sweetmeat.
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Languages: English
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No, no, no. This won't do at all. Ramiwo's trailer and blurb made it enticing to me. I have played a lot of these kinds of games and Ramiwo just isn't that trippy, artsy or even good. ---------- [h1] PROS [/h1] + a lot of effort has gone into the sound. Each zone has a unique music and sound effects that go with it. + ....... uhh........ok this is awkward.....sorry. That's all I got. ________ [h1] CONS [/h1] - zero options. Esc exits the game. - oh look, a telephone pole.....uninspired areas. For a game that is going to put its art front and centre, there was nothing really different or interesting about each zone. Sure, I liked the Inception style folded over roads in some of the places but that was it. And quite frankly a lot of the things just look like assets from the Cryengine bundle that Humble sold last year. Cryengine has the ability to look super sweet and this game squanders that. - movement. So I guess at worst its a trippy game that I can wander around and take some pretty sick screenshots? Uhhh, no. If you take 4 steps in the wrong direction you blink into the next zone. So good luck trying to frame this "art" for a nice screencap. The game zips through zones so randomly it started to give me a headache. There are supposed to be 4 exits per area. You can clearly see them. Sometimes you need to take about 20 steps towards it for the next zone to trigger. Sometimes its just 3 or 4. Perhaps this is the developers plan. All I'm saying is it wasn't fun and hell, if you are selling the game on being trippy and arty then PLEASE, let me wander around a bit and enjoy it from different angles. I guess there are secret exits from each zone but then it becomes a game of navigate the invisible minefield. ______________ And that's it. That's all I have to say. The developers have made a game that I feel I am not allowed to enjoy. I rarely write negative reviews but for this one I feel like I have to. This looks like a first project for the devs and I really hope they up their game.....in this one or the next. But as it stands at the moment of this review, this game is at best a demo and is not worth 5 bucks.
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[h1]«Ramiwo»[/h1] [b][i]Сюрреалистический симулятор ходьбы с созерцательным геймплеем. Игра напоминает посещение картинной галереи. Нам предлагают прогуляться по 96-ти красочным локациям выдуманных миров.[/i][/b] Геймплей: https://youtu.be/xGgJoCQyg1E В этой маленькой экспериментальной игре от энтузиастов нам предстоит посетить 96 связанных между собой локаций. В каждой локации по 4 двери в виде двухмерных картинок, созданных из карандашных рисунков. Они ведут в соседние локации. Двигаемся в направлении выбранной картинки, и игра нас переносит в следующий мир. Все миры-локации объединены в одну карту-куб, который вы в любой момент можно достать и посмотреть, какие локации посетили. Чтобы сориентироваться, придется запоминать картинки и стараться двигаться в том направлении, куда еще не ходили. [code]Необычный игровой опыт. Сделано бюджетно, но талантливо. Это, как взять лист бумаги и дать человеку: один просто скомкает, другой способен соорудить самолетик, а кто-то сделать шикарное оригами. Из подручных средств авторам игры удалось создать яркие, разнообразные миры с уникальной механикой перехода, картой в виде куба и запоминающимися карандашными набросками в стиле детских рисунков.[/code] [u]Если вам понравился обзор, информация была полезной / интересной, то поддержите лайком или комментарием.[/u] [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
[i] I like the concept, but there are a few things that make it more of a headache than an enjoyable exploration game. You have a 3D cube that essentially works like a map, you can use it locate yourself while teleporting between surreal worlds. Here is a problem, it only takes about 3 seconds of walking into any direction for you to teleport, not only it's very annoying, you never get to explore any of those interesting maps. Now I understand that those maps don't have any content, but that is exactly my criticism, where is the fun in a walking simulator if I don't get to walk around and look. I enjoyed games like LSD: Dream Emulator and ONOW because you could explore at your own pace and find some weird places, but here it feels like the game is flashing in front of my eyes. Unfortunately, to me this game feels like quantity over quality - I think it's better to make fewer locations that player can explore than to have a slide show of maps that you can navigate for 3 seconds. Even if you make a walking simulator where you can only look at things, you have to make that process enjoyable by adding more free exploration so I get that sense of discovery. The concept is there, but the effort is not. [/i]
[quote] 加入[url=https://steamcommunity.com/groups/ADZZW#]爱の榨汁屋[/url]&关注[url=https://store.steampowered.com/curator/34815366/]爱の鉴赏家[/url],用爱品鉴世间作品,用心流淌真情实感。 [/quote] [h1]《Ramiwo》——探索“随机混合的世界”[/h1] [b]前言:[/b] 《Ramiwo》是一款超现实派的探索向步行模拟器,由拥有15年3A级游戏制作经验的资深玩家Bill Deerbuch和Matto开发。其背景设定于96个画风各异的世界中,玩家需根据魔方中的图案提示步行寻找开启新世界的大门。 [b]超现实主义的画风以及音效:[/b] 市面上每一款步行模拟器其实都有着相同的目的,都希望玩家能在边步行边欣赏风景的同时,放松心情、缓解一天的疲劳以及压力。因此一款步行模拟器在画风上的创新程度,能直接导致其是否具有足够的吸引力。 https://steamcommunity.com/sharedfiles/filedetails/?id=2003882857 而本作最大的亮点便是其超现实主义的画风,内含96个色调、温度、光影、材质以及模型等都不尽相同的世界,其在一定程度上营造出了一种独特的韵味。且伴随着随画风时常变化的奇幻音效,玩家能感受到本作“身临其境”般的代入感。 https://steamcommunity.com/sharedfiles/filedetails/?id=2003883028 [b]上手简单且独特的游戏玩法:[/b] 《Ramiwo》是“随机混合世界[spoiler]Random Mixed World[/spoiler]”的首字母缩写,它将96个画风各异的世界组合到一个魔方里,玩家需根据其中的图案提示找到开启不同世界的大门。 最初玩家被安置在一个画风神秘的主世界中,其前后左右有着四个不同类型的线条图案,这代表的便是四扇通往其他世界的大门。本作总共设有96个不同的世界,每个世界里都有4个大门,每当玩家拜访过一个世界后,魔方上的一小部分便会被点亮,直到整个魔方都被点亮后,游戏便算通关。 https://steamcommunity.com/sharedfiles/filedetails/?id=2003882767 而且游戏的操作也十分简单:WASD能控制移动,鼠标能控制方向,空格键能打开魔方查看进度和提示,ESC键能直接退出游戏等,给喜欢休闲向的玩家提供了很大的便利。 [h1]在此做一个小总结:[/h1] [b]闪亮的优点:[/b] [i]超现实主义的画风以及音效++ 上手简单且独特的游戏玩法+[/i] [b]不足或缺点:[/b] [i]流程较短,探索元素过少- 对晕3D的玩家不是一个良好的选择-[/i] [b]最后很荣幸我能成为第一个游玩并评测此游戏的中国人。Thanks to the developer for the review invitation. [/b] [h1]推荐分(6.5/10)[/h1]
Beautiful and surreal game that fascinated me really strongly. Some of the landscapes look like a low-poly version of an old master oil painting, others like a phychodelic trip. Playing the game feels like doing a journey through someones memories.
Pretty cool idea and a realy nice game, if you just want to see something special and new. Also a nice relaxing experience(and I bet this one is insane if you are on LSD)
現代アート的な空間を歩いていくだけのウォークシム?になるかな。 ゲーム要素はほぼなく、分かれ道をひたすらに選択して全マップを踏破する要素だけある。 動きは非常に遅く歩き回るという感じではない。周りを見てくれということだろうか。少し歩けば別のマップに飛ばされる。 肝心の雰囲気は、現実にある構造物をありえない配置にするタイプと、異文明らしき謎の石碑のようなものがあるタイプ。 道路やビルがありえない角度で設置されているのは映画のインセプションを思い出すが、総合して深く感じ取れる表現はなかった。 自分の感性に問題があるのかもしれないが、そうだとしてもおすすめはしない。
Slow, jarring, and confusing. Played for 10 minutes and found nothing about it interesting. It's probably a tad better on a computer with higher specs, but still wouldn't recommend it.
I finished it and I am very proud that I found everything! Although figuring out how everything works took me longer than I want to admit...it was a lot of fun! Cool little creative experience. This could easily be a horror game tho. I kind of expected something to shock or scare me any second, I don't know where this tension came from but it was quite eery!
Fantastic concept, very distinguished worlds. Or trip :)
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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