
"Legend of Feather" is a light Rogue and top-down shooting game, you need to survive the tide of enemies and defeat the final boss! In each battle, you need to collect spirit baht to improve your strength, and finally find the lost Golden Crow Nine Feathers to save the world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Russian, Turkish, Japanese, German
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[quote][url=https://store.steampowered.com/curator/43562394-Impressive-Rogue-Games/][b] Follow Impressive Rogue Games to find more Survivorlike and Roguelike games.[/b][/url][/quote] It does not have very much content, cause it's in earlyaccess, but the art, mechanics, enemys, skills, and the whole landscape is amazing. I really like that you start from a "hub" and you can see visually your progress. It will be one of the big ones, and I can not wait for more content.
Legend of Feather is a simplistic 2D wave survival autobrawler, basically a somewhat lame and limited ripoff of the bewilderingly successful Vampire Survivor game. Gameplay consists of kiting around waves of retro/simplistic looking cartoony enemies while your autoattacks and mostly unguided shooter attacks kill them off for you. The "fun" of the game, like the Vampire Survivor title this is ripping off, comes from the various upgrades you get as you progress. After about 5-10 minutes you pretty quickly see where this is going, and while the graphics are better than Vampire Survivor (not hard), the gameplay is worse. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this is a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 8 players. That's right, only 8. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason. Legend of Feather has the ridiculous price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
先提问,邪神碎片在哪?唯一一个没找到的。。。 下面是我摸索出来的合成公式: 飞环+玉髓=乾坤圈(乾坤圈三级+风灵珠=流彩飞霞) 赤炼刀+韵灵碧玉=泣血妖刃 风火轮+飞羽鞋=业火红莲 折扇+活血丹=金乌羽扇(三级金乌羽扇+雷灵珠=金乌雷帝) 竹笛+天眼通=天音玉箫 飞镖+紫云吊饰=六角镖 金丝棍+蟠桃=盘龙 铁锏+军队号角=伏魔锏 禅钺+算盘=神魔灭 伞+遁甲天书=混元宝伞 天水绫+纸人=七彩羽霞 灵灯+孔明灯=召灵盏 青锋剑+宝葫芦=雷荧剑 双剑+两仪护手=紫电苍雷 玄铁枪+天元宝甲=霹雳战戟 游戏还是挺有意思的,前期建议先以解锁道具为主,在解锁45、55、65个收藏品之后可以解锁记忆、信念、迷失三个羽毛,分别对应重选、放弃、放逐三个技能,在没解锁三个羽毛技能的情况下,如果升级没有随到想要的装备就无法合成强力的进阶武器,等解锁了羽毛技能就方便很多了。 如果我没记错的话,普陀大佛是落失山岳最后一个BOSS,通关落失山岳之后解锁小地图,然后每个地图再次进入的时候看小地图可以看到有除自身之外的图标就是要解锁的物品位置,比如解锁鲤鱼村需要的鼓就在天离草原正北方,风火轮在落失山岳上的显示就是东侧偏北方向的一个宝箱。
Just barely recommending this one at the moment. Legend of Feather, or Feather of Legend as the game's art seems to imply, is yet another bullet heaven title, this one going for a Chinese mythology aesthetic. The way it's presented is very reminiscent of 2000's browser games and 2D MMOs, with not entirely well fitting elements meshed together and intentionally choppy animations. It's endearing, in a way, though not all that exciting. Similarly, the core gameplay is nowhere near the bests of the genre, though it gets the job done as soon as the player finds meaningful upgrades. I like how the player can explore a hub to find everything they unlocked, walk directly towards new stages, interact with NPCs and more, it definitely gives the playable arenas and challenges we're facing a bit more of personality. The game feels rather unfinished though, as the difficulty has sudden spikes and is very heavily depending on the RNG. The upgrade system is pretty fast to unlock things at, but it took me a bit to find due to confusing menus and broken translations from Chinese. Going back to the difficulty, the bosses carry such a crazy amount of health that you are very likely to rotate around 2-3 of them at the same time since you don't have the time to beat one before the next arrives, though their limited speed and firepower from a distance makes it somewhat manageable still. And yet, with creative and powerful weaponry, a nice lore and a somewhat charming if cheap presentation, I find myself gravitating towards this one from time to time, and I hope that it'll one day feel like a truly finished game. Which it certainly isn't meant to be, right now, as it's still in Early Access. EDIT a week later: A recent patch rebalanced a lot of things, added a much welcome 2x speed mode and improved the general feel of the game. It's coming along very nicely all in all, though there's still some unfinished translations around. Bullet Heaven Fandom review #48. If you're looking for extensive coverage of the games in this genre, consider checking out my [url=https://store.steampowered.com/curator/43402758-Bullet-Heaven-Fandom/]Bullet Heaven Fandom[/url] curator page.
[h3]成就有BUG:退出游戏才能解锁成就[/h3] 这虾兵蟹将也太猛了吧!能存活5分钟以上就不错啦!想要生存更长的时间 必须蛇🐍起来!只靠那些武器还是会死 蛇皮走位相当重要!
又一个跑路的
武侠主角的幸存者游戏,打的是怪物。有主城可以浏览各种用过的装备。 幸存者类型主打一个极简,爽快。这游戏还远没发挥到极致。 武器(技能)之间缺少关联性,选择性很小,运气成分很大。 敌人被打倒时候还有动画帧,没必要,高密度战斗会扰乱视觉。 战斗过程没有兴奋感。 缺少受伤和各种音效,受伤反馈很弱,敌人攻击频率很高,没有无敌帧。 没有特别突出抢眼的地方。 2月6日更新后,速度陡升,爽度陡升。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Pretty decent game. Lacks a bit of polish, like some missing translations (and the original language is Chinese...) or the missing control rebinding settings, but none of these are game-breaking and it's enjoyable overall. Even though I don't always understand what's happening ^^
你告诉我村长的鼓在哪里拿?是不是没有开放鲤鱼村
ti diranno che questo è [i]Vampire Survivors made in China[/i] https://store.steampowered.com/app/1794680/Vampire_Survivors/ ma non è vero. mentono. questo è [b]Oriental Ubermosh[/b] https://store.steampowered.com/app/357070/UBERMOSH/ è sicuramente made in Machado. [spoiler](tranne la fantastica musichetta e la grafica da favola ... ma attento, l'inganno è proprio lì.)[/spoiler] da comprare a prezzo pieno, un giorno sì e uno no. alternato.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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