
You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you will need to find food and shelter between terrifying torrential downpours which threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before something makes a meal of you!
Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires clever decision-making, both to catch your own prey and to avoid the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive… Rain World!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 660 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Сложно, но интересно. Игра суровая и не прощает ошибок, зато атмосфера и мир затягивают.
I have never played a game that hates its players more than Rain World does. It is a cruel, frustrating exploration game that punishes you for having the audacity to go out and explore. Infuriating (random?) enemy placement leading to guaranteed losses, and not-random enemy placement that makes Dark Souls 2 SotFS enemy placement seem friendly and hand-holding. It really seems like the developer does not want people playing this game. Which all really sucks, because the art style and environment are great. Some of my absolute favorite games are difficult (Sekiro, Silksong, Celeste, Binding of Isaac, etc) but the difficulty in this one is just absurd. I got as far as The Leg, and I just can't anymore. It's too much. I'm done wasting time on this one, for now.
[h1][b][u][u] CINEMA [/u][/u][/b][/h1] ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠉⠀⢻⣿⣿⣿⣿⣿⣿⡿⠁⠀⠙⢿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⠇⠀⠀⠀⠈⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠿⠛⠛⠛⠛⠿⣿⠀⠀⠀⠀⢀⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣀⣤⡀⠀⠀⠀⠀⣀⡀⠀⠀⠀⢀⠀⢸⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣴⣿⣿⠇⠀⠀⢠⣾⣿⣿⣆⠀⠀⠀⠀⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢡⣿⣿⣿⠀⠀⢀⣿⣿⣿⣿⣿⠀⠀⠀⢸⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⢸⣿⡿⠃⠀⠀⢸⣿⣿⣿⣿⠏⠀⠀⠀⡘⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠈⠀⠈⠭⠀⠈⠛⠿⠛⠋⠀⠀⠀⠀⠠⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡑⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠈⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⢣⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠈⢃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿ After almost 30 hours, a lot of limit testing and a ♥♥♥♥ ton of patience. [h2]It is worth it.[/h2] ᵃⁿᵈ ᵗʰᵉʳᵉˢ ˢᵗⁱˡˡ ˢᵒ ᵐᵘᶜʰ ᵗᵒ ˢᵉᵉ
no se entiende nada/10
Optimize the shaded citadel!
好坐牢……好好玩!!好坐牢……好好玩!!好坐牢……好好玩!! 我在支架存档点前踩空掉下去了两次,听懂掌声
they saying five pebbles touched slugcat... thats why he dont talk.......
牢猫好好玩 除了牢其他都非常好玩
왁뿌볼 체험 가능
以生态系统为内核的第九艺术
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, Italian, Spanish - Spain, Portuguese - Brazil, French, German, Japanese, Korean, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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