
You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you will need to find food and shelter between terrifying torrential downpours which threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before something makes a meal of you!
Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires clever decision-making, both to catch your own prey and to avoid the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive… Rain World!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
**Рекомендую!** Сколько играю — ни разу не пожалел. Каждый новый монстр заставляет узнавать что-то новое: опасен он или нет, как себя ведёт и чего от него ожидать. Игра отлично развивает пространственную память, потому что со временем начинаешь запоминать огромные локации и ориентироваться в них без карты. Негативные отзывы часто оставляют люди, которые ждут постоянного экшена и перестрелок. Но Rain World совсем не про это. Эта игра завораживает своим огромным, живым миром и невероятно продуманной экосистемой. Здесь никто не ведёт тебя за руку — всему учишься сам, постепенно открывая для себя новые механики и особенности мира. Это одна из тех игр, которые становятся только интереснее, чем дольше в них играешь.
저혈압인 분들께 추천합니다
игра не для средних умов
太好玩了我草 坐牢模拟器 给我和朋友玩成m了
Early game areas are good. The late game areas are ass.
игра крутая но не понятно куда илти
그늘진 성체 밀다가 무서워 죽을뻔했다
This has to be the best worst game I've ever played. My very first run, I stopped playing after 18 mins cause nothing clicked. Controls felt too slow/unresponsive, enemies were ♥♥♥♥♥, "weapons" barely worked as kill tools and more of a distraction/movement option which was interesting for a bit, and the map is pretty much useless. Then I came back to the game after a long break, nothing changed but I pushed on... only to fully uninstall it after shortly getting lost in the second last area of the game???????? Why can a new player just stumble into a hellhole which is also nearly impossible to get out of? [spoiler] I tried going back out the drainage system but could never get enough spears to spawn to get me out. And the water pipe network route was even worse cause I seemingly never had enough air. Probably a skissue, but I was still an infant of a player. It's like being thrown into the Farewell chapter of Celeste after beating chapter 2. [/spoiler] I re-installed the same day because I was too pissed to let it go. Restarted with the "easy-mode" [spoiler] monk [/spoiler] cat and just [spoiler] followed the orange worm [/spoiler] as much as I could. Very glad I gave it a third shot because the environments, artstyle, atmosphere, ambience is the best I've seen from any game. But, if I were to recommend this game solely because of aesthetics and the [i] potential [/i] to be great, I would be disingenuous. By Steam's records, <25% of players got the simplest achievement/milestone and <10% of players who tried this game actually beat it. I don't know how this game can get so many positive reviews recommending it when it seems like barely anyone got to see what the game actually has to offer. Personally, I wouldn't subject anyone I know to buy this and pray they have the courage to deal with whatever BS the game throws at them. This seems to be for a hyper-specific audience (all the more power to that ig). For the majority I wouldn't say this is worth your efforts. As strange as it may seem, I'm pretty satisfied with my full playthrough.
Игра для толстых
玩到现在我也是还没通关圣徒的新手,但整体玩下来还是挺有趣的,尤其是工匠,已严肃学习“工匠精神”,现在玩猫大师都还是习惯见到猴子就打,就是有点费业力值。。。个人推荐游玩顺序:黄猫,工匠(早日学习“工匠精神”),蓝色小精灵,猫大师,圣徒,饕餮,白猫
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, Italian, Spanish - Spain, Portuguese - Brazil, French, German, Japanese, Korean, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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