
At last, the Queen has given you power and freedom! The cost? You must rebuild her Empire. Will you? In this epic, indie fantasy adventure, you are free to explore, fight for fame and power, and shape the world as you choose. Escape into an unpredictable open-ended story and cunning tactical combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 368reviews | 83% | — | $66.4K |
| $9.99 | 72ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very well done with challenging fiights.
Great game! It does a lot of things different than most CRPGs I've played, but I think the swings it takes in gameplay pay off for the most part. Even with how simple the graphics are, there's a lot of experience here, knowing how to make easily usable and readable UIs with enjoyable world and dungeon maps, even with just basic tiles. Really liked the story and how it explored how the banality of evil can seep into any culture. It also only took around 50 hours, which is brisk for this genre. Gets a thumbs up from me.
So it is a spiderweb software game. You know what that is if you are here, if not it is a game made by a dude, his wife, and a handful of people who get contracted on occasion, it will be a very classical style of computer RPG, and the writing will have a particular flavor to it, a love more of talking about the world itself and the relationship those individuals have to the world/political situation at large. This game hits all of those notes but tragically experimented in a way that was not the best received. This game is not pretty, even by Spiderweb standards because the design is meant to quickly and accurately communicate the state of the battlefield, it is a wonderfully set up map, if you are judging it as more of a tabletop RPG encounter, this is built for you to look at the field, know everything and make sure you can learn what all the pieces on the board do so that you can have a handful of short but vicious fights on that map, achieve what you went there to do, and move on to the next thing you need to do, the next decision you need to make. Because that is what this game is, political and moral choices that can come with consequences down the road broken up by some pretty clean fights and good pacing (as long as you don't drag your feet too much). It is damned good in my book, I enjoyed all the time I put in to my playthrough, grew to enjoy the primary movers and shakers in the plot, and appreciate the twists some of the factions themselves have. It is a great game, but unfortunately it may be the last time Spiderweb software really gets to try making something new. Give it a buy at a price that you'd feel fine with 40+ hours of neatly paced indie CRPG fun if you are being a bit of a completionist , or better yet play the demo that covers about 1/6th-ish of the game and decide that price yourself and since every spiderweb software game has a similarly generous demo, give them a try too if you like this one, maybe Avernum or Geneforge is more your speed than this and that's A-Okay, but give Jeff Vogel your money for his and his wife's tireless efforts for over 30 years to make fun budget CRPGs.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99−50% |
| 62ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
L'atmosfera è quella tipica di un gioco spiderweb, quindi non potevo non dare un giudizio positivo. Però la semplificazione della costruzione dei personaggi è grottesca, sembra una caricatura dei grandi avernum, della serie di avadon o di quella di geneforge. Se anche spiderweb inizierà a fare giochi così "stupidi" finirà che smetterò di giocare coi videogame. Sono deluso!
Classic Spiderweb, but more polished. Better visuals, sound, more character building choice. Good storytelling with moral choices that are not black and white and some challenging tactical combat. Great game.
Great classic style turn based rpg
Great Old School experience with a unique Mechanic.
A strange RPG that took me a while to get accustomed to, but then I loved it.
it's exactly what it looks like and it's really good at doing what it does. happily, it wasn't over 50 hours of gameplay for me. [b]go, do a colonialism[/b]
I recommend this game for its writing, story, fort building mechanics, and the many choices it presents to the player. Queen's Wish: The Conqueror has a relatively unique premise and story line and the writing is of excellent quality. You take on the role of the youngest member of Haven's royal house and are tasked with restoring Haven's rule over the three countries continent of Sacramentum. Ultimately, this requires convincing a faction within each country to sign a treaties of vassalage within Haven. This process involves finding out what the faction wants and completing a quest or quests to give it to them. There is also the question of what caused a great calamity that drove the vast majority of Haven's forces and institutions off of the continent. Solving this mystery is another key element of the game. Political and economic decisions and considerations thus constitute a major part of the story, alongside the traditional fantasy elements of the game. The fort building is a satisfying element that adds yet more uniqueness to Queen's Wish: The Conqueror. Much of the best equipment in the game is obtained through stores built in your very own forts. As you explore Sacramentum, you find the ruins of Haven's old forts and are tasked with restoring them. Within each fort you can build various stores, along with other things, including barracks, bakeries, and distilleries. The more stores that you have built across all of your forts, the better the items that the merchants can sell to you. There is plenty of loot in dungeons and other locations and vendors exist outside of the forts, but much of the best equipment is only available if you build up Haven's forts. Building up the forts and watching them turn into bustling a mini-towns is entertaining and provides a visible indication of progress for the main quest line. The graphics and sound effects are basic, but adequate enough for the game. The combat mechanics and character progression, while not extremely deep, are also sufficient. If you are looking for an RPG with deep gameplay and combat mechanics and detailed character progression then this game is unlikely to fulfill those desires. However, if you want to play a CRPG with an interesting story that presents that player with a large number of decisions and choices then this game is a good option. The Queen's Wish series is more niche than the Geneforge series, but still good. The true draw of Queen's Wish: The Conqueror comes in the form of the world building, the writing, the story line itself, the fort building mechanics, and the fact that the player is presented with numerous choices throughout the game on a variety of topics and issues.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $406.7K | 1.3K | 91% | $9.99 | |
| $54.5K | 443 | 94% | $5.99 | |
| $185K | 334 | 90% | $19.99 | |
| $165K | 335 | 84% | $19.99 | |
| $44.1K | 622 | 81% | $2.99 | |
| $73.7K | 133 | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.4K | 250 | 97% | $7.99 | |
| $66.4K | 373 | 92% | $9.99 | |
| $66.4K | 86 | 80% | $24.99 | |
| $66.4K | 547 | 80% | $6.24 | |
| $66.4K | 51 | 78% | $26.79 | |
| $66.4K | 72 | 54% | $49.99 |