
Step into the suits of Ladybug and Cat Noir in their most daring adventure yet! Embark on a thrilling adventure where heroism, acrobatic combat and parkour agility collide as Shadow Moth unleashes a wave of villains across the city. It’s up to you and your friends to save Paris!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 72reviews | 54% | — | $66.4K |
| $49.99 | 29ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would rather one in every ten people in this world become Jeffery Epstein than ever playing this """videogame""" ever again.
My daughter loves the franchise so I thought it would be fun for us to play a co-op game together with characters that she knows and enjoys. That's about where the novelty ends. I don't know the first thing about game development however I can't help but think this got slapped together in a couple of weeks and then was shipped out and available to purchase. As many have stated, there are no video settings so you get what you get; take it or leave it as far as quality. My biggest complaint has to be that there is not a great indicator for when your character takes damage. So I would spend my time playing beat 'em up and health manager because if either characters fall, you will restart at your last checkpoint. For a children's game, not giving the chance to help your co-op player in this generation is just poor. Do yourself a favor, don't consider it. I bought on sale and we couldn't play past an hour before the game really showed you all it has to offer. Definitely better games that a parent and their child could play together.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Dutch*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Holy ♥♥♥♥. So I 100%ed this game in under 5 hours (bad start) and I have 100%ed the previous game so I am distressingly knowledgable about these games and the series. First - Combat is even worse than before, you get a light attack, heavy attack, special attack and heavy special. Sounds good right? no, they are all slow and lock you into god's longest animations Second - The story sucks. Gone are the cheesy but kinda lovable cutscenes. Instead you get... nothing. I'm not ♥♥♥♥♥♥♥ with you. Thirdly - Hey, Do you enjoy shadowmoth/pappilombre and wanted to fight him like in the previous game? Well he doesn't even show up. No akuma scene, no big plan, he just never shows up. I could genuinely make a video essay on how ♥♥♥♥♥♥♥ awful this game is. It made me miss rise of the sphinx, I think that tells you all you need to know (the same friend bought me this game and I seriously wish he could get a refund.)
Played the game and all I have to say is, it is not worth $50 or $60, if you wanna try the game yourself try and get it on a huge sale, like now. First let me get my pros about the game out of the way since it’s not that much, first it is indeed way better than Rise of the Sphinx, never played the game, but I could tell just by looking at playthroughs of that game that I just did not like it. A beat’em up for a Miraculous game is a pretty good idea as that is one of the good things I like about this game, the voice acting is good and the models are pretty good too. I still would like a Miraculous game that would play closer to the Spider-Man games, but a beat’em up is not a bad direction for it. Also, the battle arenas are a good idea too, I did find some enjoyment in those. Now as for the bad, a beat’em is a good idea for a game, IF IT IS POLISHED! This game has so many glitches and bugs in it that are practically unacceptable, it makes me wonder if they had anyone playtest this game at all, there is just so many in here I don’t even want to list them (trying to keep this review short). There is no graphical video settings, as many others stated in there reviews, why was that looked over?! Other than the Battle Arenas, barely anything to do after you beat the game, no side quests, no exploration, no unlockables, no lore exploration, just nothing, knocks the game down a lot. Another big miss for this game that I was really disappointed by was other playable heroes, why was that an afterthought? I love the hero support system, don’t get me wrong, but the developers should have made it to where you can switch out between heroes, ie if I wanna play Rena Rouge, I switch from Ladybug to her and Ladybug is now on the support wheel and Rena Rouge is playable, or Vesperia, or Carapace, or Vipereon, you get what I’m saying. Don’t get me wrong, I love Ladybug and Cat Noir, but the Miraculous TV shows clearly shows that it’s not just about those two, it’s about every Miraculous holder in this show, so why not have the four extra heroes in here be playable, such a HUGE missed opportunity there. The arenas feel very barren and empty too, the scaling of buildings is fine, but the worlds are empty, I wanna see enemies flipping cars and having people run to safety as I as one of the heroes engage in battle, I wanna here screams for help, should I even mention how there is barely any music in this game during platforming or progression areas, I don’t feel immersed in the world because of all that missing in this game. Overall, I tried giving this game a chance and looking at the pros it had, but every time I did, something in it had to go and ruin my positive outlook on it. If a future Miraculous game is being considered or developed, please do what SEGA did, listen to reviews/fans, we clearly stated what kind of Miraculous game we would all like to have and buy, and that is one like the Insomniac Spider-Man games, that or a polished, rewarding, and engaging beat’em up. It’s on the right track, but still has a loooooooong way to go. For now, I wouldn’t recommend it unless you are a Miraculous Fan and or have a love for the show like me, and if you consider buying it, wait for it to be on a huge sale.
Un Magnifique game inspired from the Miraculous serial ..you will take the role of Ladybug or Cat Noir and defeat the villians ..the game is around 7-8 h ..very short but very good ..with multiple levels....Gameplay is very easy and at some points can be very fun and enjoying ...also the full price isnt really worthy unless you want to support the developers..if not wait for a sale you support them anyway :) If you plan to buy this game for a child ..watch over ..as there are some levels might be to hard for them ..but if not ..well enjoy ..as you are a gamer and nothing is to hard for us ...
[h1]1/10.[/h1] Для коопа сойдёт
Launch the game. Press X multiple times. When you have collected enough orbs, upgrade Cat Noir to the max. When upgraded, go past all the enemies. Congratulations, you finished the game.
It's better than the previous game, Rise of the Sphinx. The gameplay feels smoother and there's no QTEs, but it's still bad. it's bear bones, low effort franchise money cash grabbing for children. It feels like an beta build with all the glitches and hiccups I ran into. The story is about the same written as a normal episode. Still no video setting options. Atleast Chloe isn't the bad guy in this one.
калл
I love Miraculous but i cannot understand why the video games need to be that bad. -Graphics are very meh, very blurry specialy in the backrounds and the game is stuck at 60 fps on top of having no graphics settings at all. -Animations in general are very bad, feel like a PS2 game -Musics are worst than the first game for sure, some boss fights doesnt even have one I would say the good part is in the dialogues and story, it feel like a good old Miraculous episode. 50 euro for this is way to much , you can really tell ur paying for the MIRACULOUS brand here and not the actual game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $16.5K | 19 | 100% | $39.99 | |
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| $193K | 504 | 75% | $29.99 | |
| $126.9K | 202 | 66% | $39.99 |
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