
Take up arms against Cultists, Nazis, Robots, and Lovecraftian monsters in this fast-paced action adventure. It’s down to you, Aloysius Quartermain, to sneak a 12,000 year old Artefact out of Nazi Germany by emptying lead into anything that moves.
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About
Everybody is seeking the Ostium Magicae, a magical artefact capable of transporting entire armies to any location or dimension they desire. It’s fallen into the hands of an acquaintance, and you’ll need to track her down and help her sneak the artefact out of Nazi Germany and out of evil’s hands. It’s time to gear up and show Cthulhu’s minions that it’s not the Unknown they should fear -- it’s you.
Quartermain and the Cult of Cthulhu is a fast-paced retro FPS game taking inspiration from Indiana Jones, Wolfenstein 3D, and tabletop RPGs. With a massive enemy roster, substantial arsenal, and retro soundtrack, Quartermain is a bite-sized boomer shooter primed to offer much bang for your (three) buck(s).
Fast-paced combat!
Secrets Galore!
Massive Levels!
Unspeakable Monsters!
Big Guns!
A Train Level!
Punch Nazis in the Face!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My fav of the dosman releases so far along with the lengthiest. Large enemy roster with different attacks. The Nazi designs would fit in well with Wolfenstein. Guns feel good. Most maps are key based but offer verticality and some light platforming. Recommended for the cheap price.
I've played several Dosman games and this is by far my favorite. Like all of them, it's scrappy, very rough around the edges, but it's got heart. Enemy designs are fun, weapons feel pretty good, and I even liked a lot of dialogue and voice acting. None of it is stellar, but I had a good time. Biggest criticism would be the balance. A few particular weapons feel almost useless, including the later game chain gun. The Priestess enemy is also a huge pain in the ass, with way too much health, and way too many options at her disposal. Still, I can't deny that it kept me smiling to the end. The video game equivalent of finding a great little low-budget, direct-to-VHS horror movie. Oh, and the soundtrack whips ass!!
Best game DOSMan has to offer right now. Lovecraft Boomer Shooter
I got the DOSMan bundle on Fanatical for a few bucks the other day, and I gotta say this is probably the best of the bunch. Really fun old school FPS. The other's are okay but this one is by far the best, definitely worth a few bucks by itself if you're old like me, or a fan of the genre.
Лучшая игра из тех что сделал досмэн. Какой никакой сюжет с диалогами корой тем не менее не мешает играть. Очень приятная графика, отличный дизайн локаций и противников.Очень интересный сеттинг с культистами, нацистами и прочей нечистью. Большое разнообразие противников и оружия. И самое главное в нее черт возьми приятно играть она динамичная, стильная и затягивающая. И гравное стоит 890 тенге и это без скидки. Очень советую ознакомиться. Поздравляю DOSman ты наконец сделал хорошую коммерческую игру.
Quartermain and the Cult of Cthulhu is a bold, unapologetically retro first-person shooter that fuses pulp adventure, occult conspiracy, and Lovecraftian horror into a compact but energetic experience. Developed by ThePrinceOfMars and published by DOSMan Games, the game wears its old-school inspirations proudly, channeling the spirit of early FPS classics while carving out its own identity through an imaginative genre mashup. It is a game that knows exactly what it wants to be: fast, direct, and overflowing with stylized chaos. The premise drops players into the role of Aloysius Quartermain, a larger-than-life adventurer caught in a high-stakes struggle against Nazi occultists seeking to exploit forbidden cosmic powers. The narrative leans heavily into pulp sensibilities, blending wartime espionage with eldritch mythos in a way that feels intentionally exaggerated rather than grounded. Storytelling is kept light and functional, serving mainly to frame the action and provide motivation for the relentless forward momentum. Rather than unfolding through lengthy cutscenes or dialogue, the plot is conveyed through context, environments, and the escalating absurdity of the threats you face. Gameplay is built around classic boomer-shooter fundamentals, emphasizing speed, aggression, and spatial awareness. Levels are large and maze-like, encouraging exploration and rewarding players who stray off the main path in search of secrets, ammo caches, and hidden areas. Combat encounters are frequent and intense, throwing waves of enemies at the player from multiple directions and demanding constant movement to survive. Health and resources must be managed carefully, reinforcing the old-school philosophy that survival depends on skillful play rather than safety nets like regenerating health or cover mechanics. The enemy roster is one of the game’s strongest features, pulling from a wide range of thematic influences. Players face off against Nazi soldiers, hooded cultists, robotic enemies, and grotesque Lovecraftian creatures, often within the same level. This variety keeps encounters fresh and unpredictable, as different enemy types demand different approaches. Some enemies pressure the player with sheer numbers, while others introduce heavier firepower or unusual movement patterns that force quick adaptation. Boss encounters escalate this further, delivering climactic moments that test both reflexes and endurance. Weapons are intentionally exaggerated and satisfying to use, reinforcing the game’s pulp-action tone. The arsenal provides enough variety to keep combat engaging without overwhelming the player with complex systems or upgrades. Each weapon feels purpose-built for carnage, and switching between them becomes a tactical decision depending on enemy density and positioning. Combined with punchy sound design and responsive controls, the gunplay delivers a sense of raw immediacy that aligns perfectly with the game’s retro ambitions. Visually, the game adopts a deliberately old-school aesthetic, favoring clarity and atmosphere over technical fidelity. Environments are readable even during chaotic firefights, and enemy designs are distinct enough to be recognized at a glance. The art direction reinforces the blend of wartime grit and cosmic horror, creating a world that feels both familiar and strange. Audio design plays an important role in maintaining momentum, with energetic music and impactful sound effects pushing players forward and amplifying the intensity of combat encounters. The game’s scope is relatively modest, and its rough edges are visible at times. Occasional technical hiccups and a lack of modern conveniences remind players that this is a focused indie project rather than a sprawling AAA production. Its length is concise, and those seeking deep narrative complexity or extensive progression systems may find the experience straightforward. However, these limitations feel consistent with the game’s design philosophy, which prioritizes density and replayability over breadth. Ultimately, Quartermain and the Cult of Cthulhu succeeds as a confident homage to classic first-person shooters infused with a distinctive thematic twist. It delivers fast-paced action, memorable enemy variety, and a playful collision of pulp adventure and Lovecraftian horror that sets it apart within the crowded retro FPS space. For players who appreciate old-school design, secret-filled levels, and unapologetically pulpy storytelling, it offers a satisfying and energetic journey that embraces its influences while having fun with them. Rating: 8/10
This game, along with all of the Dosman games, are horrible. Run terrible on Steam deck. No difficulty selection. Hardly any health or ammo. Enemies that beam you in a couple hits mostly because your health is always 50 or lower. Cause, again, HARDLY ANY ♥♥♥♥♥♥♥ HEALTH. Don't even get to use the fun/useful weapons cause you get a couple ammo pickups per level. Terrible HORRIBLE games. This one is the icing on the cake as it crashed and now I can't load my save, or I'd have to start ALL the way over, which I'm more than good on.
有成就 没中文 奎特梅恩与克苏鲁教团 人人都在寻找"奥斯蒂姆·马吉卡"——一件能将整支军队传送至任何地点或维度的魔法神器。它落入了一位熟人之手,你需要追踪她的下落,助她将神器偷运出纳粹德国,使其免落邪恶势力之手。是时候整装待发,让克苏鲁的爪牙明白,他们该畏惧的并非未知——而是你。 《奎特梅恩与克苏鲁教团》是一款快节奏复古FPS游戏,汲取了《夺宝奇兵》、《德军总部3D》与桌面角色扮演游戏的灵感。海量敌人类型、丰富武器库与复古配乐,共同铸就了这款体量精悍的"老炮射击游戏",以区区三美元之价,为你奉上十足的火爆体验。 特色 快节奏战斗! 海量隐藏要素! 宏大关卡设计! 不可名状的怪物! 重火力枪械! 火车关卡! 爆锤纳粹!
[h1] Quartermain and the Cult of Cthulhu: 100% COMPLETION REVIEW [/h1] [hr][/hr] [code][b]If you love completing games, take a look at our [url=https://store.steampowered.com/curator/44890520/]curator site. [/url][/b][/code] [hr][/hr] I, Aloysius Quartermain, have killed nazis, robots, Lovecraftian horrors, monsters, dogs, soldiers, anything that moves! Quartermain and the Cult of Cthulhu is a weird little boomer shooter, but it's a pretty good time! It's definitely a love letter to Blood, Wolfenstein and DOOM, with obvious inspiration. While not holding a candle to any of those, passion was clearly put into it. It's amateurish, especially in the voice acting, which sounds forced, and anytime any actor pronounced the letter "P", the microphone made a popping noise. Hell, one of the enemies makes the Wilhelm scream when dying! The weapon arsenal is obviously based in its inspirations, nothing too creative here. I hated the fact that the shotgun's reload animation is always a full reload regardless, which makes reloading too long. Hitboxes are way too large, which ruins any challenge in aiming guns. The game does ramp up modestly in difficulty a tiny bit later though, especially in the secret levels. Oh, and the game crashes if bilinear filtering is enabled when falling down to the final boss arena for some reason. Still, any boomer shooter fan will appreciate this little adventure!
Me tocó en un bundle mystery, si os gustan los boomer shooter, jugadlo. No destaca en nada, pero se mueve bien y es divertido de jugar, la historia es absurda y a mi se me crasheó en el boss final, rompiendo la partida, pero vamos, que por 1€ que me costó, vale la pena! Artisticamente es precioso y la musica mola mucho!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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