
G.I.Ant is extremely clever, and highly trained in tactical maneuvers. What's more, he is extraordinarily strong, and super smart. His latest mission is to gain access to the crazy world of Captain Rat's Treasure Caves. Straight forward, huh?...... NOT!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.59−60% | 64reviews | 86% | — | $5.1K |
| $4.49−50% | 42ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Honest Trailer Parody:[/h1] [VOICE: Epic Movie Trailer Announcer] In a world… where modern gaming feels like a second job involving endless inventories and people yelling at you in lobby chats… one hero is here to give you a pleas-ant vacation. He doesn’t have a stamina bar. He doesn’t have a complex crafting menu. He just has a very small pair of hands and a very big plan. PUSH-OVER. From the studio that brought you high-octane classics comes a game where the most "action" you’ll take is walking slowly to the left. Sure, it looks like a simple domino knock-over game, but don't be fooled! This isn't just toppling tiles in your hallway—this is advanced, high-IQ architectural physics! Prepare for Honest Logic: where a "Splitter" block will make you feel like a NASA scientist, and a "Vanisher" block will make you question your own existence. It’s a game of ninety-nine failures and one glorious, chain-reacting success. [SCENE: The studio is now a fortress of blocks. MR. T is holding a "Trigger" domino like a trophy. MR. T-EMMIE is wearing a mohawk wig, vibrating so fast she’s blurring. SANS is napping on a "Stopper" block.] MR. T: "ALRIGHT, LISTEN UP! I PITY THE FOOL WHO THINKS THIS IS JUST PUSHIN' OVER TOYS! THIS IS TACTICAL DOMINO DESTRUCTION! G.I. ANT HAS TO DEAL WITH TEN DIFFERENT TYPES OF TILES, FOOL! HE’S A GENERAL! HE’S A SCHOLAR! HE’S THE REASON COLIN CURLY STILL HAS A REASON TO LIVE!" [VOICE: Announcer] Whoa, easy there, T! You’re gonna knock over the set! But he’s right—it’s like 'Saving Private Ryan,' but with more curly potato snacks and significantly more mud. It’s snack-based warfare, people! MR. T-EMMIE: "[Banging a golden Quaver on the floor] YA!!! hOI!!! I PITY... DA FOOOOOL... WHO NO PUSH... DA 'TUMBLER'!!! G.I. ANT... IS... TACTIC-ANT!!! HE GO... TO COOL LEG... AND GRADU-ANT... WITH HONORS!!! BURRRRRUNYU!!!" [VOICE: Announcer] Did... did that cat-dog just graduate from an Ivy League ant hill? I’m not even gonna ask. Also, the physics in this game are way too clever for their own good. It's like dominoes for geniuses! SANS: "[Winks at the camera] yeah. he’s really 'ant-icipating' every move. it’s a 're-ant-less' pursuit of excellence. truly 'ant-spiring' stuff." PAPYRUS: "[Stomping his boots] SANS!!! STOP IT!!! YOU ARE DEFILING THE MAJESTY OF THE ARCHITECTURE! G.I. ANT HAS WORKED FOR DECADES TO PERFECT THE ART OF THE PUSH, AND YOU ARE TURNING IT INTO A JOKE-FEST!!! THESE ARE NOT MERELY DOMINOES, THEY ARE MATHEMATICAL MARVELS!" [VOICE: Announcer] The Great Papyrus: the only skeleton who takes dominoes more seriously than his own brother’s jokes. Watch as family bonds are tested by the sheer stress of arranging ten yellow rectangles in a row. It’s the ultimate test of geometry and not throwing your hardware into the sun. SANS: "wow, papy. you're really 'ant-i-pun' today. don't get so 'ant-sy.' i'm just trying to 'ant-er-tain' the crowd." PAPYRUS: "[Screaming into a bowl of Quavers] NNYEEEEEEH! I HATE YOU SO MUCH! G.I. ANT! PLEASE! TELL HIM HOW CLEVER THESE PUZZLES ACTUALLY ARE!" [VOICE: Announcer] Someone get the skeleton some water... oh wait. Anyway, G.I. Ant, please, explain how this isn't just your average 'fall-down' game before Papyrus explodes. G.I. ANT: "[Adjusting his tiny beret] Look, Papyrus, he’s right about one thing—it is ant-astic. But the complexity is real. You see the 'Ascender' block? It defies gravity. It’s a domino that falls up. You don't just push it; you curate its journey through a 100-level masterpiece." [VOICE: Announcer] Spoken like a true artist. A journey across nine worlds of visual clarity, where the only thing 'dark' is the background of the Space level. Finally, a game that doesn't require you to adjust your brightness settings every five seconds. NECO ARC: "[Spinning in her UFO] Nya! The ant speaks the truth! Dori dori dori! This isn't your grandma's domino game! It's advanced! It's sophisticated! If you don't appreciate the 'Splitter' logic, you're just a fool in a beret-less world! Look at the Space World! It’s aesthetic perfection! BURRRRRUNYU!" [VOICE: Announcer] I don't know what a 'Burrunyu' is, and at this point, I'm too afraid to ask. But she’s right about the sophistication! It's the most advanced knock-over sim of 1992! No clutter! No mess! Just pure, unadulterated blocks! MR. T: "SHE’S RIGHT! I PITY THE FOOL WHO LIKES CLUTTERED SCREENS! PUSH-OVER IS CLEAN! IT’S BRIGHT! IT’S GOT THE BEST SOUNDTRACK SINCE THE LAST TIME I SANG ABOUT THE A-TEAM! AND THE PASSWORD SYSTEM? IT’S A GIFT TO HUMANITY, FOOL!" [VOICE: Announcer] The password system: because nothing says 'I am a master strategist' like writing down 'BLXP' on a sticky note and losing it under your chair immediately. MR. T-EMMIE: "YA!!! hOI!!! NO... STRESS!!! ONLY... PUSH!!! AND... SNACK!!! BURRRRRUNYU!!!" [VOICE: Announcer] Words to live by, T-emmie. Words to live by. SANS: "exactly. it’s a 'puzz-ant' way to spend the day. don't get 'ant-agonistic' about it." PAPYRUS: "I AM GOING TO THROW THIS 'STOPPER' BLOCK AT YOUR HEAD, SANS! I REALLY AM!!" [VOICE: Announcer returns] Experience the game where the only thing falling faster than the dominoes is your stress level. PUSH-OVER. 100 Levels of "Oh, I see the logic now!" Advanced Domino Mechanics that would make Newton weep with joy. Zero Jumpscares, just pure, logical vibes. A Protagonist who is technically a veteran of the Great Snack War of '92. Endorsed by a very intense man, a vibrating cat, and a napping skeleton. STAY SMART. STAY CURLY. PUSH THE ANT-VANTAGE. [hr] [h1]Ryan George Style Pitch Meeting:[/h1] The setting is a massive, gravity-defying void where the floor is made of giant, perfectly aligned domino tiles stretching into infinity. In the distance, a massive dog nabs a bag of curly snacks while a catchy, synthesized 16-bit rhythm loops endlessly. Two men sit on giant, plush red berets instead of chairs. Publisher: So, you have a "tiny soldier ant tries to fix a snack-related catastrophe by knocking things over" for me? Game Designer: Yes, sir, I do! It’s called Pushover, and I think it’s going to be "ant-astic!" Publisher: Oh, okay! And is it going to be hard to get a bug to move heavy rectangles? Game Designer: Oh, making him move the blocks is super easy, barely an inconvenience! Because he’s a literal Pushover! See? Wordplay, sir! [A portal zaps open. GLaDOS dangles from a wire in her potato shell; Chell stands silently next to her, adjusting her boots.] Publisher: Oh my god! A talking vegetable and a silent woman have entered the void! GLaDOS: Honestly, the level of surprise in this room is almost as high as the ant's failure rate. I'm just here to see if the "Trigger" block is as disappointing as Chell's performance. Publisher: Fair enough! So, how does the ant actually win? Game Designer: He has to rearrange different dominoes—some that roll, some that split, and some that fall up—so a single push topples them all in order. He’s a real "pro-ant-agonist!" Publisher: Oooooh, physics-defying blocks are tight! But what if the player pushes the wrong block first? Game Designer: Whoops! Publisher: Whoopsie! Game Designer: But we have a Token system that lets the ant rewind time! It’s a "re-ant-less" pursuit of perfection! GLaDOS: A rewind button? How charmingly mediocre. I usually just let the incinerator handle the "whoopsie" moments. Publisher: A very chronological insect! Wow wow wow. Wow. Why is the ant helping a dog get Quavers? Game Designer: Hey, shut up! It’s an "ant-irely" logical plot! GLaDOS: It’s a better motivation than "freedom." At least you can actually eat the curly snacks. Unlike the cake. GLaDOS: I’ve also noticed the ant doesn't scream when he falls. I'll have to look into how to implement that silence into my own subjects. Chell: [Stares blankly at the Game Designer and gives a thumbs up.] Publisher: ...What? Game Designer: What? Publisher: Well, okay then!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
childhood memories restored
왠 개미가 도미노하는겜
nice game, good for students who loves to solve puzzles.
I'MA
[b] Get em those Queefers... i mean... Quavers!!![/b]
You select joystick in the dos-box powered menu to play it with an xbox controller. This allows steam to mark this as "partical controller support" ... Funny.
gran bel puzzle game. consigliato
Great game! I had never heard of it before, and I love it. The immersion into the early 90s is strong with this one!
Ich habe diese Spiel schon damals unter DOS gespielt. Eine schöne Kindheitserinnerung. Es ist schön zu sehen, dass man es immer noch unter heutigen Betriebssystemen spielen kann. Ein ruhiges und entspannendes Rätsel-Spiel. Hat für mich nach all den Jahren immer noch den gleichen Charm.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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