
Build an Adventure Park from the ground up! The PuPu clan had just rented a new "playground" from the Dark Goblins. Manage the park, construct park facilities, and grow your clan to serve the expansion of the Park for "hero" customers summoned from other planets!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to PuPu's Adventure Park!
Here's what you need to know about this "PARK"...
In a not-so-far planet called MoeStar, a long established peace between all clans was disrupted when the Dark Goblins acquired a mysterious "summoning" power, leading to their dominance over the other clans.
One of the long-suffering clans, the PuPu clan, out of desperation and destitution as their life source depletes, are forced to sign a lease from the Goblins to run one of their businesses on the planet.
The PuPu clan set up shop on this new lease - an Adventure Park - attracting "heroes" who are summoned through the Goblin's powers to pay a visit. The PuPu Adventure Park is meant to be an unforgettable adventure for the heroes, while the PuPu clan works hard to build park facilities to satisfy park visitors!
As the PuPu clan and Park leader, you'll have full control of the Park operations, the employees (other PuPus) and the facilities:
Staffing and assigning the most "capable" PuPu to run newly-built facilities. The more you make your customers ("heroes") SWEAT from activities, the more you gain as resources to continue running and expanding the Park.
Design your park by catering to the customers ("heroes"); the Park's offerings will be listed on a mission board where different customers ("heroes") will come for different demands. Make sure you build a wide range of missions to get the most out of them - including rare items and hero elements, used to upgrade your Park!
From special facilities like the Weapons Shop, the Groceries and the Tailor's, to special customers ("heroes") like poets, merchants and even bounty hunters...make sure you keep unlocking facilities from the Blueprint to expand the Park. You might also stumble upon some surprising stories in this Park...
With the expansion of the Park, you will need more "employees"! You will be able to breed more PuPu through the Spring of Life. Grow them and feed them through building houses, cookie machines, and bakeries etc. (Yep, they have a sweet tooth!), you will also have to soothe their mood sometimes.
Don't forget why you're here - ultimately you want to revive the God of PuPu clan so that it brings back the mysterious power of the Spring of Life...the source of PuPu's well-being. But first... You'll need to slave the days away by running your lease from Goblin's Park and survive.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−25% | 130reviews | 65% | — | $51.6K |
| $13.49−10% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
畫風很可愛,雖然感覺玩好有點難度,但是覺得其實慢慢玩就還好。 如果引導可以更一步一步清晰一點就好了! 但總體上還是很喜歡的!
画风是休闲游戏 ,对于休闲玩家指引太迷茫
《噗噗的冒险乐园》,这是一款在异世界当“黑心”园长的模拟经营游戏。游戏背景设定十分有趣。噗噗一族原本无忧无虑,却因圣泉枯竭,面临生存危机。为了活下去,噗叽和哥布林签下霸王契约,决定建造冒险园“邀请”异世界勇者来榨取他们的“血汗钱”。 [h1]勇者拯救世界?不过是剧本罢了。[/h1] 玩法上有诸多亮点。其一,对勇者进行了分类,不同类型的勇者有配套设施和委托任务。你根据紧缺的物资精准发布任务,吸引不同勇者来维持冒险园运行。其二,独具特色的设定和资源获取。全员噗叽化身戏精,从导购到派发任务,再到扮怪物挨打,将勇者的汗水和money收集起来转化为建设资源和生存资本,仿佛是一台巨大的“榨汗机”。其三,噗叽不是24小时核动力牛马,他们工作一段时间后,需要足够的休息和补充能量。所以不但需要通过生命之泉繁育噗噗员工,还要时刻关注他们的情绪,用甜品安抚,否则噗叽会罢工。 [h1]黑心奸商,榨干价值[/h1] 黑暗哥布林的租金会逐渐上涨,后期每月催租日压力巨大,前期瞎建容易导致资金链断裂,导致游戏失败。上手难度不高,但如何平衡资源产出需要极大耐心,稍有不慎就会陷入死局。 [h1]总结[/h1] 《噗噗的冒险乐园》虽然画风很软萌,但是经营难度着实不低,可恶的哥布林租金涨的会越来越多。经营冒险园的同时会逐渐解锁剧情,了解噗叽的历史,软萌的漫画分格cg会让人会心一笑。适合喜欢策略经营的同时想要一点剧情内容、有足够耐心的玩家。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
新手指引不清晰,网络上也没有找到教程一直在欠债。。为了猫箱联动购买的。感觉有点失望,玩不下去。不过题材很有意思,魔物让勇者打工。
[h1] 我有一座冒险园 [/h1] [h2] 前言: [/h2] 模拟经营类,游戏的画风非常可爱,但是别给画风骗了,实际上手之后发现自己完全就是黑心工厂主XD,直接狠狠的压榨噗噗和勇者们。 [h2] 游戏剧情: [/h2] 在萌斯特星球上,暗黑哥布林们获得了一种神秘的召唤能力,直接力量碾压其他所有种族,统治了整个星球。 这其中就有最弱小的噗噗(就是史莱姆)一族,它们依靠着星球上的生命之泉生存,结果泉水濒临枯竭,而噗噗们也在走投无路的困境下选择了向哥布林们妥协,签下契约后租借了土地建起了乐园。 这座冒险乐园是为了吸引各种被哥布林召唤力量搞来的勇者们,让勇者前来乐园里打噗噗锻炼,以此作为游乐玩法。(我勒个模拟冒险副本) 通过收集付出的汗水、喜悦等东西当作资源,就可以继续升级游乐设施,给勇者们提供更好的体验。 当然,还要面对哥布林资本家时不时上门的催债。 [h2] 游戏玩法: [/h2] 乐园经营模式分为两部分,一个是位于地上的勇者冒险乐园部分,还有一部分是位于地下的噗噗小窝部分。 勇者冒险乐园这边,需要用建设各种冒险设施场地,并让噗噗们前去担任副本NPC,再配合各种武器店、中央大厅、任务栏等配套设施,让勇者接了之后完成各种打怪、跑腿、搜集资源的小任务。完成任务后勇者会付出【汗水】,这就是最常用的资源了。 而在地下的噗噗小窝,则是给那些辛苦的噗噗们日常休息生活使用的,噗噗具有体力和心情两个属性,在地上当npc久了就会累,就需要回地下休息、吃点东西、喝杯茶、玩耍一下,以此回复状态。(好真实的打工牛马状态) [h2] 游玩感想:[/h2] 游戏的新手引导部分真的做的很细致,基本上每一部分都会配上一大段的解说,所以新手入坑只要照着教程走就可以快速上手。(当然这也有游戏内配套设施相关设定太多的原因,不说仔细点自己琢磨起来就很麻烦) 经营方面深度做的很不错,像是规划路线和资源使用,还有不同的配套设施怎么安排、勇者的频率如何调节、勇者对于任务是如何按照优先级完成等方面都是需要玩家去协调的。 整体玩起来会有种网文小说里经营地下城副本的幕后大boss的感觉,勇者完成任务殊不知只是一切都在我的操控之下,然后噗噗们也是成为我的血汗牛马员工,时刻拼命打工。 入门门槛其实算是中等偏高,因为建筑、任务、勇者设定之类的机制都很多,需要仔细研究一番才能规划好怎么产出更划算。 前期一旦资源规划的不合理,就很容易导致建设断档卡进度。 [h2] 总结:[/h2] 《噗噗的冒险乐园》是一款画风可爱的模拟经营游戏。剧情设定在星球上哥布林一族拥有着召唤能力,统治着星球其他种族,噗噗一族(史莱姆)力量非常弱小,只能租借哥布林的土地来建设乐园吸引被召唤来的勇者冒险游玩,勇者付出汗水变成资源。游戏的建设、任务、升级等机制比较有深度,实际上手难度会相对比较硬核,好在新手引导部分做的非常细致,跟着教程走就可以理解游玩方法。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
画风可爱的模拟经营类游戏,适合养生玩家挂机玩,前期要自己看管史莱姆,中期解放情绪塔以后就能委托系统自动管理部分建筑的史莱姆更替,后期就变成完全的后台挂机游戏了 游戏玩法要按照勇者的心愿建造对应的建筑获取资源,初期以守卫为主积攒原始资本,然后慢慢开放路人甲,第三个位置第四个第五个,建筑也是如此,从满足守卫心愿到路人甲再慢慢开放后面的,一定不能贪,勇者的心愿几乎都是一整套的建筑,如果有心愿没能达成就会导致情绪值降低,间接导致月末的总额外收益按百分比降低
[h1]简直就是做局了![/h1] 我是一名来自异世界的勇者,受到不知道哪里来的召唤来到了这里,而遇见的,居然都是一群毛茸茸的小怪物,一路走一路战斗,不知道这些小怪哪里来的,打完了还会源源不断的生成,可以说是把我的精力全部消耗干净了!嗨,也不是多大的事,听说能够在这里实现我的愿望,尽管不知道怎么实现的,总之就是很开心。 另一边视角:嘿嘿,又有勇者上当了!在一个名为萌特斯拉星球的萌噗噗一族,此刻正面临生死存亡危机——圣泉在干涸,食物在消失,噗噗怪们焦急得如热锅上的蚂蚁! 但是事情总有转机,这个时候星球上的哥布林(你们怎么是黑色的?)站了出来,宣布了一项传新的寄术:勇者耗材汗水劳动力系统! 由于勇者的汗水中拥有强大的力量,通过哥布林的法阵把勇者的灵魂召唤到特制的冒险乐园中,再通过噗噗怪们扮演的怪物与其战斗(实则是假装被打败,然后再出场戏弄勇者们)——其中没有任何一名噗噗怪和勇者受到伤害。而且在战斗冒险的过程中,不少勇者甚至完成了自己的心愿流下了幸福的喜悦结晶,这是极好的。 于是我们就在《噗噗的冒险乐园》中为勇者们组织了一场“做局式”大冒险活动,建路造桥,再搭配上修建的不同冒险设施和员工,轮流为勇者们带来紧张刺激的战斗体验~ 而在具体安排上,本作也融入了租金,政策,加速召唤的元素,在不停经营加仓和召唤间,请井井有条的安排你的冒险乐园吧! [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
内容还不错,扮演的是剧本杀的制作者而不是玩家,设计好行程之后,看着小人按你的思路进行剧本,或者在一些奇奇怪怪没想到的地方卡住然后玩家想办法解决,都很有意思。但是还是希望后续能继续好好优化,4090全低,8年后都开始卡了。其次就是游戏本身还是有不少BUG,经常莫名其妙的游客卡死,中期一些宝石幻化建筑也是用一会就卡死,或者压根没法正常工作。模拟经营游戏虽然都差不多,基本退出重进之后都能解决。但是有一些问题退出重进都没法解决,甚至是手动回收,手动回家都没法按,非常影响后期体验
不推荐,BUG很多,像是个半成品 优点:画风讨喜,四个地形有不同的特性,装饰也符合当时的地形。 缺点:1.勇者经常卡死在一个地方,有时候点脱离卡死可以,有时候脱离卡死都完全无效。 2.建筑经常卡住,勇者经常在建筑门口一直排队。需要点一下休息再营业,或者直接存档再读档。 3.玩时间长了特别卡,需要存档再读档才能恢复。 4.系统设计半成品,冒险路线选择,只能选择自定义,其他都会因为没有设置任务而勇者无法完成旅程。 5.任务路线不清晰,勇者路线没解锁的时候,都不知道要建什么建筑才能解锁,研究点又少,试错成本较高。 6.大后期的研究太拖了。研究结束了也没有提示,要是想不起来,这个拖个几天都研究不完! 7.第一次见到有成就系统的游戏,打到最终结局没有成就的游戏。
别买,真别买。里面的人物莫名其妙就不动,反馈也没用根本不会有答复。一开始退出重进还能刷新一下,后面一进游戏所有npc就站着不动。 什么建筑朝向,寻路设置麻烦,清理落叶地面还是显示隐形方块我都忍了,你这个全体npc站桩我是真的忍不了,反馈还完全没反应 还更新什么游戏,先处理一下你的这些BUG吧 最有一句,真别买!!!!!!!
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Players by region
Where this game's players are, estimated from review languages.
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