
Play as Gregor, turned into a tiny bug, and set out on an extraordinary journey to unravel the mystery of your transformation. Metamorphosis is a first person adventure set in a surrealist world where your newfound abilities are your last and only hope for redemption.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 9 → 0/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 653reviews | 85% | — | $51.6K |
| $24.99 | 394ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Metamorphosis is a surreal walking sim as a bug with some parkour and puzzles. Made by Polish indie developers, this short game tried to make a story inspired by Kafka but to debatable success. Despite being called Metamorphosis after Franz Kafka's novel of the same name (my personal Kafka favorite), this game instead combines two of his books into one story. The superficial bug's life simulator is wrongfully credited to "Metamorphosis (1915)" but the human story playing out in the background is taken straight from "The Trial (1914)". The stories may be similar at first but each targets a different topic. This can be felt here were the original story of Metamorphosis is utterly lost and consumed by the bureaucratic story of The Trial... Having to play from a bug's perspective is cool but nothing we haven't seen before in games such as Pikmin, Tinykin, Smalland or Grounded. The parkour is parkour or jumping puzzles if they can even be called that, are easy and primitive. The "wall crawling" mechanic opened up a whole new dimension to us but sadly that function was limited and underused most of the game. Wish we could get wings. What I want to say is, the game has huge potential to be a funny bug game with collectibles and puzzles, instead it doesn't know what it wants to be. The story and gameplay feel separated. The puzzles and jumping are so easy that they can't even be considered that. The game just turns into a walking simulator at this point. The story is primitive and not fleshed out at all. If you don't know the original two Kafka stories, then it will fly over your head, and even if you do then it has no value other than just feel like easter eggs. The world feels sterile, despite the sleeping potential, it feels like a work worse than a student project made in Unity over a few weekends It got boring real quick. What didn't help it was that a lot wasn't explained and you are left guessing what to do. I was told to sabotage a document, I ripped it apart in every way possible and submitted it and it still was accepted as if not sabotaged at all and I got the bad ending. Either make it clear or give options to test it out! I am not going to replay a whole chapter and follow YT instructions when the devs could have done a better job. The extra missions in "Gates of Law" provide some more gameplay and parkour puzzles, which are a bit challenging but still are horribly designed and require constant trial & error instead of figuring out a solution. It doesn't help that the physics and mechanics of the game can let you down, even IF you solve the puzzle. I appreciate this addition but I dropped it because I didn't want to deal with this. The surreal experience alone is what carries this game. The animations and world building were decent as well. As I said it got boring real quick, but thankfully the game is very short (3 hours). It made me want to go back and play Grounded or Smalland. It also made me appreciate the original Metamorphosis story much more, because this one was a downer. These positive sounding things are actually bad points for the game. Either way, on sale and if you have nothing better to do, it is interesting to check out to know for yourself. It's not THAT bad. I give middle score.
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
| $24.99 |
| 18ratings |
| 80% |
| — |
| not modelled |
| $3.99−84% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《变形记》+《审判》+《城堡》,属于是卡夫卡游乐园了() +++非常有意思的阴暗爬行模拟器,鞘翅目含量超高(虽然开场肖像里有软体虫但还好没做、、、)。玩法主要是巨物化世界+平台跳跃+解谜过关[spoiler](哎这么说不就是双人成x…)[/spoiler],主角的性能很高,爬得快跳的远还能脚底抹蜜飞檐走壁所以自由度还蛮大的,大部分关卡都做了箱庭解谜并塞满各种萌萌甲虫npc,有些任务还设计了多线路解法。中后期地图比较大有点难认路,但是有非常方便的实景地图(都来学学这个好吗!)所以还算有头绪。 +++剧本主要改的是《审判》和《城堡》,“Metamorphosis”反而只提供了形象[spoiler]和标题[/spoiler],但虫虫世界和这种官僚、异化、徒劳以及超现实主题意外蛮搭的。剧本台本非常好,巧妙地把两部小说的主要故事线融进了流程,也不乏让人会心一笑的小桥段(蒂托雷利在虫村当大导演了笑死…),对卡夫卡有一定了解的玩家玩来想必会是乐趣满满! --然而有一些较为恶性bug至今未修,考虑到许久没有更新可能不太会再修了:存档容易出问题丢进度;部分脚本触发和帧数有关,[b]帧数足够低[/b]才能正确触发、、[spoiler](UE魅力时刻)[/spoiler] -本体主线之外还有一个名为the Gates of the law的额外高难度关卡包,预定六个关卡只做了两个。这些关卡非常非常红温…明显能感觉出用这套玩法做精确3d平台会暴露很多在轻度平台跳跃解谜中不太明显的问题。不过还好和剧情没什么关联也不涉及成就,就当不存在好了… 总的来说足够优秀推荐一玩!bug方面只要提前留个心眼(备份存档、提前锁一下60帧)应该就没什么问题了。
比我预期的好玩10倍,手感超好,跑起来超爽的虫子模拟器! 全流程就2-3小时,地图场景是经典20年左右卡通风、重构尺寸的巨物化日常生活空间,总之又玩了一集双人成行意航员2哈哈哈哈
Платформерний пазл-квест, де ви граєте за Грегора Замзу, який одного разу прокинувся жуком, і тепер ви намагаєтеся повернутися назад, паралельно допомагаючи своєму другу Джозефу із його процесом. Гра надихається творами Кафки, але ключове слово тут саме "надихається", бо з книг автори гри взяли тільки якісь окремі ідеї - зав'язка як в "Перетворенні", сюжет з другом Джозефом це буквально події "Процесу", коли концепт Вежі навіює "Замок". Тим не менш, в грі немає тієї Кафкіанської атмосфери, яка є в його книжках, вона навпаки намагається бути кумедною (що і добре, бо бюрократію варто висміювати). В грі також є окремі міні-епізоди, в яких ти більше вирішуєш загадки та збираєш різні речі. Загалом я би сказав, що гра непогана - так, вона на один раз, дуже проста, але якщо вона змотивує людей спробувати почитати Кафку, це буде їх найбільший успіх.
honestly, not that good. The visuals are nice. story is weak. 'puzzles' are laughable. it feels unfinished, stretched out. shame, i highly anticipated its release. music is great. but the story and gameplay are just not worth the price. nothing about it is reminiscent of kafka, it just lazily merges The Trial and Metamorphosis. i wasn't at all invested in the characters. it sets up strong, then lets down completely. interactions between chacters seem random and chaotic. the only reason why i have 7 hours in this game is because i explored everything there is to it. NOT WORTH THE PRICE. if its on a heavy discount, sure, but don't expect much.
Short but entertaining first person adventure game, where you turn into a bug and try to get your body back while trying to help a friend. The puzzles are pretty easy as far as adventure games go, so most people wont have problems with them. The game ran pretty good and the graphics hold up since they are stylized and not that photorealistic. If you like chill adventure games or games with a surreal twist you should give it a try!
What a bizarre premise for a video game. [i]Lets take the 1915 Frank Kafka novel The Metamorphosis and turn it into a video game![/i] said no one ever. Well except for the Ovid Works devs. I’ll admit the only reason I tried this game was because I found it for cheap in a bundle. I was curious to see how they adapted the novel I read back in high school to a game and [i]spoiler alert[/i] it only takes the overall premise and characters and doesn’t follow the book that closely. The graphics and world building were well done. The levels are gorgeous and I was impressed with the design and aesthetic of the gameworld. You can tell a lot of effort was put into this. It’s essentially a walking simulator with slight platforming and exploration thrown in. There are puzzles but they aren’t difficult at all, it’s more of looking around and talking to NPCs until you find the correct solution. The story is non-sensical and extremely Kafkaesque to the point where it wore out its welcome rather quickly due to the absurdity. I ended up rage quitting after 2 hours because I couldn’t take any more of the obtuse & oppressive bugworld bureaucracy. But upon reflection that makes the game successful in translating the major themes Kafka was trying to convey. I came back to the game after putting it aside for a while and discovered I was only 30 minutes away from beating it. It’s a short game only slightly over 3 hours to complete. There are multiple endings too but I only could bring myself to achieve a single ending. In the end, I’m not certain who this game is for. I do recommend it since it was a unique experience. I’m glad I played it but finishing it was a relief.
流程很短但是很惊艳,尤其是开头走着走着就变成虫子太喜人了。(流程没那么短,我因为停电被吞了一些时长,总流程大概6-8小时)
L'ho iniziato senza manco guardare bene cosa fosse e, in generale, mi aspettavo un'esperienza diversa. Ed è stato migliore di quanto mi aspettassi. Si tratta di un adattamento di Metamorphosis di Kafka, col protagonista che si ritrova insetto e da insetto deve fare un sacco di cose insettose, tipo arrampicarsi ovunque, infilarsi in spazi piccolissimi, gestire scartoffie, partecipare a feste del villaggio, incontrare un grande regista e via di questo passo. L'inquadratura in prima persona è decisiva perché è uno spasso osservare il mondo dalla prospettiva minuta dell'insetto, per la quale le pagine di un libro sono gigantesche, una goccia di miele enorme, gli umani veri e propri colossi. Tanto simpatico e tanto consigliato. Tre ore qui sono la durata perfetta.
Lovely game, can be finished in 1 sitting. Very nostalgic because it brings memories/feelings of late 2020. Game was realised about the same time when we had Kafka for literature, which was pretty convenient.
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Players by region
Where this game's players are, estimated from review languages.
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