
Proto Raider is a single screen auto-running puzzle platformer covered in ASCII beauty. Immerse yourself in this colorful and imaginative world. Ride waterfalls, fly into tornadoes, solve puzzles, and fight monsters to complete quests and collect your treasure!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Proto Raider вышел очень приятным платформером. Нарисованный весь в ASCII коде, с одной доступной опцией для игрока - прыжок на левый клик мыши. Особенность игры еще и в том, что из 64 уровней, с такой простой механикой, ни один не похож на другой. А еще и на пути Вам встретится несколько боссов. Стоимость несколько неоправданна, 289 рублей для такой простой игры, но условных 50 рублей она окупает.
it's alright
Tags: Casual - Runner Additional Tags: Delete Local Content & Remove from Library No Xbox360 pad support. Level design simple, solutions often immediately obvious. Character always running, and jumping is handled on a per-character sort of tile system which is akward for a platformer. The ASCII blocks that fall do so in a random-like pattern and the physics that handle their broken pieces is also random meaning levels involving them leaves your victory condition completely to RNG. The game is one button only and you are constantly running, which means interactivity is poor. Along with the ASCII aesthetic it is very easy to stop caring and zone out, going past ladders or missing objectives because you stopped paying close attention. If I wanted ASCII I would be playing Dwarf Fortress, maybe that Nethack game I heard so much about. Something with substance. This is clunky design, arguably poor controls and inane gameplay. 40 levels, maybe more, more than I cared for. Music was half decent retro inspired electronic midi type sound. If you were interested in the concept consider Bit Trip Runner 2 or Celeste instead https://store.steampowered.com/app/218060/BITTRIP_Presents_Runner2_Future_Legend_of_Rhythm_Alien/ https://store.steampowered.com/app/504230/Celeste/
很精致的游戏,但是觉得达成目标没什么成就感,就是反复尝试……
Beautiful on the Steam Deck.
💋
This game is way better than any other game I've played! The kind of art it uses is 100% my style. Another reason I love it is because it's hard! Now, you might be thinking: "You'd want to beat it straight away! Making it harder slows you down." Easy levels aren't fun! If you could beat it quickly, There would be no point of buying it in the first place.
J'adore !
Enjoyable graphics and music aside, the game lacks any kind of momentum in movement and the fact you can't control your forward movement compounds problems that wouldn't exist otherwise. Having to slow the game speed via the options to make level 26 feasible? Not good. The game is also hilariously short to boot. It's got a lot of unique qualities, it's a shame that some of those are what make it not fun.
♥♥♥♥
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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