
Proto Raider is a single screen auto-running puzzle platformer covered in ASCII beauty. Immerse yourself in this colorful and imaginative world. Ride waterfalls, fly into tornadoes, solve puzzles, and fight monsters to complete quests and collect your treasure!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The ASCII art and overall conceit of the game were enjoyable, however the inclusion of random-pattern obstacles/enemies in a game where you have little to no control over forward motion was a grave mistake. Roughly 1/5th of the levels require good luck or brute forcing to complete due to your survival being partially at the whim of some randomly patterned element. Additionally, it is rather short for the price. I completed the game in about 3 hours despite the random based frustrations for a few levels.
The simplicity of game mechanics is absolute (you literally only have one action button) but the gameplay is deep and diverse. The level design is amazing, the graphics is beautiful. Relaxing music balances the hardcore nature of the game's puzzles (and yes, it also means you will die a lot). The latter is not a big problem because each level is compact and can be replayed / completed quickly once you figure out the logic. Highly recommended!
Proto Raider 10 na 10
음... 이딴게 12500원.... 혹시나 궁금해서 살까 하시는분들을 위해 남깁니다. 애초에 천원짜리 게임이였고 왜 12배나 뛰었는지 모르겠고. 혹시나 제작자가 잠시 양심이 가출한거라면 빨리 양심찾고 본래가격으로 돌려놓았으면 하네요. 네 그리고 딱 할인포함 최소가격인 550원쯤에 어울리는 게임입니다. 뭐 별 특이한거 하나도 없어요.
Too simple. Music is too loud. Graphic choices are bad, for example the fire on the ground that kills you, which has the same graphics as torches on walls that you can safely pass through.
Proto Raider is an auto-runner game with a unique art style. I love anything that brings back the old retro feel. The music in this game is also nice and relaxing. Overall, the whole game's style fits together nicely. The goal here is to guide your proto man to the exit of each level. Think that is easy? You'll have to pick up the key, and, optionally, 3 green chests first. The only items that keep you on the screen are yellow arrow "walls" that bounce you back in the opposite direction. You will need to think about your overall path to be able to pick up all the items and reach the end of the level successfully. One mistake and you'll have to start the level over. Not as bad as it sounds, really - the levels are not that complicated and when you fail, you don't feel like you just spent too much time to give it another go. Once you think you've gotten the hang of the game, it throws in a new mechanic such as a scuba suit or wing suit, or some type of dynamic environment that you'll need to overcome. With 63 actual levels of play, I was able to get through the game in about 3.5 hours total, and I enjoyed the game immensely. There are some random enemy (or falling object) spawnings on a few levels that can become frustrating, but that's the worst of the frustation in my opinion. Most of the game is simply relaxing and requires timing of jumps. You can adjust the speed of the game, as well as tweak the font / color options as well in the options. If the Steam preview video and screen shots make you wonder if you should get this, I'd say, yes, definitely go for it, you won't be disappointed! Additional Notes: In the credits you'll see that it says more levels are coming soon, but to my knowledge, the game has not been updated since August 24th 2016, and never actually updated with additional levels, so I wouldn't expect any new ones any time soon, if ever. Though, for the price ($3.99 as of the review), you still are getting a good solid and unique experience. If you enjoy the background music and want the OST, you can use/play the included MP3s in the Game's Data\Sounds directory - bonus!
[h1][b]Not Recommended[/b][/h1]
Графика выше всяких похвал, а геймплей на кончике пальца (так как управление только прыжком, либо на ЛКМ либо на пробеле). Игра состоит из уровней размером с экран, в которых нужно либо дойти до двери сперва подобрав ключ, либо ещё и три сундука собрав. Направление движения изменяется приспособлениями на уровнях.
I really wanted to like this game, since it has such a nice ASCII art and graphical style in general. But there are two big issues with game mechanics that make it hard to recommend: The first issue is that the jumping mechanics feels very weird: jumps feel unresponsive and collision response (with walls and ceiling) is inconsistent and just feels wrong. The second problem is related to the level design. The levels are non-determenistic and in many levels your ability to succeed depends on things that are out of your control: like some platforms that has to spawn in exact right spots. To complete such levels you have to restart them many times which is extremely irritating and it feels like the game is just wasting your time. However, if those issues are fixed, that would be a really nice little game.
Really cool style for a platformer. But the one-button control to just jump wasn't really fun. It isn't very hard at first, but was a little too one-dimensional in game play that the art style couldn't fully overcome. I wish it was a full control platformer in this style. Worth a try, runs fine on my Win10 Alienware GTX 1080 in full screen on my TV.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |
Related
| Natti | $22.4K | 116 | 61% | $7.99 |
| The Corporate Machine | $22.4K | 63 | 68% | $9.99 |
| Battlevoid: Sector Siege | $22.4K | 197 | 58% | $3.99 |
| Dark Parables: The Little Mermaid and the Purple Tide Collector's Edition | $22.4K | 63 | 90% | $19.99 |
| Gluua | $22.4K | 65 | 49% | $9.99 |
| Succubus life | $22.4K | 65 | 82% | $9.99 |