
When the interstellar mission to colonize a new world goes terribly awry, the fate of the Letarri people falls into the hands of a lone adventurer. Now it's up to you to unravel the mystery of what happened. Can you save them and their mission, or is it already too late?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Puzzles are well integrated in the world/lore such that most of them don't feel like puzzles. To me that is a big plus. Commentary on meta-knowledge of story structure that some might consider a mild spoiler: [spoiler]Branching story is a bit annoying to me as it means I have to load an earlier save to see the rest of the game, but for some that's extra replay value and is a plus. There's lots of optional extra content in here for those who like to work at extracting every tidbit.[/spoiler[/noparse]
Het is soms wat zoeken maar het is en blijft een spannend spel om te spelen, soms verrassend maar dat moet zo. Prima in elkaar geknutseld.
Controls not PC friendly. Crazy mouse acceleration that you cant turn off.
I required one person to play this with me because I don't own the braincells capable enough of completing this alone
A little tricky at times, but the game flows nicely.
This game is a wonderful, cinematic addition to all the nostalgic late-90s/early-2000s Myst-likes that I ate up as a kid, like Schizm and The Crystal Key. It even manages to recapture the simpler computer graphics, video transitions, and future-industrial aesthetic found in games of that era. It has a few annoying moments of pixel-hunting and non-obvious puzzle solutions, but that's par for the course. If you're a fan of adventure games, this one is well worth adding to your collection.
Great game. Once you figure out how the hell to get out of the first area, it's game on. Story is really interesting and they need to make a second one. Lots of fun although it does take bit to get used to the mechanics of right click not backing you up but opening your inventory instead. Sad to see it end.
Wow this game makes a bad first impression. The mouse controls are just so, SO bad. Even if you turn off momentum (which is already baffling as an option that is on by default), there's still acceleration to the movement that you can't turn off that makes this unplayable for me. Move my mouse slow and it takes forever to turn, but move it a fraction faster and it zips around way too fast. It feels like it's trying waaaay too hard to give you a smooth experience. Like a waiter asking how the food is every time you're about to put some in your mouth. I was looking forward to trying this out but couldn't get 2 screens in because the controls were just so bad. What a waste of money.
Tedious puzzles. Lots of I-didn't-know-I-could-click-that moments. Painfully slow movement. Not enough of a story to keep me interested, at least in the first few hours.
Unlike allot of the free reviews I did purchase this game. The game controls is so 1980's. where you move forward with a click of the screen, yes no free WASD movement. nice graphics but the terrible control interface ruined it for me. The problem with these type of control movement is that game time is so slow. Only purchase this game when it goes on special for less than $5
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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