
Wake to a brutal world of Thea, bent on destroying your colony. Rebuild, Explore the Wastelands, and Gather scarce resources. Will you strike a deal with the ruthless Baba Yaga - or hack a rogue Cyber-Rat to turn it into an ally? A dark strategy-survival RPG with card-based tactical combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dark turn-based strategy-survival RPG blending retro-futuristic urban fantasy with Slavic folklore.
Project Afterfall is a spin-off set in the universe of Thea: The Awakening and Thea 2: The Shattering, a thousand years later in a very different, urban age.
Customise your characters’ gender, class, and race, and recruit NPC allies to explore the wastelands of Thea, rebuild your colony, and engage in tactical card-based combat. Experience branching narratives and character progression, where every choice shapes your survival and the fate of humanity in this story-rich roguelite adventure.

Survive and Explore a Story-Rich Post-Apocalyptic World. Uncover the secrets of Thea through rich storytelling, engaging quests, and diverse points of interest. Scavenge vital resources and face environmental challenges as you navigate a retro-futuristic wasteland shaped by Slavic folklore and mystical ruins.
Develop Your Hero and Party. Lead as your main hero while assembling a diverse party of NPC allies, each with unique abilities and personalities. Build and customise your team through deck-building mechanics and character progression, tailoring strategies to overcome the wasteland’s many threats.
Overcome Tactical Challenges. Use your card deck to navigate the perils of a shattered world, resolving both combat and non-combat encounters. Battle monstrous foes in tense, turn-based skirmishes or strike dark bargains with cunning Slavic demons. The tactical use of your deck is essential to outwit enemies!
Rebuild and Manage Your Colony. Ensure the survival of your base by recruiting new NPCs for your party, expanding your settlement, and navigating the politics of the town council. Balance growth with survival as you work to revive civilisation in the ruins of humanity.

Custom Hero Creation: Personalise your hero's appearance, choose their class, gender, and tailor their abilities to suit your playstyle.
Branching Story: Every choice changes the story and shapes your future.
Rebuild & Manage: Rebuild your colony and manage resources in a crumbling world.
Survive: Stand against the cruelty of the wastelands and enemies out to get you!
Explore & Gather: Scavenge the land for rare resources and hidden secrets.
Card-Based Combat: Build your deck and fight with tactical, card-driven battles.
Craft & Customise: Craft gear, items, and of course some yummy Slavic foods!
Co-op Mode: Team up with a friend for two-player chaos!
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für mich zerstören die letzten Änderungen das Spiel. Nur noch Ereignisse, die die Deine Bevölkerung töten. Hier soll wohl die Schwierigkeit erhöht werden, aber bei mir erzeugt es nur Frust. Stadtstufe genug erhöht, dass die Leerenkrankheit endlich aufhört? Abgeschafft. Stattdessen ein Ereignis, dass Leute tötet. Also vorher Gebäude bauen, die das Wachstum erhöhen? Pustekuchen, Ereignisse die Deine Gebäude zerstören und Leute töten. Sorry, aber nur Dinge zuzulassen, die einen nerven ist KEIN Balancing in meinen Augen.
Была первая Тея. Крутая игра с ворохом клёвых механик. Была вторая Тея, хотя по наполнению это была тея в квадрате, ибо механик не просто больше, а гора. Уже в неё можно залипнуть надолго. А есть Тея 3 (меня не обмануть другим названием). Боёвка как в двойке, но душнее, ибо дольше в разы, из-за чего автобой обязателен, из-за чего я за полное прохождение бой так и не освоил, и вряд ли освою. Исследования похожи скорее на 1 Тею, ведь именно там был реализован перевод ресурсов в очки иследования (только там это был крафт) И только постройка деревни (города) не изменилась (осталась такой-же куцей как и всегда). Казалось бы вывод - пока изра не стоит своих денег? Может и да. Однако я в качестве хихи хаха перепрошёл недавно 1 и 2 Тею, и вот что могу сказать - тройка это буквально геймплей первой части, каким он предпологался. Смена дня и ночи наконец имеет значение, Сборка предметов лагерем не выбивает из потока, Зачистка локаций приятна и мелитативна, Читать первый раз всё так же интересно. Игра стала удобней. Но куцей. Я её пройду ещё пару раз, но тех сотен часов как в первых частях не будет. Потолок пока очень низок. Может к выходу из раннего доступа игра дорастёт до первой части...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Italian, Indonesian, Portuguese - Brazil, Russian +1 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you played the original Thea games or similar games to this one, you will probably love Project Thea. I love the fact that it's different every time you play. One thing happened in an event last time and even though you choose the same path, you might get a different outcome. It's like a box of chocolates with a few pieces of hidden poop, you never know what you're going to get!
Enjoying it so far, still figuring out mechanisms and such.
Really enjoying it so far
It's a no from me.
汉化有点不太全,不知道啥意思。。。
An interesting early access. I look forward the fully released game. It's a bit early to call it great, but the potential is here.
good game, good developer communication.
great game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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