
Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 8.2Kreviews | 92% | — | $3.6M |
| $24.99 | 4.4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Top!
Prodeus is one of the best single-player games I've ever played!!! Not too long, not too short. Just right. Not too easy, but not too difficult either. Just right. The graphics are beautiful, which means they're not ugly :O :P. Just right (and by that I mean that I played it in 2026, and the game is from 2022). The game concept is also quite original, which means they're not too stupid. Just right. The setting is also great, which means they're not too stupid. Just right. The game is quite challenging (at times), which means it's not too easy. Just right. The audio is also excellent (both the music, and the English dubbing are great, as are all the sounds), not too weak. It's a delight to the ears. I wholeheartedly recommend this game! It's clear the developers put a lot of heart into their title and crafted it with passion. Best regards!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian, Spanish - Latin America
| $24.99 |
| 2.4Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | 348ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it’s a damn good game. lots of fun to be had. i think, however, they took a huge misstep on the fact that most levels aren’t backtrackable whatsoever. and that’s kind of a sin in the boomer shooter, even adjacent type of game. it is more egregious in this game given that ore is currency… and you’ll just get locked out of them and you’ll have to redo the entire level. now, that said, the levels aren’t hard at all. i played on ultra hard and died maybe 4 times total. so this isn’t a horrific thing given how short the levels are, but it is still extremely annoying if you don’t play with a secrets guide, you are CONSTANTLY going to miss secrets. i think to circumvent that, an automap should be given before a levels “cutoff point”. some levels you get them very late. or, you could go the whole way, and make areas either have new terrain that allows you to get back, or a teleporter. if it locks you in an arena for a fight, that’s cool, love it. but once the arena is done with, let the player get back. it is damn near a cardinal sin and i can count the amount of fully backtrackable levels on one hand. another complaint albeit weird i have is the arsenal. it is too good. it removes all difficulty from the game. it is basically entirely useful and aside from the shredders i used everything and they’re all very capable. to a fault, even. once you get the swarmer, and a bit later the mammonth, those two will legitimately be your solve for essentially every arena, hallway, you name it. i like them a lot, so i wouldn’t nerf their power, but i think the swarmer taking two rockets per pod, or the mammonth having less shots per reload is a good start, maybe make it so the alt fire lets you spam as much as you want but is forced reload after. it’s not a total detriment, and having an amazing arsenal is never bad, but the game is ridiculously easy, the only time you really sweat on ultra hard is in the first portal. but past that? it becomes a cakewalk again. it’s weird sequencing that makes it so there’s a big difficulty spike that almost immediately crashes after. it is a power fantasy game, of course, so a lot of people will see this as a boon rather than a bane, and i don’t blame you. perhaps just the boom shoot uber nerd in me craving difficulty. also, the guns using a magazine system but not having a reserve is weird. example, grenade launcher is fully loaded, dump all your rockets with your swarmer, switch to grenade launcher. grenade launcher is now empty. i definitely don’t like that and it is counter intuitive although, yes, it would bump your reserves by a tiny little bit, most notably for plasma and rockets, but i don’t personally think it would be a huge issue. the shop is fun, ore collecting is fun, the trials were especially fun, and the levels as a whole were really great, and a huge spectacle. maybe needs a bit more color for the most part, kinda buff out the edges yknow? it’s almost a jumpscare going to a really colorful level after going through very similar color levels. a lot of fun for what it is, a boom shoot with tiny little levels, and an average of 180ish enemies per, you can blitz through this one, i got the 100% at 9.6 hours. the enemies are engaging, but most are just really simple and won’t challenge you, there are a couple that are very tricky however and can easily catch you off guard. overall nothing else to say, great music, great aesthetic, fun gameplay + collecting element, guns feel real punchy with a lot of oomph, and the levels are mostly fantastic. would definitely recommend (get the trepang2 bundle while you’re at it! trepang2 is so unbelievably good), and i cant wait for the dlc.
Recomendo o jogo, não espere um final incrível, mas jogar isso em coop é muito bacana, zerado em aproximadamente 6:30h a 7:00 de gameplay, jogando em COOP, jogar as fases feitas pela comunidade acrescenta muito no fator replay. Nota 08/10
玩起來和Doom2016很像,但再更單純些;打擊感與classic Doom的brutal mod很像,噴血噴到爆。 難度一般,爽度很高,還有一些自製地圖可玩,是很不錯的boomer shooter game。
Splatter Master.
Está bien la verdad, pero es como jugar a un quien es quien 100 veces seguidas, o un buscaminas 100 veces, o 100 veces andar por el mismo barrio, o comprar el mismo periodico del día 100 veces o como escribir la misma frase 100 veces cuando te castigaban en el cole, o cuando te pasas un juego 100 veces, o como ver el mismo cuadro 100 veces, lo he visto casi todo igual unas 100 veces, pero ta guay eeh yo critico pero ta chuli, así que lo diré unas 100 veces: ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo, ta chulo... a ver no hace falta que lo cuentes leñe, fíate de mi... uff.
I have played this more than my hours on record through game pass and I really enjoyed this game. Music is great. Graphics are good too. Fun blowing stuff up. It just a fun game to play.
This is the Doom 3 we never got!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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