
Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Experience the quality you’d expect from a modern AAA game, designed with retro aesthetics and gameplay that invoke the tech-imposed limits of older hardware.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
is gut
The action is incredibly fun and the guns are varied and satisfying, so it really gets the basics right and is well worth a purchase if you're looking for some mindless action. I will however list a few cons that are increasingly bothering me the more I play: - The worst design choice of the whole game is that it relies on checkpoints. A bizarre choice since most retro shooters let you freely save at will. It's not so bad at first, but as the levels become increasingly long and complex it's really starting to try my patience. - Most of the game's weapons can not be found naturally within the levels but have to be bought with ore that you can find in secret areas. This creates a massive balance problem where the guns can't have too high a power level since they can theoretically be bought quite early on, but also means that if you're looking for action and not a scavenger hunt, you likely will never see several of the weapons and the ones you do purchase will feel woefully underpowered by the time you get them. - The enemy variety is on the low end which can make the game repetitive. Especially dissapointing is that the later enemies are actually just the initial enemies but dyed blue and given higher stats or worse, made invisible. - If you want some actual context to what you're shooting and why, this is not the game for you. The game tells you nothing about what's going on, it just drops you into a level with no intro. I had to look the story up and even then didn't really understand what was going on most of the time. - The sound design is a bit hit-and-miss. The "super shotgun" sounds like what you'd expect from a suppressed pistol even when firing four barrels all at once, while ironically the actual suppressed pistol that you start with has a much punchier sound.
Very good DOOM-inspired game!
TioZões vão adorar !
another to the boomer shooter list
Warhammer 40000 Boltgun здорового человека.
Great Visceral gameplay, it gets addicting blowing Demons and Prodeus to shreds with a Quad Barrel shotgun. 8.5/10
Benn had Prodeus, but just now getting around to playing it for the first time officially and i love it... YESSSS Highly Recommended!!!
DOOM直系脳汁メーカー
比《网络奇兵重置版》好,主要是玩起来爽和简单,不会迷路,一条线走到底。 问题也有,就是重复度高,关卡一关关打过去,重复度高了也很无聊,装备升级取决于每关的资源获取,逼着玩家全收集去升级装备,挺没意思的
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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