
Run the league one decision at a time. EA SPORTS™ Madden NFL 27, powered by the all-new Persona Engine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 880reviews | 36% | #32 | $3.6M |
| $99.99 | 1.9Kratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't connect to my superstar game because EA''s servers are over congested. What happened to single player games not requiring internet and servers to run? The only way to get a better product is for everyone to stop buying until they fix it. Thats why I'm refunding before it's too late.
Apes strong together.....we must boycott this EA slop my brothers and sisters...this is ♥♥♥♥♥♥♥♥♥ for a 69.99$. You would think each year would have massive new features or optimization we never get. The player collision where im glued to a teammate my runner even glances slightly and wonky ball snapping during passing etc is going on a decade now.....No shot Roger or the NFL pulls their license either, EA execs and NFL owners laughing together on their yachts.....A football video game from a Wall St. firm is what we got these days....EA is ran more like a accounting firm than a video game developer..... TLDR: Game has same issues as 20,21,22,23,24,25,26.....A new kick meter every 10yrs and new 'perfect' catch bs that feels the EXACT same...is the height of innovation at EA
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 4.7K | 83% | $39.99 | |
| $3.6M | 2.5K | 63% | $69.99 | |
| $3.6M | 12.7K | 90% | $7.99 | |
| $3.6M | 8.6K | 91% | $14.99 | |
| $3.6M | 2.4K | 75% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 2.8K | 40% | $69.99 | |
| — | 55.7K | 76% | — | |
| $209.2M | 99.3K | 51% | $69.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $10.8K | 98 | 67% | $4.99 | |
| $1K | 4 | 50% | $6.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #37, worst MX #80 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 1.4Kratings |
| 50% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #10 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
typical EA garbage that gets put out every single year. same issues, same game. cut copy & paste. save your money and play madden 25 or 26 with mods. jokes on me for thinking itll be a different game every single year. EA if you see this review, I genuinely hate you and hope your ♥♥♥♥ company goes bankrupt. on behalf of the whole community, ♥♥♥♥ YOU.
Greedy and soul-less is how I'd like to describe Electronic Arts. They pump the same game out year after year and demand 70$ for it, while also expecting you to spend money on their "Madden Cash" at every turn. Want to start the game? Make sure you decide if you want to pay 10$ to get the premium pass for your select team so that you'll unlock players for your ultimate team that will be passed up in overall by the next week. Remember that fun 2v2 and 3v3 game mode you could play with your friends using real NFL rosters and teams? Yea that mode has been removed, but you can still play 3v3 on MUT! I'm sure they'll add it back in about 5 years and introduce it as a "new feature" as EA always does, but until then they'll continue to milk your wallet at every turn while still being over 20 Billion dollars in debt. Same gameplay as last year, animations based Frostbite engine that is well suited for a first person shooter, yet lacks in its function for a sports video game. I'd say I am disappointed or surprised, but I kind of expected this. I'd like to say I won't buy the game next year, but what other option do I have? This game is a microcosm of everything wrong with everything. Nothing changes, nothing ever happens, and at the end of the day you're poor and empty. We're cooked... Thanks Jared Kushner and the Saudi Arabia Public Investment Fund!
The worst garbage you could possibly spend $70 on, you're better off spending your money on booze to fuel your self-hatred.
This game requires internet connection to play single player game modes. Plus the EA servers are always congested. From the little gameplay I was able to get out of this game, it is the same game as the recent past Madden's.
#Maddensucksballs Pay to win in single player modes is the worst! You have to pay an additional $100 to max out your superstar player to break caps. It's SINGLE PLAYER!!! I love Football but this is getting out of hand. This will be my last EA football game ever. NFL please take the license from EA and let competition dictate what game is better
I have played this franchise for years, and I can say without exaggeration that this year’s game is an absolute disaster from a gameplay perspective. It is advertised as a next-gen football simulation, but the underlying engine is so broken that it barely functions as a cohesive game. The core mechanics are completely unplayable for several reasons: Animations Dictate Everything: Physics do not exist in this game. Players regularly warp across the turf and snap into magnetic, pre-determined animations. It does not matter how good your positioning or timing is; if the game decides a defensive back is getting an interception, they will magically glide through your receiver's body to get it.Completely Broken AI Logic: The blocking logic is nonexistent. Offensive linemen will literally sprint past defensive tackles to block a safety twenty yards downfield, leaving you immediately sacked. Meanwhile, your own defensive backs will randomly stop running mid-route or completely ignore a ball thrown directly at them.Abysmal Menu Performance: Navigating the user interface is an exercise in patience. The menus are incredibly sluggish, constantly freeze, and suffer from massive input delay. It takes forever just to change a depth chart or manage a roster in Franchise mode. Clunky Mechanics: The handoff system feels ancient. Your running back stands completely frozen waiting for a rigid quarterback animation to finish, killing all momentum before you even hit the line of scrimmage.Constant Bugs and Glitches: From scoreboards completely disappearing to the game crashing during presentation screens, the lack of basic quality control is glaringly obvious.This isn't a football game; it's a lazy, recycled asset flip that relies entirely on an exclusive license to force people to buy it. It is a completely unoptimized mess that actively penalizes you for trying to play real football. Do not waste your money.
Franchise mode is all I wanted to play. Create a player maybe tweak the rosters a little. Why does my created roster after I start the regular season they just up and disappeared? You can't adjust their contract, persona or any x factor traits. And the mini games for DE are bugged out. Thank you EA for at least giving me 10 hours free to realize you can't even release a fully fleshed out game.
Another garbage madden game that changed nothing but begs for ultimate team purchases. EA is the most pathetic company ever man it's sad
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.