
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 6.8Kreviews | 84% | — | $1.2M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No cloud save, probably because of the ♥♥♥♥♥♥♥ ubisoft connect that is forced into the game. There is one, in the menu, but you explicitly have to select it, otherwise it doesn't auto upload your save. Just lost 15 hours of gameplay thanks to this piece of garbage company.
It is a classic Metroidvania type game. The controls are tight. As a bonus you can set the voice to Persian (Farsi) with English subtitles. A rare gem.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
特价买的,育碧启动器麻烦不说,switch都流畅的游戏在5070ti的台式机上竟然一动就卡成ppt完全不能玩。
I just can't seem to get the ubisoft connect launcher to connect. Looking through other reviews where developers seem to suggest going through elaborate steps to even get the game to launch then this certainly won't be bothered. As usual ubisoft making it hard for people that actually pay for their games to play them, let's get this refunded.
Started out really promising, went down hill afterwards - later bosses are annoying, game started lagging occasionally, quite a bit of backtracking. Not worth the time
本类银爱好者也是吃上了大厂的类银河游戏了,放眼望去自己玩的大部分都是独游,整体感受就是满满的经费好充足的感觉———— 对于这一作我的评价是:[b] 美食界的必胜客(或者肯德基,麦当劳),属于你第一次想体验类银河恶魔城游戏又不想踩雷那本作十分满足你的胃口,即便换个环境来吃它品质也是不会出错的! [/b] 首先让我觉得很有意思的一点是,可能育碧为了防止被玩家吐槽,基本上各大类银游戏下的差评它都吸取了然后在游戏里给你内置了修改器(?)跳跳乐跳不过是吧,好的我们给你开传送门,敌人打不过是吧,好的我们给你弱化敌人,QTE按不准吧,好的我们给你放宽判定,不想跑图是吧,好的我们给你开超级方便传送点,总之完全不用担心自己手残,全成就也十分友好[strike](也不友好因为要买DLC,但是DLC也值吧,毕竟我个人觉得花钱解锁新关卡完成新成就比在一个地方无限轮回死命刷刷要友好)[/strike] ,游戏后期会有NPC卖你全部收藏的地图,里面的高难度挑战也不需要你必须过,总之是个各方面新人友好友好游戏。 再说说游戏体验,首先育碧是真的有钱……游戏30个G我觉得得有20个G都放在配音动画上了(至少之前我玩同类型的很少见),不同阶段每个NPC都有不同的全语音对话,中间无数个过场动画,每个BOSS都有独立击杀特写动画,每个小怪也有各式各样的特写击杀画面,之前小作坊吃多了在这里就是感觉真有钱啊…… 动作和玩法上中规中矩,主角的机动性很高可以玩出很多花样,技能也很好理解蛮有意思的,会有导师教你怎么更帅的用(学这些连招纯为了金币完全不记得怎么用 ),唯一美中不足的主角可以连击砍人好几次,但是只有前两下是舒服的到第三下一定会有个缓慢僵直导致平A砍人的时候容易被敌人破防,跳跳乐个人觉得蛮舒服的,有种当年媲美奥日一样的美感,但不知道是不是我们萨尔贡比ori体型要大一圈所以更容易被环境障碍物伤害到,总的来我个人觉得不难,护符系统做的比较拉跨,能用的可能就那么几个,其它的可能到过关也不会碰一下,护符穿搭设计蛮有意思的每一个护符都是挂在男主脖子上当项链这一点很符合背景服饰。 剧情上一些个人见解(有剧透!) 整体上的故事非常的少年JUMP,充满着热血羁绊,喊着友情啊激情啊就冲了上去,敌人前一秒还嘲讽我被我打败了就突然变脸了(?)说好了我的好兄弟好战友怎么就开始葫芦娃内斗了。反派从小被背叛内心邪恶想要统治世界我怎么能允许,我要和他决斗!!←大概就是这样的剧情 明线真的很王道的中规中矩,但他的暗线我觉得很有意思,我没玩过波斯王子其它系列,按理来说我以为波斯王子就应该是故事主角,但是开头故事告诉我王子另有其人,我内心以为不会是塞尔达传说那种吧(?)[spoiler]但是通过我不停地收集各种回忆,我才逐渐意识到我们的男主萨尔贡其实就是王子!他的母亲为了扶持他上位一直奖赏他,我们一直以为都是瓦赫拉姆和贾?(忘了名字)王子之间的斗争,但其实这个故事是有三个王子,当我意识到这一点的时候突然觉得妙啊![/spoiler] 总的来说这一部我玩的很开心也很满意,没有什么太大的槽点,让我觉得难得就是那四块碑石挑战我过不去我也不难为自己了(已经视频通关),甚至这部游戏让我对育碧进行了一些改观,感觉他们也不是所谓的”只会做罐头游戏的公司”看了一点游戏幕后听说制作人对文化这方面考量非常细致,而且在制作过程没有收到上层干扰(难怪呢),很良心的游戏,不要因为对育碧抵触就错过了本作! ps:也想尝试它的肉鸽波斯王子但看口碑很烂,看到最为经典的时之沙重置版被阉割了有些难过,什么时候端上来让我体验一下!
A breath of fresh air in the metroidvania genre. Absolutely went under the radar when it came out but boy what a fun this game is. Super friendly for newcomers of the genre as well, the difficulty is much lower than the 'household names' for this genre like Hollow Knight, Celeste etc, which means this is also much easier to get into. Fun plot, great environment design and pretty decent combat overall. Its a shame ubisoft ran PoP into the ground because this should have had better marketing than it got. Absolute must play if you loved PoP and love the metroidvania genre.
I expected the game to be extremely boring and uninteresting, but it actually pleasantly surprised me with its mechanics. The fact that the game is 2D doesn't stop it from being highly engaging to play. The game has a captivating story that's hard to tear yourself away from, and I really like that. It's just a shame the DLC was disappointing. I thought it would be as great as the game, but it turned out to be mediocre and dull. Verdict: The game is definitely worth getting, because Ubisoft really put in the effort here and didn't disappoint!
Команда робить найкращу гру в вашому портфелі юбісофт за останні років 15. Юбісофт: закриває студію
Muy buen metroidvania. Para ser de Ubisoft, me sorprende lo bien hecho que está este juego y lo completo que es. Tiene todo lo que buscas en un metroidvania: poderes interesantes y divertidos, buen backtracking, buen combate y muy buenos jefes. La dificultad es perfecta, tanto en combates como en los desafíos de plataformeo, que están perfectamente diseñados para usar muy bien todos los poderes. Y si eso no es suficiente, encima tiene una buena historia.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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