
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 631 reviews with recorded playtime.
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Великолепная игра. Одна из лучших immersive sim, в которые мне доводилось играть.
Świetna gra, ale długie wczytywanie między lokacjami jest dość męczące.
Это прайм Аркейна. Праймовый Immersive Sim от студии, КОТОРУЮ ЗАСТАВИЛИ ДЕЛАТЬ РЕДФОЛЛ И ТУТ ЖЕ ЗАКРЫЛИ, БОЛЬШОЕ СПАСИБО БОЛЬШАЯ МИКРОМЯГКОСТЬ.
"And now it's time to beat the mind game"
uhm...Morgan...don't,,,,don't touch me there....yo stop.
If you love games like BioShock, System Shock, or Dishonored, Prey is an absolute must-play. It’s not just a sci-fi shooter; it is a brilliantly crafted immersive sim that respects the player's intelligence, offering unparalleled freedom in how you navigate its world, survive, and solve problems. 🎬 The Story & Setting (No Major Spoilers) You play as Morgan Yu, a scientist trapped aboard Talos I, a massive, retro-futuristic space station in the year 2032. The station has been overrun by the Typhon—a mysterious and hostile alien ecology. What starts as a seemingly standard "escape the monster-infested ship" plot quickly devolves into a psychological mind-bend. The game constantly makes you question your own identity, your memories, and the morality of your choices. Talos I itself is one of the best-designed settings in gaming history; it feels like a real, interconnected place that you can fully explore (even from the outside in zero-gravity). 🕹️ Gameplay Mechanics: Pure Player Freedom The core strength of Prey is its emergent gameplay. The game rarely tells you "you must do it this way." Instead, it gives you tools and lets you figure out your own solutions. The GLOO Cannon: This isn't just a weapon. You can use it to freeze enemies, but more importantly, you can shoot it at walls to create your own stairs and platforms, allowing you to reach seemingly inaccessible areas. Neuromods (Skill Trees): You can upgrade Morgan using alien or human abilities. Human Skills focus on hacking, engineering, and firearms. Typhon Skills allow you to use alien powers, such as kinetic blasts, telekinesis, or the famous Mimic Matter (turning yourself into a coffee mug, a chair, or a grenade to slip through tiny gaps). Scavenging & Crafting: Resources are scarce. You will spend a lot of time collecting trash and throwing it into a Recycler to turn it into raw materials, which you then use at a Fabricator to craft ammo, medkits, and Neuromods. 👾 The Enemies: Terrifying and Paranoia-Inducing The Typhon are distinct and highly unsettling. Mimics: These small, spider-like creatures can transform into any mundane object in the room. A stray coffee cup, a double-up of a chair, or a flashlight on the ground could be an enemy waiting to jump at your face. This creates a brilliant sense of paranoia where you find yourself hitting random objects with a wrench just to be safe. Phantoms & The Nightmare: Human corpses mutated by alien energy. They are fast, hit hard, and speak in distorted, creepy echoes of human voices. The Nightmare is a massive beast that stalks you dynamically across the station, forcing you to either hide or prepare for a brutal boss fight. 🎨 Atmosphere, Graphics, and Sound The "Neo-Deco" art style gives Talos I a luxurious yet isolated and eerie vibe. The soundtrack, composed by Mick Gordon (the genius behind the DOOM soundtracks), is phenomenal. It shifts perfectly from atmospheric sci-fi synths to blood-pumping acoustic guitars and terrifying horror screeching when an ambush happens. 🏆 Final Verdict Prey is a criminally underrated gem that suffered from poor marketing at launch, but it stands as one of the finest sci-fi games ever made. It challenges your creativity, rewards exploration, and delivers a fantastic narrative punch. Pros: Incredible level design, total player freedom, intense atmosphere, brilliant recycling/crafting loop. Cons: Combat can feel a bit clunky at the very beginning before you get good upgrades; long loading screens between major sectors on older hardware. My Rating: 9.5 / 10 — Highly Recommended for anyone who wants a smart, atmospheric sci-fi thriller.
One of the best games I have ever played. All the systems are so closely connected and work together. Best game of the immersive sim ganre.
Prey хрошая игра которую можно было сделать лучше. Геймплейно и концептуально - все замечательно и прекрасно. Впечатление портит все что после [spoiler]прилёта Даля на станцию[/spoiler], включая концовки, которые в отличии от того же DIshonored не дают почувствовать сильной разницы в своих решениях, т.к. оба решения ♥♥♥♥♥ из под коня, а сцена после титров так и вообще уничтожает любую осмысленность в них. Но бОльшую часть времени вы будете наслаждаться игрой. Дайте ей шанс, как минимум попробовать точно стоит
Beautiful game, I can't put into words just how much I've liked it. The story itself is brilliant, if I didn't see the walkthroughs on youtube years ago I would be floored by the twist. Gameplay is cool, recycler grenade is still the funniest thing possible, crafting system has a simplistic beauty to it. Moreover, game supplied me with enough ways to obtain resources to try everything without feeling like I'm being suffocated. On normal difficulty you would have enough problems to deal with till the middle part of the game, by that time you would've gotten enough upgrades to roll over most of the things. The endless running around in the late game did get annoying, but I pushed through regardless.
👍Prey
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Engagement
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Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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