
Photonic Distress (or PD for short) is a blend of First/Third Person puzzler/platformer with a unique twist. Navigate your way through randomly generated levels, lighting your way up, fighting enemies, sliding and collecting Memory Fragments to wake up!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So it's a 3D platformer, where you shoot the only lightsources - bouncy ones. If that sounds like fumbling around in pitch black darkness, you are right! It looks great, but it also has some programming issues. Stuttering while almost clipping, resolution failing to change to native, CHANGING MY KEYBOARD TO ANOTHER LANGUAGE even after closing the game... Not ripe yet, but promising? Follow my curator at https://store.steampowered.com/curator/28337205-Fair-Minded-Witness/
The levels are like a first person version of the first Super Mario game's levels; the platforming is a bit janky as the jumping does not always connect buts its stills fun to play a platformer from first person perspective. If you play the game with the levels illuminated it makes the gun kind of useless, aside from shooting the baddies there is not much reason for it or the scan grenades so I recommend leaving the levels dark. I liked the setting and wish it could have been explored more.
Ein schönes Erstlingswerk, erinnert stark an den Ps-Titel Unfinished Swan, nur statt Farbe wird Licht umher geschossen. Positiv sind auch die Ambient Sounds wenn man zB über Schnee geht das es leicht knistert oder ein leichter Wind um die Ohren pfeift. Die Trance/Sinthi Musik ist nicht ganz mein Geschmack,aber passt zum ruhigen Gameplay. Negativ zu betrachten wären die Triggerzonen für die automatischen Türen, wenn man etwas zu schnell unterwegs ist stößt man des öfteren gegen eine Tür. Die Klonkrieger Ersatztruppe wie ich Sie nun nenne sind ein bisschen schmückendes Beiwerk und hauptsächlich dazu da um einen etwas in Form von Textboxen zu sagen, wenn auch manche sich sehr seltsam verhalten. Ich mein wer guckt sich stundenlang eine Kerze an ? :D Die prozeduralen Levels könnten vielleicht etwas mehr Abwechslung bieten ,in dem Sinne, das einen nicht immer mal Wald, dann Wüste oder Schnee Landschaft entgegengestellt wird sondern sich eventuell fließende Übergänge bilden, schließlich sollen die Levels Träume darstellen. Allem voran aber Respekt an das kleine Team mit per Unreal Engine eine schöne Spielidee umgesetzt zu haben!
I haven't played a lot but i can already see the potential here. First off, there is no sound in the main menu... Huge bummer, there is music/sound in the game but main menu has to have something. Opening cutscene has no narrative but the GRIP420 is shown at least 3 times. I know you want people to know who made the game, but this much promotion this early is a no-no. Controls feel clunky and weird, especially grabbing the fired photons, but you can always create more so no problem there. Last but not least, all the levels are random and seem like a new challenge every time you start a new run (or dream as they call it in-game) but the core gameplay is same: Enter a dark room, fire to light your way, grab glowing thing (memory fragments) and find the exit. I like the game and the idea, it's definitely something new... 7/10
Бегаем-лазаем-прыгаем во тьме по генерируемым локациям, собирая бонусы на улучшение оружия и решая головолмки. Сюжета нет, но геймплей занимательный.
Very cool puzzler game. As it says, you're in a photonic distress, everything is just darkness around you. Use your tools and visual memory to collect light fragments and make it outta here alive. The goal is to collect 100 light fragments, and on your way to it you will be unlocking useful upgrades for your gun. No problem to run the game with maximum settings, graphics are ok (your gun looks really cool), and the ambient/chillout music is perfect for this kind of challenge, and of very good quality, thanks Toteki. Controls and commands are self-explanatory, just aim your photon gun properly and watch your step whenever platform phases occur. As soon as you get used to the game mechanics with easy/medium i recommend you choose hard difficulty (or impossible if you dare) for a real challenge ;) This game is perfect to enjoy spare time and puzzle your mind for a few minutes or more if you want to speedrun its entirety. From a small indie team, a first game, low price, good quality, just go for it :)
i payed more money for worse music that you get in this game. graphics are pretty nice. it is really experimental. skipping textes would be nice.
reminds me a bit to Portal. Not that creative and innovative, but at least creative an innovative enough to get this feeling. Story confuses me a bit. Some more background story, would be nice. But i definilty can recommend it. 7/10
I got on sale so gave it a shot. I found parts of it annoying. Like the constant sniffing you hear from the player...why do that? The need to hold and twirl levels locks the character in a stance and throws off your direction at times too and with needing to move fast past a barrier, that direction is important. The darkness is overwhelming and you end up in like a tunnel vision most times. Hard on the head. Being stubborn I kept going until I reached the end. On the plus side: Cut scenes were good, Idea and concept good, I liked the upgrade system, For those who don't mind the dark vision there is replayability at different levels. If you get on sale, worth giving it a shot IMO. Not on sale you need to be someone who is patient and can put up with the constant level do-overs that will happen with the limited control of the jumping mechanism. Maybe if the darkness was a little less like the start of dawn, would not affect vision so badly.
It's short, but a great simple game for chilling, exploring and challenges. Nothing major I know of.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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