
An ancient evil has been set loose, and Jonathan cursed in the process. Jonathan must now collect seven holy grails from around all of Egypt to cleanse himself of the curse of Sehur the First. Be delighted by the quirky humor, charming characters, and the beautifully designed world, in Pharaoh Rebirth+!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
어우 다끝난줄 알았는데 왜 더 어려운게 남아있담 ㄷㄷㄷ 무난한데 재밌었습니다.
Cool to see this indie doujin game get a wider release on Steam, especially with it essentially being an early Team Ladybug game, and having a lot of hallmarks of their titles (nice art and animations, fairly story-heavy for the genre). It's a fun and lighthearted action platformer that I enjoyed my time with - there are some minor Metroidvania elements, like exploring older levels to search for upgrades after getting new abilities, but it feels more like a linear 2d action game for most of its runtime (not a complaint, to be clear). My only actual complaint is that stage 5 is an irritating auto-runner level in the vein of the old Donkey Kong Country minecart levels that is far more frustrating than fun; I absolutely could have done without it. It's probably going to put me off from trying to get all the collectibles in the game as well; there are a few in that stage that seem like a nightmare to obtain. I still had a great time with the other 95% of the game though, absolutely worth spending a few hours with it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.7K | 347 | 83% | $9.99 | |
| $85.7K | 387 | 99% | $6.99 | |
| $85.7K | 723 | 69% | $4.99 | |
| $85.6K | 175 | 74% | $18.99 | |
| $85.7K | 217 | 82% | $13.99 | |
| $85.7K | 508 | 87% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 16.9K | 96% | $39.99 | |
| $5.2M | 13.3K | 93% | $19.99 | |
| $411.8K | 1.7K | 86% | $9.99 | |
| $54.2K | 694 | 80% | $4.49 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $8.3M | 15.1K | 91% | $24.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7小时困难难度通关 分数:8/10 除了当中有一段强行主线让玩小游戏外,其他方面在折后10元档次都算是比较优秀的独立游戏了。 作为银河恶魔城但是是关卡制连接,其实体验不咋地,因为传送点只到关卡起点,要收集比较麻烦。 boss难度适中吧,基本都是抓前后摇或者跑步timing打架的,但是因为血药非常有限所以实际体验难度较高(所以为啥没商店?),boss的变招比较少吧,印象深刻的boss就一个蝎子和尼托 本身能看到制作组是很有想法的,角色的打击感制作的也比较好,因此综合评价给到8分(在10元档位)
Metroidvania inconexo, con problemas de rendimiento, el movimiento no se siente bien, tiene muchas tonterías como que el mapa se abre pulsando arriba dos veces (???), y no puedes jugar un solo minuto sin que te interrumpan con texto que a nadie le importa. Muy difícil de recomendar... Ahora entiendo por qué el juego, a pesar de ser del Team Ladybug (son unos jefazos), no lo relacionan con ellos.
An odd hybrid of Metroidvania and more standard action platformers, Pharaoh Rebirth is surprisingly good, yet very overlooked. This is not a full-fledged Metroidvania, as it is divided into stages, but each stage is fairly large and packed with secrets. Many of these secrets will be inaccessible until you return with new abilities later in the game, which you will definitely want to do to power yourself up. I scoured each stage for hidden rooms, but didn't come close to finding them all. The action here is fast and frequent, and hard mode can be unforgiving, especially early in the game. Combat and controls are not quite as polished as some bigger-budget titles, but they get the job done. There are also a handful of set pieces that offer a change of pace, though one of these - a vehicle chase lined with death traps - does cross into frustration. I shouldn't have left this one unplayed in my library for so long. Recommended.
[h1]な、なつかしい……![/h1] 昔リターンオブエジプトっていうメトロイドヴァニアなフリーゲームを作ってた人、だったはずでPharaoh Rebirthもフリゲ版をやった覚えがあるが、まさかSteam版があったとは……。 ということで全体的にメトロイドヴァニアチックな作りになっているステージクリア型2Dアクションゲームです。 各ステージがスーパーメトロイドの各エリアぐらいには広いので、ステージクリア型といってもそれなりに広い作りになっている。 後のステージで獲得したアイテムで得た能力で、以前のステージも含めて探索できる場所が増えるので、その都度戻っての探索のしなおしが楽しい。 POPな見た目に反して一撃死するトゲが各地に配置されているような作りだが、セーブポイントも細かく配置されておりやり直しはしやすくなっているので難易度自体はそこまで高くはない。 ボスもパターンを覚えれば余裕を持って対応できるので、高難易度を求めている人には合わないが探索重視な人向けと言えると思う。 注意点としては、対応していないコントローラーが多いこと。 結構昔のゲームのせいかSteamクライアント越しに起動しても流石にSwitch2コンを認識してくれなかったので、XOutputで自分のことをXBOXコントローラーだと勘違いしているSwitch2コンを使うことで解消しました。 フリゲ時代はキーボードでプレイしたなあそういえば……。 あとトロッコステージだけは完全に別ゲーなので注意が必要。あそこだけはあんまり面白くなかったかな……。
i got this game for like $2.50 and i do not recommend this to anyone, even if it was free. it's just too frustrating and succeeding doesn't feel rewarding, just a relief that i'm done with it. i'm saying that as someone who likes difficulty. the game feels fake difficult (invisible pit of spikes and bad balancing type stuff). 1st thing to clarify, this isn't really a metroidvania. there is a level select screen. yes, you can go to previous levels once you gain new movement abilities, but it's not like you have an interconnected world to discover. combat is not fun, bosses are frustrating with minimal tells/reaction time, and death feels upsetting due to game design/controls rather than that 'ah, yeah i messed up there' feeling. many things instant kill you (like spikes). adding onto this is the 8 second death to respawn transition that adds up and makes me feel like i'm wasting my time. there is also not a good checkpoint system, so death can frequently mean losing progress and having to play through annoying parts again. one thing about this game that appealed to me (other than me being a metroidvania nut) is the treasure system. it reminded me of 'the great cave offensive' from kirby super start, but the items do things. not all the items do things, and i think i had less than 30% of the items collected after beating the final boss? it's not like there were paths i skipped, so i'm not sure what happened there. maybe when you replay levels there is a change or something. the game is pretty jank with its controls and even the launcher. not much you can adjust. but seriously, if you feel 'i have too many games i'm hoping to play', don't spend your time on this, play something else on your list. if you don't have anything else you want to spend your time on, then you might find some fun here, but also a lot of frustration.
不错的小体量恶魔城游戏 优点 1.麻雀虽小,五脏俱全。能力锁流程,收集物很多,并且每个收集物都伴随着能力的提升,让人很有探索的欲望; 2.副武器的设定还蛮有意思的,种类也很多,各有各的用处,整体上虽然没什么打击感但是手感不错,还挺爽的; 3.文本诙谐有趣,有些吐槽很有意思(在此非常感谢汉化组的付出),剧情的话就中规中矩,王道而普通; 4.整体难度不高,BOSS基本上不会太卡,无伤都不是很难(甚至几个道具还需要无伤BOSS才能获取) 一些缺点 1.画面有点过于朴素了,整体给人一种廉价感(虽然实际上也确实很廉价); 2.初始按键比较难用,虽然支持手柄,但是不能更改映射手柄的按键,并且手柄好像有几个按键是没有对应的,导致有时候还需要额外按键盘; 3.引导比较差,操作上的步骤引导几乎没有,比如说服副武器的使用和切换我还是自己手按了半天才试出来的;追松鼠的时候追了半天追不上,看了别人的视频才知道还可以冲刺!太坑了; 4.战斗手感比较糟糕,攻击动作前后摇都比较明显,在平地上攻击竟然还要原地站桩……无法理解; 5.部分地方恶意很严重,点名矿山跑酷和ex关的跳跳乐,特别是矿山开车那段快把我打吐了,打完脑子里一直循环汽笛声,以及BOSSrush最后还放一个跳跳乐,也太搞人心态了 ====== ====== ====== ====== ====== 缺点很多,但整体质量还在线,考虑到快十年前的游戏了,也不是不能接受。 喜欢类恶魔城游戏还是推荐试试的
I'm only 90 minutes in or so but this game has been a freaking blast. I heard this game was the best metroidvania from Team Ladybug and so far I have to agree. Fun level design, good controls, rewarding exploration, challenging but nothing too bad so far. Will update if something drastically changes after completing the game but I can't see that happening. Highly recommend for any metroidvania fans. I would elaborate but just believe me on this one. I'm super picky.
Отличная метроидвания, которая несколько медленно стартует, но на 2 часу игры становится очень весело.
Players by region
Where this game's players are, estimated from review languages.