
The year is 1983. The world teeters on the verge of destruction as the Cold War tightens its icy grip. East or West: trust no one, question everything. The fate of humanity rests in your hands as you pit spy versus spy in tactical Phantom Doctrine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.8Kreviews | 74% | — | $3.8M |
| $39.99 | 675ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
win11下由于防火墙问题必定闪退,解决方法如下: https://steamcommunity.com/id/LINYUESEN/recommended/559100/
Combat is much like xcom, as advertised, but without the aggravating RNG frustrations. You also have the option to complete all but 3 or 4 of the missions in full stealth, which is fun at first, but becomes super trivial as you get some of the skills along the way (particularly the skill that lets you sneak around the enemy agents in disguise). Overall the game is fun, but it does get repetitive after a while. Combat is enjoyable, stealth is enjoyable, the body enhancement stuff is a cool system, the weapon diversity is good, the theme is cool, it has all good elements, but at some point you're just doing the same things over and over. That said, it was good enough for me to want to spend the time to play it through to the end, which will take you 40-50 hours. It would take quite a bit less than that if it wasn't for the one pet peeve I have with this game... DON'T make animations in turn based games that can't be sped up extremely or skipped altogether! I'm so sick of watching my agents stab themselves with those stupid movement increase syringes and slowly walking halfway across the map with a KO'd agent on their back - let me skip it!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Russian, Simplified Chinese, Italian, Spanish - Spain*languages with full audio support
| $39.99 |
| 260ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
请修复WIN11联网闪退BUG
phantom doctrine is a isometric espionage tactical RPG that is a tad too long. it's a really cool game and concept but it does wear out its welcome because of the fact that you don't really get anything new introduced after like ten or fifteen hours, which is NOT good when the main story is at least three times that length, if not more. a lot of the stuff you do in the gameplay loop feels extremely tedious and repetitive as a result of the game not introducing anything new. it really captures the idea of a spy thriller decently but there are a decent amount of flaws that make what should've been a 20-30 hour banger of a TRPG into a game that is much longer than that, especially if you're trying to go for 100% completion.
Imagine playing XCom, but the world map is the main gameplay loop. First, it gives me the tutorial mission. Then there was a second, very easy mission. Both were completed in a short time. Then I get to the world map, and I stayed there for I don't know how long. I was sending agents from site to site without getting a single, real mission. During this time, I crafted every upgrade for the base. After what was probably half an hour, I finally got to play a real mission with my agents, and it ended quickly too. That's when I realized the turned based stuff isn't the main game loop. It's the world map. It's sending agents from site to sight to investigate. Also, during the actual missions, enemy cameras can't see your agents for some reason.
Xcom, but with cold war era spies and (probably) no aliens.
I've owned this game for a while and never really played it all that much. Decided to try it again after some time, got through the first mission, almost decided to quit out, but pushed through. I then proceeded to play the game for a solid 10-12 hours straight. Understand that this game is not for everyone. If you're not a fan of watching pretty amateur made animations, or reloading saves constantly to get the right outcome, or 20+ turns of trying to stealth your way through a tiny building, this game probably ain't for you. It's best to wait for a sale to get the game, or at the very least, be ready to refund it if it's not for you. For me, I had an absolute blast, and I'll probably finish the story soon.
Даже не запускается...Все отваливается на уровне заставки...На кой хер,я это покупал?! Система,более,чем соответствует...
Вроде как прикольно, но современем понимаешь что слишком уж однообраазные миссии, не прошёл игру ибо заскучал
I absolutely love Phantom Doctrine, but it is not an overall fast-paced game. It rewards you for taking your time to investigate things, collect data, and solve its information board puzzles before going to fights. The combat is probably 60% of the game, with a lot of it being exploring and investigating. Be ready for that when you pick it up. BUT there's nothing better than doing a covert mission, with intel you're gathered on your target's exact location, pre-planed a look out and a sniper, or have an undercover agent who speaks the language of the place you're in, so they can blend in and carry out the mission undetected. Because of all these elements, winning/ completing a mission feels very rewarding, because you're so invested in every part of the outcome. It's not Invisible Inc. It's less James Bond and more Tinker Tailor Soldier Spy. BUT it is so good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.5M | 33.2K | 84% | $39.99 | |
| $16.2M | 40.3K | 93% | $14.99 | |
| $2.7M | 4.8K | 87% | $19.99 | |
| $724.5K | 2.4K | 80% | $9.99 | |
| $330.1K | 1.1K | 88% | $9.99 | |
| $182.5K | 247 | 66% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.3K | 66% | $59.99 | |
| $3.8M | 17K | 93% | $7.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 12.4K | 37% | $9.99 | |
| $3.8M | 6.5K | 94% | $17.99 |