
The year is 1983. The world teeters on the verge of destruction as the Cold War tightens its icy grip. East or West: trust no one, question everything. The fate of humanity rests in your hands as you pit spy versus spy in tactical Phantom Doctrine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.7Kreviews | 74% | — | $4.6M |
| $39.99 | 675ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Оч крутая реализация шпионской стратегии! 8/10. Немного всё же затянули с концовкой и некоторыми моментами
It felt like a bad or cliche 80's spy show that tried to be different but didn't nail the basic elements to keep it interesting in this format.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Russian, Simplified Chinese, Italian, Spanish - Spain*languages with full audio support
| $39.99 |
| 260ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JFC this is too boring. Nothing is challenging. Never use the juggernaut armor and sell it the first moment you get it. It's been 2 hours and the geriatrics I hired haven't finished the mission and never will.
1
ok so u jus gotta go offline an play or configure a firewall exclusion... i jus play offline an its great
Solid turn-based strategy. Wish it was less of a grind, though
Game crashes on startup. Issue may be confined to windows 11, seemed to work on my old windows 10 laptop
As with many others, there is a CtD after the first in-game picture. There are several workarounds (which work on the one, but not on the other), but since the developers don't give a ♥♥♥♥, why should you rate it positively?
除了缺点都是优点系列,对于喜欢的人很有吸引力,对于不喜欢的人就非常折磨,地图重复度过高,任务重复主线流程短,前期没有消音没有高血量相当折磨,线索栏玩法和没有差不多 只要能接受这些就都是优点,真正的刺客信条,敌人不是瞎子聋子,你在隔壁开了枪不能指望敌方听不到,你穿着重甲也不能指望别人瞎了把你当平民,你走进平民不能进入的敌方更不能指望别人继续把你当平民,敌方特工压迫感很强,只要你敢击杀守卫,你就知道什么叫敌方特工在主动搜索你的压迫感,特别在困难难度下不能隐藏守卫尸体,那能不绕着走就得绕着走 枪械区分直接,机枪输出就是高的离谱且射程远且产生大幅压制,手枪灵活且较早期就能消音,同时可以进行警戒,避免回合制的敌方走你脸上都不反击的情况 敌方无限增援也非常合理,你是特工,不是军队,你几个人跑人家地盘,被发现了不想着跑想着和人家硬碰硬?敌方驻地起码团级部队,你就这几个人,就是换成钢铁侠也打不过啊 意识机制更是顶级,避免了XCOM的贴脸miss和看脸闪避,只要意识高,各个特朗普附身,战场警觉拉满,一旦意识耗尽,那就等死吧
Having never played XCOM (but having recently finished Hard West 2 which I enjoyed quite a lot), i thought I'd give this game a try (not sure why but I've always enjoyed spy based games - probably because I can fantasise about having a life more exciting than that of toddler dad). I've been really enjoying it for a few reasons (yeh there are a couple of ♥♥♥♥♥♥♥ I have but they are minor and I'll get to those in a bit) - 1) This game is suited to a number of different play time scenarios. a) I've only got an hour of free time to game and don't want to get invested into a beast like Baldurs Gate, Starfield. Ah, I know, I'll get a few levels done on Phantom Doctrine. b) I've got a few hours to kill but I'm not in the mood for a really deep story and for having to pay attention to every word or listen to a range of monologues. Instead I want to play a game at my pace (each level in Phantom Doctrine allows you to complete it as you see fit really - collect everything, collect only a few things, go stealth mode and take your time, or go guns blazing and complete it quick and bloody). c) I've got all day and I want to power through the Phantom Doctrine story and see how much of it I can complete. 2) There's just enough variety to the characters (in terms of looks, backgrounds, weapon specialities, voices, perks) for you to kind of end up caring about and becoming invested in each of them. I named all of my agents after friends and family and had fun giving them each a code name - especially the mother in law ;) 3) They're not difficult, but I do enjoy completing the intelligence file puzzles and connecting the link lines to each other based on code words that you search for as you read them. I can pretend I'm Jack Bauer in calm mode for a few minutes before going ♥♥♥♥♥♥♥♥ on the enemies in the actual levels. 4) Each level has a number of approaches and ways you can tackle it. Do you want to turn off all of the security cameras first or risk it? Do you want to set any agents as undercover, disguised and going around judo chopping the enemies on the shoulder? Do you like to breach rooms where two or more of your guys go in guns blazing and shoot first, ask questions later? Are you going to capture or kill the enemy agents? Are you going to use silencers and a light armour, or take the silencers off and go full heavy armour, like Rambo (yeh I know he only wears plot armour but man it works). 5) There's a lot to keep you busy in between levels via the interactive world map, which has a constant stream of events unfolding to keep your agents busy. Assassination attempts, informers wanting to give you info, enemy agents trying to infiltrate your base, captured agents you can try to free, tailing enemy agents back to their bases, your own base being raided and more. In between these events you also have the running of your base - buying/selling weapons, improving your agents stats, perks and weapons training, interrogating enemy agents (with a load of options as to what you want to do with them) and lots more. 6) The graphics and the music are pretty awesome and work so well with this genre. As soon as I heard a saxophone and that kind of 1980's spy genre music which combined with the dark, steamy, downtown vibes of some of the levels I was sold. I went out and bought a fedora, a suit, a cigar and told my wife I was going away for a few days. 7) Bang for your buck. I mean I'm 51 hours in, have spent the majority of my time on side quests and beefing out my base as much as possible and I've only done a few of the main missions and I'm still not bored yet - HOWEVER this brings me to the main negative points (albeit for me, it's a small one) - Negative aspect - The repetition of the actual objectives you get as you do each level. Yes, there are plenty of ways you can choose as to how you go about doing the objectives, but the objectives themselves really don't vary much. You essentially get - Kill/Capture enemy agent Free your own captured Agent Plant bombs Obtain Microfilms Kill 'x' number of enemies It's usually - "Go and fine this thing or person, if it's a thing, take it, if it's a person, kill/capture, and then evacuate". As much as I enjoy the stealth element to the game, which the game definitely favours, I would definitely enjoy a bit more freedom to go wild, shoot everything up and to ask questions later. You can do that sure, but it's very short lived based on there not being that many enemies per each level. Overall Ratings With my 37 year old dad hat on - I'd give it an 8/10. if I was still childless and in my 20's, I'd give it a 6.5 or a 7. Definitely worth the cost I'd say!
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